Max Horn
d7a6bf5846
SCUMM: Move ActorHE into its own header, move some HE specific stuff out of scumm.h
2011-04-05 15:18:08 +02:00
Max Horn
55e65cee80
SCUMM: Cleanup
2011-04-05 15:18:08 +02:00
Max Horn
a12dada822
SCUMM: Fix off-by-one mistakes in out-of-bounds checks; name some constants
2011-04-05 15:18:08 +02:00
strangerke
760c6bea3e
TSAGE: Add scene 9450 (not perfect)
2011-04-05 14:12:47 +02:00
Paul Gilbert
92aac3addc
TSAGE: Reimplemented the old _sceneObjectListeners as _altSceneObjects
2011-04-05 20:58:05 +10:00
md5
b4051db142
SCI: Extended the script workaround for the sign reading script (bugs #3272735 , #3275413 )
2011-04-05 10:23:51 +03:00
Max Horn
6bd180646d
SCUMM: Extend debug command 'object' to allow querying state
2011-04-04 13:04:17 +02:00
Max Horn
0725be325f
SCUMM: Extend workaround for bug #1668393 (see bug #3267665 )
2011-04-04 13:04:17 +02:00
Max Horn
6eeebfb191
SCUMM: Check for cutSceneStackPointer underflows
2011-04-04 09:56:50 +02:00
Max Horn
b188e60f44
AGI: Avoid global constructors (due to global refs)
2011-04-04 09:53:26 +02:00
Max Horn
a4eea36b84
SCI: Initialize newPlane fully before adding it to _planes
2011-04-04 09:53:26 +02:00
md5
f4905eafd1
SCI: Added workaround for script bug #3272735 - "SCI: QFG2: Crash when typing 'read sign'"
2011-04-04 09:59:20 +03:00
Paul Gilbert
78e83134a7
TSAGE: Some work on fixing Scene 6100
2011-04-04 16:56:18 +10:00
strangerke
38b3f18029
TSAGE: Fix SpeakerGText, Add SpeakerOR, implement Scene9400
2011-04-03 23:43:36 +02:00
md5
101d4b66e2
AGI: Added the Spanish version of SQ2 (bug report #3260349 )
2011-04-03 19:11:49 +03:00
md5
bfef0f5a6f
SCI: Fixed fading-related bugs #3267956 and #3041738
2011-04-03 19:02:14 +03:00
md5
6d90b0739a
SCI: Show object names in the songlib console command
2011-04-03 19:01:20 +03:00
Paul Gilbert
e5aaaa4199
TSAGE: Implemented Scene 5300 - Caverns - Pit
2011-04-03 22:48:31 +10:00
md5
407b9c9b2e
SCI: Added a workaround for script bug #3268076 - "MOTHERGOOSE: Crash after finishing the game"
2011-04-03 15:19:19 +03:00
md5
9654068659
SCI: Fixed bug #3266480 and partially fixed bug #3041738
...
Hopefully, this will fix some of the oddities happening because of music fading
2011-04-03 14:37:15 +03:00
md5
51f733b2a6
SCI: Changed debug console hotkey to Control-Shift-D instead of Control-D.
...
Applied from patch #3258985 .
The previous hotkey interfered with the hotkeys of some games (e.g.
the "time of day" hotkey in QFG2, bug #3250996 ).
2011-04-03 14:35:54 +03:00
Paul Gilbert
9f0dab873d
TSAGE: Fix movement bug with the ObjectMover2 class
2011-04-03 20:03:53 +10:00
Paul Gilbert
2c8bac69bb
Merge remote branch 'remotes/Strangerke/master' into tsage
...
Conflicts:
engines/tsage/ringworld_logic.cpp
engines/tsage/ringworld_logic.h
2011-04-03 19:14:14 +10:00
Paul Gilbert
7676cca67a
TSAGE: Implemented Scene 5200 - Caverns - Throne-room
2011-04-03 17:25:07 +10:00
Matthew Hoops
9fb10f98e2
SCI: Fix Mac SCI32 picture transparency
2011-04-02 22:35:23 -04:00
Paul Gilbert
06ff6c514e
TSAGE: Implemented Scene 5100 - Caverns
2011-04-03 11:21:33 +10:00
Paul Gilbert
66d85a1eda
TSAGE: Fix compilation break in previous commit
2011-04-03 11:17:17 +10:00
Paul Gilbert
d8eb24f974
TSAGE: Fix use of PlayerMover2 class
2011-04-03 10:57:01 +10:00
Paul Gilbert
1df668bd1e
TSAGE: Properly implemented the PlayerMover2 class
2011-04-03 10:50:52 +10:00
md5
50a1d033da
CRUISE: Fixed odd check, introduced in rev d83a83ef50
2011-04-03 02:35:16 +03:00
Lars Skovlund
3ea76f39f9
SCI: Fix SQ1 droid zapping issue with a script patch, thanks to
...
dhewg for reporting.
2011-04-02 19:54:53 +02:00
Alyssa Milburn
71bfe714c1
MOHAWK: Fix issues with LB's hardcoded UI logic.
2011-04-02 19:21:03 +02:00
strangerke
753dcda503
Merge branch 'tsage' of http://github.com/dreammaster/scummvm
...
Conflicts:
engines/tsage/module.mk
engines/tsage/ringworld_logic.cpp
2011-04-02 18:06:53 +02:00
strangerke
80f51e5768
TSAGE: Implement Scene 9360, move Scene9350::Object1 to a separated subclass, Fix bug in scene 9350
2011-04-02 18:00:58 +02:00
Matthew Hoops
fdb01b0ea9
MOHAWK: Minor grammar fix
2011-04-02 11:09:22 -04:00
Matthew Hoops
e7165a23b4
MOHAWK: Fix title of Arthur's Teacher Trouble
2011-04-02 11:08:05 -04:00
dhewg
23ad90b781
SCI: Replace not required emumidi header
2011-04-02 13:31:53 +02:00
Paul Gilbert
499d1751c7
TSAGE: Fixed zoom problems with viewscreen in Scene 3700
2011-04-02 20:00:29 +11:00
Paul Gilbert
2103c93afd
TSAGE: Bugfixes for Scene 3700 - Remote Viewer
2011-04-02 19:47:41 +11:00
Paul Gilbert
a8bed05922
TSAGE: Fixed bug with decoding large compressed resources
2011-04-02 18:50:02 +11:00
strangerke
65e5a51eaf
TSAGE: Add Scene2 class for scene group 10, getting rid of _field30A
2011-04-02 09:36:13 +02:00
strangerke
068fb01747
TSAGE: Implement Scene 9300
2011-04-02 08:23:55 +02:00
Matthew Hoops
dfc8723726
SCUMM: Add support for append mode to o72_openFile()
...
The baseball2001 hall of fame data saves properly now
2011-04-02 00:59:29 -04:00
Matthew Hoops
211842c2fb
SCUMM: Make sure finalize is called from o60_closeFile()
2011-04-01 22:52:12 -04:00
Matthew Hoops
6247ed5b45
SCUMM: Stub off file append mode in o72_openFile()
...
This is used in several Backyard Sports titles. This stub is required for now so that baseball2001 can continue after trying to save the Hall of Fame data.
2011-04-01 20:38:25 -04:00
Paul Gilbert
cbfe04fc1f
TSAGE: Implemented Scene 5000 - Caverns - Entrance
2011-04-02 11:30:20 +11:00
strangerke
8d0feb01b9
TSAGE: Implement scene 9200
2011-04-01 23:47:39 +02:00
Alyssa Milburn
1f543652b7
MOHAWK: Handle waiting for sound cues in LBAnimation.
2011-04-01 14:44:41 +02:00
Alyssa Milburn
759040d679
MOHAWK: Add/update some LB debug/warning stuff.
2011-03-31 22:39:46 +02:00
Alyssa Milburn
ab97a5e493
MOHAWK: Tweaks to LBAnimationItem::setEnabled.
2011-03-31 22:39:17 +02:00