antoniou79
948f004a78
KEYMAPPER: Fix size of _joystickAxisPreviouslyPressed array
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It should include all the valid axis defined in defaultJoystickAxes so the size should now be 8
The 2 extra since the previous size (6) is due to the addition of support for HAT_X and HAT_Y axis.
This fix allows the HAT_X+/- and HAT_Y/+- to operate as valid incoming events when mapped to an action (see Keymapper::convertToIncomingEventType())
2023-08-14 14:09:41 +03:00
hax0kartik
76bf31f630
KEYMAPPER: Add functions to enable/disable keymaps
2023-06-16 16:45:57 +02:00
Cameron Cawley
cb3a024589
COMMON: Allow registering multiple event mappers
2022-06-18 23:13:17 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Bastien Bouclet
a977dfb2d1
KEYMAPPER: Enable the GUI keymaps while the virtual keyboard is visible
2020-09-15 22:42:34 +02:00
Matthew Jimenez
b4083476d5
KEYMAPPER: Allow mapped actions without modifier keys when no mapped actions exist for current modifier keys
2020-05-30 19:37:20 +02:00
Bastien Bouclet
9cc2fee887
SDL: Enable joystick input by default
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Game controller input is now enabled whenever a compatible device is
connected. The keymapper's keymaps are refreshed when a joystick is added
or removed.
Fixes #10366 .
2020-03-16 18:41:27 +01:00
Bastien Bouclet
dbb2c73a6b
KEYMAPPER: Update the logic for multiple global / game keymaps
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It is valid for actions from different keymaps of the same type to be
triggered by a single event.
2020-03-11 05:07:06 +01:00
Bastien Bouclet
e66e35a3fd
COMMON: Move isMouseEvent from Keymapper to Common
2020-03-09 20:00:31 +01:00
Bastien Bouclet
2177e685b7
KEYMAPPER: Allow joystick half axes to be remapped
2020-02-09 08:34:16 -06:00
Bastien Bouclet
3567c4f159
BASE: Reset the keymapper on RTL with dynamic plugins enabled
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When returning to the launcher with dynamic plugins enabled, the config manager
is re-created, invalidating the pointers the keymapper keeps to the
configuration domains.
Fixes #11348 .
2020-02-09 07:29:43 +01:00
Bastien Bouclet
4ad06f476b
KEYMAPPER: Do a better job at keeping track of the mouse position
2020-02-01 09:36:09 +01:00
Eugene Sandulenko
9f168ae447
KEYMAPPER: Fix class/struct declaration mess.
2020-01-29 16:48:46 +01:00
Bastien Bouclet
2ef7365401
KEYMAPPER: Change backend default bindings to replace keymap defaults
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Previously backend defaults where added to the keymap defaults.
However, it became apparent backends need to change the default bindings
to resolve conflicts.
2020-01-29 08:51:30 +01:00
Bastien Bouclet
519b4a57e2
KEYMAPPER: Allow engines to return multiple keymaps
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The idea is that keymaps may be situational. A keymap may be always
enabled, while another one may be enabled only during combat..
2020-01-29 08:51:29 +01:00
Bastien Bouclet
426867f4bc
KEYMAPPER: Give human readable descriptions to the keymaps
2020-01-29 08:51:29 +01:00
Bastien Bouclet
df7ce0c55f
KEYMAPPER: Rework HardwareInputSet not to allocate all possible inputs
2020-01-29 08:51:29 +01:00
Bastien Bouclet
ec9c394787
KEYMAPPER: Remove DefaultEventMapper
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Now the keymapper is enabled by default, it does not make sense to have
a separate class anymore.
2020-01-29 08:51:29 +01:00
Bastien Bouclet
14663c4790
KEYMAPPER: Make the keymapper mandatory
2020-01-29 08:51:29 +01:00
Bastien Bouclet
cc336635a1
KEYMAPPER: Change custom backend action events not to be instant
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Allows action consumers to choose if they want to react on the start or
on the end of an user interaction.
2020-01-29 08:51:29 +01:00
Bastien Bouclet
2d7588d9c3
EVENTS: Remove the dependency to EventSource from EventMapper
2020-01-29 08:51:29 +01:00
Filippos Karapetis
1b116170fa
KEYMAPPER: Fix forward declarations of HardwareInput
2020-01-27 02:33:39 +02:00
Bastien Bouclet
511d138bbc
KEYMAPPER: Move the remap dialog to an option dialog tab
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The aim is to make it easy to discover, and possible to use without a
keyboard.
2020-01-26 23:09:08 +02:00
Bastien Bouclet
576982bc33
KEYMAPPER: Use the default action bindings defined by the backends
2020-01-26 19:07:53 +01:00
Bastien Bouclet
17791e2f7d
KEYMAPPER: Actions can now have default mappings
2020-01-26 19:07:53 +01:00
Bastien Bouclet
d5e2b5d8f2
KEYMAPPER: Make it clear the keymaps are owned by the keymapper
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Also free all the remaining keymaps when freeing the keymapper.
2020-01-26 19:07:53 +01:00
Bastien Bouclet
9c0bc2b633
KEYMAPPER: Simplify the way keymaps are enabled and disabled
2020-01-26 19:07:53 +01:00
Bastien Bouclet
ac44469558
KEYMAPPER: Remove the domain class
2020-01-26 19:07:53 +01:00
Bastien Bouclet
930ff55421
KEYMAPPER: Simplify the event mapping logic
2020-01-26 19:07:53 +01:00
Bastien Bouclet
7edff01e69
KEYMAPPER: Move the remap event capture logic out of the keymapper
2020-01-26 19:07:53 +01:00
Bastien Bouclet
e197a75829
KEYMAPPER: Action can generate only a single event
2020-01-26 19:07:53 +01:00
Bastien Bouclet
b7a816f1eb
KEYMAPPER: Clean up the classes dependencies
2020-01-26 19:07:53 +01:00
Johannes Schickel
594aaad38f
KEYMAPPER: Make GPL headers consistent in themselves.
2014-02-18 02:39:35 +01:00
Willem Jan Palenstijn
c9f0e8149d
ALL: Fix typo (succesful -> successful)
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Thanks to 'onlyjob' on pull request #337 for pointing out an instance of this.
2013-06-06 16:45:59 +02:00
Tarek Soliman
d12f21b31d
KEYMAPPER: Map non-key custom input events
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This also makes the keymapper be in charge of keymapping logic
2012-03-02 20:48:50 -06:00
Tarek Soliman
4ee1a3acea
KEYMAPPER: Add non-key inputs to HardwareInput
2012-03-02 20:48:50 -06:00
Tarek Soliman
6afac4e01e
KEYMAPPER: Rename HardwareKey to HardwareInput
2012-02-27 13:00:56 -06:00
Tarek Soliman
a0ba4eb569
KEYMAPPER: Rewrite the EventMapper API
2012-02-20 06:49:22 -06:00
Tarek Soliman
e7ade8ae05
KEYMAPPER: EventMapper must now eat all events
2012-02-20 06:49:21 -06:00
Tarek Soliman
921f602ab8
JANITORIAL: Fix whitespace in pointer template arg
2012-02-15 10:07:08 -06:00
Tarek Soliman
37d77253cf
KEYMAPPER: Add failsafe code for popping into Keymapper itself
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Thanks LordHoto
2012-01-07 22:08:57 -06:00
Tarek Soliman
d143872be6
KEYMAPPER: Constantify global keymap name
2012-01-07 21:20:29 -06:00
Tarek Soliman
82e0900678
KEYMAPPER: Rename inherit flag to transparent
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Less confusing
2012-01-07 21:10:05 -06:00
Tarek Soliman
366a942a3a
KEYMAPPER: Simplify calling getKeymap
2011-12-30 13:03:39 -06:00
Tarek Soliman
b708d6de79
Revert "KEYMAPPER: Make global keymap that is always active"
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This reverts commit ac85d134b31f770f27d085c0fe4c307e278c1875.
2011-11-02 10:16:16 -05:00
Tarek Soliman
a5082ffa5d
KEYMAPPER: Skip GUI keymap when displaying active keymap in keymapper dialog
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This fixes a problem where opening the keymapper dialog would cause the current game
keymap to be displayed as the active keymap but then changing the keymap selection
back to it would cause the GUI keymap to be displayed as the active one. The GUI keymap
was indeed at the top of the stack but that's not the desired effect.
Also move the pushing and popping of the keymap to Dialog::Open/Close
Also constantify the GUI keymap name
2011-10-27 10:46:22 -05:00
Tarek Soliman
ac85d134b3
KEYMAPPER: Make global keymap that is always active
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Keymapper now has a global keymap outside the active keymap stack.
That global keymap is always checked after the active stack has been checked.
2011-10-27 10:46:22 -05:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Max Horn
f242266f6d
Change a couple places from 'end of namespace' to 'End of namespace', for consistency
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svn-id: r44634
2009-10-04 21:26:33 +00:00
Johannes Schickel
ef71667403
- Adapt DefaultEventManager to use Common::ArtificialEventSource
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- Adapt Keymapper to implement EventMapper interface
svn-id: r42727
2009-07-25 01:01:05 +00:00