Max Horn
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e578aeec44
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don't use bit 31
svn-id: r12501
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2004-01-18 20:46:11 +00:00 |
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Nicolas Bacca
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568913784a
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CE backend specific tweaks
svn-id: r12461
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2004-01-17 23:43:23 +00:00 |
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James Brown
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eeab2bb3bf
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Hack for Launcher Scaler dropdown. Backends using the Launcher will need to implement the OSystem HAS_SCALER property. The global options dialog still needs doing.
svn-id: r12436
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2004-01-16 16:28:56 +00:00 |
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James Brown
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7a148743f1
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Fiddling.
svn-id: r12411
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2004-01-15 14:01:57 +00:00 |
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James Brown
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1778b01d76
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Start of debug channel support. TODO: Move this to the common Debugger system?
svn-id: r12289
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2004-01-10 05:20:15 +00:00 |
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Max Horn
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033ff78ae9
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updated copyright notice
svn-id: r12176
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2004-01-06 12:45:34 +00:00 |
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Jonathan Gray
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2be1b4d68a
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start work on czech subtitle support, not finished
svn-id: r12175
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2004-01-06 12:28:24 +00:00 |
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Max Horn
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d1e6c6059e
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renamed global var _debugLevel to g_debugLevel; let Engine constructor init it (this way all engines get it for free, allows further cleanup); removed some useless/duplicate member vars in SwordEngine
svn-id: r12134
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2004-01-04 14:00:58 +00:00 |
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Max Horn
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ed41771d1f
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spelling
svn-id: r11960
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2003-12-27 13:52:48 +00:00 |
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Max Horn
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2e99e3f1f9
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disable custom new/delete/free by default (only keep it around in case it comes in handy again in the future)
svn-id: r11839
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2003-12-21 19:24:14 +00:00 |
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Travis Howell
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53950b89de
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Leave set to false for now, due to Simon2.
svn-id: r11819
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2003-12-21 16:15:37 +00:00 |
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Max Horn
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f19f73eb50
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Make it possible for game detection functions to detect language/platform (not yet done by any detector, but will come with the MD5 detection code)
svn-id: r11811
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2003-12-21 15:29:52 +00:00 |
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Robert Göffringmann
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189e08bc79
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Broken Sword 1: initial import
svn-id: r11664
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2003-12-16 02:10:15 +00:00 |
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Chris Apers
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de1a8fdafa
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Correct name
svn-id: r11655
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2003-12-15 15:11:58 +00:00 |
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Max Horn
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35b62c294d
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removed GameSettings::detectname and GameSettings::midi; renamed GameSettings::gameName to name; added temporary experimental MD5 hack
svn-id: r11603
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2003-12-13 00:20:01 +00:00 |
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Jonathan Gray
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7c320d63de
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add config file parameter to specify the desired port when using the ALSA music driver
svn-id: r11583
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2003-12-11 14:38:43 +00:00 |
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Travis Howell
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3d6461d30f
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Add option to enable copy protection in SCUMM games, which ScummVM disable it by default.
svn-id: r11571
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2003-12-11 06:08:43 +00:00 |
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Travis Howell
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e11c741e82
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Drop OpenGL backend, since it has no maintainer and is too buggy.
svn-id: r11569
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2003-12-11 05:32:27 +00:00 |
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James Brown
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fba9070198
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Version bump, small NEWS tweakage
svn-id: r11530
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2003-12-08 16:14:00 +00:00 |
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Travis Howell
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c793e4c9df
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Switch nosubtitles option to subtitles, to match others and help with Simon2 issue.
svn-id: r11458
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2003-12-02 08:09:14 +00:00 |
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Max Horn
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493d64d91b
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cleanup / added Engine::getGameDataPath()
svn-id: r11420
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2003-11-29 12:10:23 +00:00 |
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Max Horn
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22c22d1e81
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added namespace GUI
svn-id: r11255
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2003-11-10 23:40:48 +00:00 |
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Max Horn
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5c2a3da7f2
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fix for bug #833537 (Config manager saves "save_slot")
svn-id: r11254
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2003-11-10 23:17:11 +00:00 |
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Max Horn
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e34f2b8b33
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cut down on unnecessary GameDetector references
svn-id: r11239
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2003-11-10 01:04:12 +00:00 |
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Paweł Kołodziejski
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bd972c97e5
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cleanup whitespaces
svn-id: r11218
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2003-11-08 22:05:58 +00:00 |
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Max Horn
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496d19d461
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err, *strnlen(,,3)* used to check for empty strings? I think not :-)
svn-id: r11190
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2003-11-07 14:17:34 +00:00 |
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Jonathan Gray
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dc63e3882b
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adjust for recent string c_str changes so title is always shown again. Fixes bug #837868 probably not the best way of doing it but it'll do
svn-id: r11188
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2003-11-07 14:00:33 +00:00 |
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Torbjörn Andersson
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3433769bea
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Removed some unnecessary whitespace
svn-id: r11187
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2003-11-07 13:17:37 +00:00 |
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Jonathan Gray
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239aea0ff0
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spelling fixes
svn-id: r11178
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2003-11-07 02:31:44 +00:00 |
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Max Horn
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cfcee0f673
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bumped version to 0.5.5 (since so many changes to the launcher/options dialogs were made -> this helps to verify whether users use ScummVM pre or post these changes)
svn-id: r11153
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2003-11-05 12:28:03 +00:00 |
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Marcus Comstedt
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ef5e193d59
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stdafx.h needs to be included first.
svn-id: r11117
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2003-11-03 22:28:37 +00:00 |
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Paweł Kołodziejski
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9588a6fd31
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fixed warnings
svn-id: r11046
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2003-11-02 10:12:08 +00:00 |
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Max Horn
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b27a871f87
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turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Widget::findWidget (preparing to add support for nested widgets, for the tab widget)
svn-id: r11045
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2003-11-02 02:18:16 +00:00 |
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Max Horn
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b6d5f750d5
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small fix: if one specifies fullscreen=true in the 'scummvm' config section but fullscreen=false in the game specific config section, ScummVM now properly disables fullscreen mode; also, don't use setvbuf with a NULL bufer and a non-zero size param, that's not portable -> use setlinebuf instead
svn-id: r11029
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2003-11-01 19:13:48 +00:00 |
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Max Horn
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235047d526
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made SDL backend use config manager
svn-id: r11028
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2003-11-01 19:12:11 +00:00 |
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Max Horn
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53db0a8a07
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cleanup: removed version/id from GameSettings
svn-id: r10995
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2003-10-28 17:07:25 +00:00 |
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Jonathan Gray
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fbd6528e36
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stay within 80 char limit
svn-id: r10983
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2003-10-26 21:08:53 +00:00 |
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Oliver Kiehl
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c86803c0c7
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fix compile
svn-id: r10979
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2003-10-26 15:58:49 +00:00 |
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Max Horn
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df60e72f77
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updated README and usage/help text
svn-id: r10976
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2003-10-26 13:33:49 +00:00 |
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Max Horn
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1d1f52f8e9
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cleanup
svn-id: r10975
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2003-10-26 12:44:20 +00:00 |
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Robert Göffringmann
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6929b9dd7b
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fix bug #830104: BASS won't start unless music driver chosen
svn-id: r10964
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2003-10-25 14:36:09 +00:00 |
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Oliver Kiehl
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58dffdb027
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fix compile when using dynamic plugin support
svn-id: r10920
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2003-10-20 22:02:10 +00:00 |
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Max Horn
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89a9a35a0b
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usage string has to be updated (as I explained in various commit messages and in #scummv, but it seems not everybody saw that :-)
svn-id: r10918
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2003-10-20 20:06:29 +00:00 |
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Max Horn
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23b3e4cc7d
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fix handling of unknown targets (previously, you could invoke scummvm with a randomg string, e.g. 'scumvmm foobar', and it wouldn't error out as it should)
svn-id: r10884
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2003-10-18 00:25:13 +00:00 |
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Max Horn
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33f2fbff08
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We proudly present the latest installment of our hit series 'Untangle the mess': 'Help! Space Invaders refactored the music detector'... in other news, I obviously need to sleep now
svn-id: r10883
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2003-10-18 00:22:46 +00:00 |
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Max Horn
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0694eed273
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moved game detection code out to the plugins
svn-id: r10882
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2003-10-17 23:16:53 +00:00 |
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Max Horn
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1aab20ff2b
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new command line parser (README still has to be updated)
svn-id: r10880
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2003-10-17 19:39:13 +00:00 |
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Max Horn
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0019f9c1ee
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removed obsolete FIXME/TODO
svn-id: r10875
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2003-10-17 17:06:58 +00:00 |
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Max Horn
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4ae61964f2
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cleanup
svn-id: r10874
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2003-10-17 17:05:19 +00:00 |
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Max Horn
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ae6e6a4885
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added a listTargets() function (not yet used, soon) and some cleanup
svn-id: r10865
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2003-10-17 16:04:46 +00:00 |
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