Paul Gilbert
a39da343b7
XEEN: Support switching between fx & game music, fx fixes
2016-09-18 10:22:49 -04:00
Martin Kiewitz
2bec9c5a0c
SCI: Add qfg1vga script patch to fix bug #9558
...
This solves a game bug, that also happens when using the original
interpreter, during the time where Brutus and Bruno meet at the
shooting range.
2016-09-18 15:59:38 +02:00
Strangerke
8668f6765b
DM: Rename members of Behavior, some more renaming
2016-09-18 12:52:01 +02:00
Strangerke
0750c20fe7
DM: rename members of DescriptionMask, PanelContent, CreatureSize, CreatureMask
2016-09-18 11:46:53 +02:00
Strangerke
ebe014f4be
DM: Rename Creature masks, move SoundMode to sound.h
2016-09-18 11:18:11 +02:00
Eugene Sandulenko
a6d71c941d
FULLPIPE: Moved save-related functions to statesaver.cpp
2016-09-18 09:37:37 +02:00
Eugene Sandulenko
b413d01113
FULLPIPE: Implement map saving and save obfuscation
2016-09-18 09:37:37 +02:00
Thierry Crozat
c42dfbc496
BACKEND: When removing a save files also remove entry from timestamps file
2016-09-18 05:51:57 +01:00
Thierry Crozat
33d1c55866
BACKENDS: Ignore timestamps for inexistent files in DefaultSaveFileManager
...
This fixes a bug in the synchronisation of the save files to the cloud when
the timestamps file contains entries for files that do no longer exist. In such
a case the synchronisation would fail.
2016-09-18 05:31:29 +01:00
Thierry Crozat
1fd4dbfdce
SDL: Ignore outdated SDL resize event in OpenGL mode
...
Those outdated resize events are sent from SDL_DestroyWindow when the
window is fullscreen and doesn't have the SDL_WINDOW_FULLSCREEN_DESKTOP
flag (thus Surface SDL is not affected). Switching resolutions in fullscreen, or
switching from fullscreen to windowed will therefore cause a resize event to
be received with the former fullscreen resolution after we have already setup
the window to use the new resolution. If we don't ignore this event we end up
with a texture size and a window size that are not consistent and for example
see only a part of the texture (if the old resolution is bigger than the new one.
2016-09-18 04:23:37 +01:00
Paul Gilbert
1f541a7005
XEEN: Changing file opening specifying archive to use enum
2016-09-17 20:06:43 -04:00
Paul Gilbert
e981f3bf2e
XEEN: Fix message in dump debugger command
2016-09-17 20:03:50 -04:00
Strangerke
ea8f3dfb19
DL: Enforce the use of CreatureType
2016-09-18 01:02:51 +02:00
Eugene Sandulenko
ffe2c802c4
FULLPIPE: Save header, remove debug leftovers
2016-09-18 00:59:40 +02:00
Eugene Sandulenko
f0d786184b
FULLPIPE: Properly save object backreferences
2016-09-18 00:59:17 +02:00
Eugene Sandulenko
d9457c2f07
FULLPIPE: Remove workaround and follow the original in StaticANIObject copy constructor
2016-09-18 00:16:29 +02:00
Retro-Junk
f67bbd9f8c
FULLPIPE: Fix StaticANIObject::getMovementIdById
2016-09-18 00:16:29 +02:00
Eugene Sandulenko
83a82a9842
FULLPIPE: Further work on saving
2016-09-18 00:16:29 +02:00
Thierry Crozat
973df9d2fd
CLOUD: Fix compilation for integer constant too large for 'long' type
...
Hopefully all ports we have support LL constants. Otherwise we will
have to find a different way to fix this.
2016-09-17 21:45:46 +01:00
Eugene Sandulenko
05d85b1e4e
I18N: Regenerate translations.dat
2016-09-17 22:40:08 +02:00
Eugene Sandulenko
e38775782a
I18N: Update Ukrainian translation
2016-09-17 22:40:08 +02:00
Paul Gilbert
d34d7b650c
XEEN: Fix setting FX pause countdowns
2016-09-17 16:32:04 -04:00
Paul Gilbert
94606db1bf
XEEN: Fix playback of VOC resources
2016-09-17 15:59:07 -04:00
Paul Gilbert
ad9e00d213
XEEN: Added dump command to the debugger
2016-09-17 15:42:24 -04:00
Retro-Junk
34b266b51d
FULLPIPE: Mass fix incorrect inhibitor flag
2016-09-17 20:43:57 +02:00
Retro-Junk
ec378ac3b7
FULLPIPE: Fix teleportation when turning mid-walk
2016-09-17 20:43:57 +02:00
Eugene Sandulenko
80419708d0
FULLPIPE: Turned MfcArchive into read/write stream like in original
2016-09-17 20:43:57 +02:00
Eugene Sandulenko
210a57c4c0
FULLPIPE: Implement inventory saving
2016-09-17 20:43:57 +02:00
Thierry Crozat
358f2d4845
I18N: Regenerate translation data file
2016-09-17 19:30:34 +01:00
Thierry Crozat
9dc9fd116a
I18N: Update Hungarian translation from patch #9562
2016-09-17 19:30:17 +01:00
Paul Gilbert
f176624dca
XEEN: Fix FX instrument handling
2016-09-17 10:39:38 -04:00
Strangerke
94f1c71c08
DM: Some renaming in group
2016-09-17 15:13:20 +02:00
Walter van Niftrik
f9590e4ef0
ADL: Fix detection entry for hires4-atari8 ( #9561 )
2016-09-17 10:08:39 +02:00
Paul Gilbert
589794f082
XEEN: Fix some compiler warnings
2016-09-16 23:41:19 -04:00
Paul Gilbert
4289454233
XEEN: Cleanup of Sound driver
2016-09-16 23:27:26 -04:00
Paul Gilbert
466bfa0fb3
XEEN: Minor formatting fixes for music method tables
2016-09-16 21:51:41 -04:00
Paul Gilbert
b01f68a44b
XEEN: Fix setting music notes
2016-09-16 21:16:51 -04:00
Paul Gilbert
bf4beead20
XEEN: Added further debug logging to music player
2016-09-16 20:54:18 -04:00
Paul Gilbert
eb09d8eda2
XEEN: Further cleanup of unneeded music code
2016-09-16 20:05:12 -04:00
Paul Gilbert
d5f290dbc7
XEEN: Register debug channels on startup
2016-09-16 19:32:05 -04:00
Paul Gilbert
1879aeae57
XEEN: Further fixes and cleanup for music player
2016-09-16 19:13:01 -04:00
Strangerke
9691da2b05
DM: Fix the style of some pointers in gfx, remove some implicit casts to Box
2016-09-17 00:07:04 +02:00
Strangerke
314d52dbc1
DM: Fix some more warnings
2016-09-16 23:43:27 +02:00
Strangerke
421d47db85
DM: Fix some more non-MSVC warnings, remove a useless variable
2016-09-16 23:15:27 +02:00
Strangerke
85341206c5
DM: Fix some non-MSVC warnings
2016-09-16 22:41:46 +02:00
Strangerke
93109b77ff
DM: Clarify some assignments
2016-09-16 22:06:01 +02:00
Strangerke
f6039153ec
DM: Refactor Box()
2016-09-16 22:05:59 +02:00
Eugene Sandulenko
60e3b9fd64
FULLPIPE: Further work on game saving
2016-09-16 22:15:24 +02:00
Paul Gilbert
1b335b6c75
TITANIC: CDontSaveFileItem should be classed as a file item
2016-09-16 13:01:53 -04:00
Paul Gilbert
e1bf5e2d43
TITANIC: Flesh out the FPoint class
2016-09-16 12:45:47 -04:00