Commit Graph

51463 Commits

Author SHA1 Message Date
Tarek Soliman
a4798602d7 JANITORIAL: Fix missing whitespace in pointer cast
find -name '*.h' -or -name '*.cpp' | xargs sed -r -i 's@\(([A-Za-z0-9]+)\*\)@(\1 *)@g'

This seems to have caught some params as well which is not undesirable IMO.
It also caught some strings containing this which is undesirable so I
excluded them manually. (engines/sci/engine/kernel_tables.h)
2012-02-15 10:07:10 -06:00
Tarek Soliman
921f602ab8 JANITORIAL: Fix whitespace in pointer template arg 2012-02-15 10:07:08 -06:00
Tarek Soliman
dbcd177606 KEYMAPPER: Make some parameters const 2012-02-15 10:07:08 -06:00
D G Turner
1e2019d208 COMPOSER: Add Detection Entry for Princess and the Crab Mac.
Parameters taken from bug #3461984 - "COMPOSER: Mac Princess and the
Crab Not Detected".
2012-02-15 16:00:53 +00:00
D G Turner
b66b7f8ec8 COMPOSER: Add Detection Entry for Sleeping Cub Mac.
Parameters from bug #3461369 - "COMPOSER: Mac Sleeping Cub Not
Detected".
2012-02-15 14:43:27 +00:00
D G Turner
8c0e361582 COMPOSER: Add detection entries for 3 V1 Magic Tales games.
These are listed in bug #3485018 - "COMPOSER: v1 undetected MD5's"
2012-02-15 14:17:09 +00:00
Johannes Schickel
37e5b209a7 OPENGL: More formatting fixes. 2012-02-15 02:23:54 +01:00
Johannes Schickel
b6f7d69709 OPENGLSDL: Remove HACK in fullscreen toggle mode.
Altering the fullscreen state will automatically force a refresh now.
2012-02-15 02:23:47 +01:00
Johannes Schickel
5b3ebdf43d OPENGL: Prevent access to a few more members in the SDL OpenGL code. 2012-02-15 02:23:37 +01:00
Johannes Schickel
05af37c08e OPENGL: Use tabs instead of spaces for indentation. 2012-02-15 02:23:22 +01:00
Johannes Schickel
97760ff101 OPENGLSDL: Don't cast EventType into int for switch. 2012-02-15 02:23:14 +01:00
Johannes Schickel
1f01fb330c OPENGL: Use C-style casts. 2012-02-15 02:23:08 +01:00
Johannes Schickel
e5d48797d9 OPENGL: Let getGlErrStr return a Common::String.
This also makes getGlErrStr use Common::String::format instead of snprintf.
2012-02-15 02:23:01 +01:00
Johannes Schickel
beab93e746 OPENGL: Slight formatting fixes. 2012-02-15 02:22:54 +01:00
Johannes Schickel
864eec8cd2 OPENGL: Make all GLTexture members private. 2012-02-15 02:22:45 +01:00
Johannes Schickel
93435b2e3f OPENGL: Unvirtualize all GLTexture methods. 2012-02-15 02:22:37 +01:00
Johannes Schickel
56971f11d1 OPENGL: Remove redundant check in adjustMousePosition. 2012-02-15 02:22:30 +01:00
Strangerke
8faf016478 TSAGE: R2R - Scene 1337: Fix a shadowed variable 2012-02-15 01:48:58 +01:00
Strangerke
dc229b893e TSAGE: R2R - Scene 1337: rename previously committed function 2012-02-14 22:26:12 +01:00
Strangerke
a64dc10b40 TSAGE: R2R - Scene 1337: Implement another AI related function 2012-02-14 22:21:25 +01:00
Strangerke
949c8e97f5 TSAGE: R2R - Scene 1337: Implement another large AI function (subCF979) 2012-02-14 20:10:21 +01:00
Strangerke
f380d3ded2 TSAGE: R2R - Scene 1337: Implement one more large AI function (subCDB90) 2012-02-14 20:10:20 +01:00
Strangerke
1dcc8402b8 TSAGE: R2R - Scene 1337: Implement on more AI function 2012-02-14 20:10:18 +01:00
Strangerke
654016c927 TSAGE: R2R - Scene 1337: Implement AI function subC2C2F 2012-02-14 20:10:17 +01:00
Paul Gilbert
ffd59d1c21 TSAGE: Correctly hide the user interface in R2R Output Alpha scene 2012-02-14 22:46:25 +11:00
Paul Gilbert
b6a0d8052b TSAGE: Replace previously unknown value _v58ec2 with _uiElements._active 2012-02-14 22:43:46 +11:00
Paul Gilbert
f6720ee139 TSAGE: R2R bugfix for selecting Output Alpha in the console screen 2012-02-14 22:33:50 +11:00
Paul Gilbert
fc1d93ee1b TSAGE: Implemented missing R2R method SceneHandler::setupPaletteMaps 2012-02-14 21:07:12 +11:00
Tarek Soliman
5cf932198e KEYMAPPER: Fix Action ctor args in most keymaps 2012-02-13 23:24:59 -06:00
Johannes Schickel
ad9fdfd390 KYRA: Silence some icpc warnings by making a member array of KyraRpgGUISettings non-const.
All instances are const anyway, thus this should be a safe way to silence
the warning.
2012-02-13 23:42:25 +01:00
Strangerke
29919077cd TSAGE: R2R - Scene 1337: Implement 10 more AI functions 2012-02-13 23:39:13 +01:00
Strangerke
a5b0267777 TSAGE: R2R - Scene 1337: Implement subD02CA() plus a couple of little functions used by AI 2012-02-13 22:11:18 +01:00
Willem Jan Palenstijn
54ede63fcc BASS: Reduce code duplication in autosave code 2012-02-13 21:31:41 +01:00
Willem Jan Palenstijn
87e85e17cb BASS: Fix savegame corruption
When using the GMM or autosaves, _savedMouse and _savedCharSet were
never set. See bug #3487117.
2012-02-13 21:28:32 +01:00
Willem Jan Palenstijn
c7a5d31f05 BASS: Report savegame errors when saving by pressing enter
This makes error handling consistent between mouse and keyboard.
2012-02-13 21:21:42 +01:00
Willem Jan Palenstijn
3f5aaa0ca5 SCUMM: Clean up resetSentence 2012-02-13 20:26:43 +01:00
Filippos Karapetis
7da29858e7 SCI: Fix the order of diagonal roll transitions in the old lookup table
This fixes several inverted transitions (like in SQ3, ICEMAN, Hoyle 1 etc) - bug #3485194
2012-02-13 12:06:35 +02:00
Travis Howell
7a030fcdcd SCUMM: Fix compiler warning. 2012-02-13 13:38:25 +11:00
Filippos Karapetis
fbb51fcd88 SCI: Fix bug #3487092: "SCI: LB1: Magnifying glass cursor is grey" 2012-02-13 04:03:05 +02:00
Filippos Karapetis
51ef8a78cc SWORD1: Silence some MSVC warnings (conversion from double to float) 2012-02-13 02:30:05 +02:00
Johannes Schickel
57e3388197 SDL: Get rid of unneeded forwards. 2012-02-13 01:25:25 +01:00
Johannes Schickel
d127843859 COMMON: Enable backend specific custom events only when the Keymapper is enabled.
Otherwise there is no way of generating these events, thus it's better to make
people really aware of this.

I furthermore added some nots that its part of a WIP API, thus it should only
be used after checking up.
2012-02-13 01:23:07 +01:00
Johannes Schickel
d811240a9d ALL: Enable Keymapper specific OSystem API only when the Keymapper is enabled. 2012-02-13 01:20:02 +01:00
Willem Jan Palenstijn
143363d5b6 DREAMWEB: Improve subtitle durations in madman scene 2012-02-12 23:57:25 +01:00
Willem Jan Palenstijn
3fc8b7227b DREAMWEB: Fix missing subtitle lines in speech+subtitle mode
This is done by adding a (very ugly) way to force the previous timed-temp
line off screen, so the next one can be shown.
2012-02-12 23:57:09 +01:00
Willem Jan Palenstijn
3abb3ad757 DREAMWEB: Fix duplicate line in monk end sequence 2012-02-12 23:56:37 +01:00
sylvaintv
24e50eb218 TOON: Fix bug #3467139 with russian version crash
Bug #3467139: "TOON: Russian Version Crashes"
A frame is corrupted in an localized animation
Moved the check before the Rect creation.
2012-02-12 23:18:40 +01:00
sylvaintv
8b39b0b0fa TOON: Add russian version detection 2012-02-12 23:16:54 +01:00
Tarek Soliman
c2640ed33a MAEMO: Use custom event Click Mode keymap action 2012-02-12 13:28:13 -06:00
Tarek Soliman
d90d4d10a0 MAEMO: Refactor toggle click mode 2012-02-12 13:28:13 -06:00