Torbjörn Andersson
ceaeba852e
Fixed warning.
...
svn-id: r28533
2007-08-11 19:35:27 +00:00
Torbjörn Andersson
c915fb8807
Fixed compilation.
...
svn-id: r28532
2007-08-11 19:34:46 +00:00
Nicola Mettifogo
b11a47bd17
Main menu in Big Red Adventure is now available. Cursor is still ScummVM stock.
...
svn-id: r28531
2007-08-11 19:08:32 +00:00
Nicola Mettifogo
b07f787f7f
Moved core font management from Gfx to engine. Gfx still retains features related to displaying text on screen.
...
svn-id: r28530
2007-08-11 17:25:57 +00:00
Nicola Mettifogo
81b864e9e8
Added preliminary font support for Big Red Adventure.
...
svn-id: r28529
2007-08-11 14:26:12 +00:00
Max Horn
74b16c7e90
Fix compiler warning
...
svn-id: r28528
2007-08-11 14:22:39 +00:00
Nicola Mettifogo
1d0541a1db
Since splash screen graphics will be called slides (like in Nippon Safes), loading code has been moved to loadSlide. Related code in engine has been refactored as well.
...
svn-id: r28527
2007-08-11 14:18:00 +00:00
Nicola Mettifogo
0c7d53a2a4
Deleted some rotten comments.
...
svn-id: r28526
2007-08-11 13:17:57 +00:00
Nicola Mettifogo
4c89de8fc0
Cleanup.
...
svn-id: r28525
2007-08-11 13:13:56 +00:00
Nicola Mettifogo
8c2ae45ab4
Overhaul of background/mask/path handling:
...
- added new BackgroundInfo structure
- added helper functions to aid management of BackgroundInfo. Engine is now responsible for allocation/deallocation.
- simplified loading and handling of background resources.
svn-id: r28524
2007-08-11 13:07:21 +00:00
Nicola Mettifogo
2c6c654435
Added new clone method to Palette object.
...
svn-id: r28523
2007-08-11 12:26:17 +00:00
Filippos Karapetis
156fa8e84f
windows.h needs to be included before sdl.h, to avoid redefinition of ARRAYSIZE
...
svn-id: r28522
2007-08-11 11:31:31 +00:00
Filippos Karapetis
b755d15397
Updated the MSVC8 ScummVM project file for commit #28520
...
svn-id: r28521
2007-08-11 09:32:23 +00:00
Max Horn
9402981517
SDL backend cleanup (minor)
...
svn-id: r28520
2007-08-11 08:44:43 +00:00
Max Horn
3f22960a65
Fix warning() format string
...
svn-id: r28518
2007-08-11 08:16:18 +00:00
Max Horn
a03119c5f5
Changed OSystem (A)RGBToColor and colorTo(A)RGB methods to use ColorMasks templates; clarified some OSystem comments
...
svn-id: r28517
2007-08-11 08:05:03 +00:00
Max Horn
c492e9c902
make use of RGBToColor<ColorMasks> > template function
...
svn-id: r28516
2007-08-11 08:02:19 +00:00
Max Horn
4387d82dd8
Removing the DEAD MorphOS port
...
svn-id: r28515
2007-08-11 08:00:47 +00:00
Kari Salminen
6ea171189b
Added Apple IIGS sample's true size calculation (A zero byte can end the sample prematurely).
...
svn-id: r28514
2007-08-10 15:33:07 +00:00
Kari Salminen
9df29f1123
Parsing Apple IIGS wave info into more easily accessible variables in the memory.
...
svn-id: r28513
2007-08-10 13:04:59 +00:00
Kari Salminen
1b7bed55fd
Removed an extra semicolon.
...
svn-id: r28512
2007-08-09 21:32:26 +00:00
Nicola Mettifogo
a644817966
Added code to load and display splash screens for BRA. The game crashes afterwards.
...
svn-id: r28511
2007-08-09 19:26:20 +00:00
Nicola Mettifogo
df7bd6f41c
Fix warning.
...
svn-id: r28510
2007-08-09 19:24:51 +00:00
Nicola Mettifogo
aa1175ed13
Encapsulated palette stuff into a new Palette object and got rid of a lot of #defines. This should ease handling of palettes in different versions of the engine.
...
svn-id: r28509
2007-08-09 18:02:37 +00:00
Kari Salminen
f200150590
Added Apple IIGS instruments and wave file loading.\n(Apple IIGS music playing is broken at the moment).
...
svn-id: r28508
2007-08-09 17:44:07 +00:00
Kari Salminen
ae1f66994e
Brought back and changed some variables from inside a #if 0 ... #endif
...
svn-id: r28507
2007-08-09 17:26:41 +00:00
Kari Salminen
89c30c871f
Removed old loadInstruments().
...
svn-id: r28506
2007-08-09 17:11:38 +00:00
Kari Salminen
03d5bbf253
Added a couple of new constants and modified an existing one.
...
svn-id: r28505
2007-08-09 17:07:36 +00:00
Kari Salminen
8171ead378
Fix compilation under MSVC8 (Added file_nes.h and file_nes.cpp to scumm-project).
...
svn-id: r28504
2007-08-09 16:51:55 +00:00
Nicola Mettifogo
d340961f78
Fixed some memory leaks.
...
svn-id: r28503
2007-08-09 11:42:26 +00:00
Eugene Sandulenko
4c9a865e80
Add missing files. Oooops
...
svn-id: r28502
2007-08-09 07:40:16 +00:00
Travis Howell
760986259c
Fix compile warnings.
...
svn-id: r28501
2007-08-09 05:43:58 +00:00
Travis Howell
1643dd98bc
Remove excess ;
...
svn-id: r28499
2007-08-09 05:01:10 +00:00
Eugene Sandulenko
44405b664f
Put ScummNESFile class into separate file.
...
svn-id: r28497
2007-08-08 23:31:21 +00:00
Eugene Sandulenko
3f3f43dd5e
Add Spanish MM NES (2/2)
...
svn-id: r28496
2007-08-08 23:07:56 +00:00
Eugene Sandulenko
d292bd0f67
Add Spanish MM NES (1/2)
...
svn-id: r28494
2007-08-08 22:54:15 +00:00
Kari Salminen
056b25c3fa
Added detection for Elvira 2 - German Amiga Floppy. Thanks to cartman on #scummvm for submitting the info.
...
svn-id: r28492
2007-08-08 18:53:58 +00:00
Nicola Mettifogo
6160b7ec97
Removed some duplicated code.
...
svn-id: r28491
2007-08-08 18:33:55 +00:00
Sven Hesse
b48a14734b
(Finally) fixed the turning around counterclockwise in Lost in Time.
...
svn-id: r28488
2007-08-08 03:42:33 +00:00
Sven Hesse
d667507775
Fixing my leak fix...
...
svn-id: r28487
2007-08-07 20:43:41 +00:00
Sven Hesse
f93ffdbc2d
Stuffing a leak
...
svn-id: r28486
2007-08-07 18:51:34 +00:00
Nicola Mettifogo
07d6d0fe47
Fix memory leak.
...
svn-id: r28485
2007-08-07 15:56:44 +00:00
Nicola Mettifogo
d800f33ff1
Turned StaticCnv struct into stock Graphics::Surface, and changed all relevant code.
...
svn-id: r28484
2007-08-07 15:08:45 +00:00
Nicola Mettifogo
d30c3650a3
MaskBuffer and PathBuffer are now correctly freed before they are deallocated, and so is background Surface.
...
svn-id: r28483
2007-08-07 14:53:58 +00:00
Nicola Mettifogo
66c0a57248
Cleanup.
...
svn-id: r28482
2007-08-07 14:05:39 +00:00
Nicola Mettifogo
4d83622af7
Location comments are now displayed by a single Gfx function.
...
svn-id: r28481
2007-08-07 13:54:29 +00:00
Nicola Mettifogo
797f114aac
- Renamed BitBuffer to MaskBuffer
...
- Added PathBuffer to handle 1-bit buffers for walkable areas
- Changed relevant walk code to use PathBuffer objects for querying screen dimensions.
svn-id: r28478
2007-08-06 22:03:17 +00:00
Nicola Mettifogo
c60fc2202f
Made sure mask buffer is zeroed to prevent bizarre artifacts.
...
svn-id: r28477
2007-08-06 21:58:25 +00:00
Gregory Montoir
e5e353d89c
fixed loading of savestates on startup
...
svn-id: r28476
2007-08-06 20:24:05 +00:00
Nicola Mettifogo
16f161f689
Made disk code directly create background Surface from resources.
...
svn-id: r28475
2007-08-06 20:07:57 +00:00