21293 Commits

Author SHA1 Message Date
Johannes Schickel
71bdb86e02 Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
For further discussion check here:
https://github.com/scummvm/scummvm/pull/16

Conflicts:
	graphics/png.cpp
2011-05-01 16:54:45 +02:00
Paul Gilbert
89b63e3adb TSAGE: Fixed using communicator in Scene #9700 2011-05-02 00:18:58 +10:00
Paul Gilbert
619a48dfbc TSAGES: Bugfixes for placing the candle and helmet in the inventory in scene #9500 2011-05-01 23:57:34 +10:00
Paul Gilbert
6e16840d56 TSAGE: Bugfix for showing tunic to guard in scene #9200 2011-05-01 23:47:20 +10:00
Paul Gilbert
f7353eedcb TSAGE: Bugfix for picking up tunic in scene #9450 2011-05-01 23:40:39 +10:00
Paul Gilbert
12cae34739 TSAGE: Fix display of tapestries in the Kzin castle hallways 2011-05-01 23:10:21 +10:00
Paul Gilbert
337c770856 TSAGE: Bugfix for hallway setup, and picking up straw in the Blacksmith's room 2011-05-01 22:30:47 +10:00
Paul Gilbert
c76e1592f3 TSAGE: Fix parameter order in NamedHotspot class methods 2011-05-01 22:30:47 +10:00
Willem Jan Palenstijn
0ff44497c7 SCI: Round left/right edges in bitsShow to even coords
This fixes the vertical black line glitch in the QfG3 start menu (#3293351)
2011-05-01 13:41:06 +02:00
Paul Gilbert
d876e0f311 TSAGE: Bugfix for having eagle fly away in Scene #9150 2011-05-01 21:15:13 +10:00
Paul Gilbert
6d8d9a4528 TSAGE: Fix timing delay when clicking to remove on-screen messages early
This fixes a problem with the text being removed, but the game still waiting for the original period until doing another action
2011-05-01 20:51:03 +10:00
Paul Gilbert
e1d6b9602c TSAGE: Bugfixes for movement in Scene #9100 2011-05-01 20:38:24 +10:00
Paul Gilbert
77161e231a TSAGE: Fixed NamedHotspot fields to be synchronised to savegames 2011-05-01 20:38:24 +10:00
Paul Gilbert
9585aa24f5 TSAGE: Give player the correct stasis box from Skeenar in Scene #7000 2011-05-01 13:45:17 +10:00
Paul Gilbert
dedc12a198 TSAGE: Fix for animation of Skeenar presenting the stasis box in Scene #7000 2011-05-01 13:37:14 +10:00
Paul Gilbert
bee92b30f7 TSAGE: Fix giving Translator, Jar, and Waldos in Scene #7000 2011-05-01 13:27:26 +10:00
Paul Gilbert
b08d1660d9 TSAGE: Fix for interacting with Skeenar in Scene #7000 2011-05-01 11:06:19 +10:00
Paul Gilbert
de592e07f3 TSAGE: Bugfixes for inventory dialog display with a large number of items 2011-05-01 10:35:03 +10:00
strangerke
4ac0e73907 TSAGE: Fix several glitches and bugs in scene 7000 2011-05-01 01:08:46 +02:00
D G Turner
96965b4896 PARALLACTION: Fix BRA Compilation After Common Header Changes. 2011-04-30 18:12:50 +01:00
strangerke
78f202826b TSAGE: Fix bug in scene 2100: Now the sunflower field is reachable 2011-04-30 16:57:09 +02:00
Paul Gilbert
d673fbc6a8 TSAGE: Silenced compiler warnings 2011-04-30 20:38:41 +10:00
Paul Gilbert
9f37451e01 TSAGE: Bugfixes for getting the key, opening the safe, and getting the translator 2011-04-30 20:24:39 +10:00
Paul Gilbert
6abcefb679 TSAGE: Bugfixes for stool in Scene #7700 2011-04-30 19:47:26 +10:00
Alyssa Milburn
712c3bc201 MOHAWK: Fix CSTime-only builds. 2011-04-30 11:07:22 +02:00
strangerke
849094c884 TSAGE: Rename setPriority2 to setPriority for disambiguation 2011-04-30 10:13:35 +02:00
Paul Gilbert
a9652ab936 TSAGE: Fix a hotspot's use/look descriptions in Scene #7700 2011-04-30 17:51:20 +10:00
strangerke
a77164e9b9 TSAGE: Fix some more bugs in scene 2100. It's now playable again 2011-04-30 09:26:23 +02:00
Paul Gilbert
c08fc15cbe TSAGE: Fix for GUI dialog appearing when clicking on some hotspots in Scene #5200 2011-04-30 16:40:40 +10:00
Paul Gilbert
9fc1ed2c60 TSAGE: Added a print out of region details to the walk_regions debugger command 2011-04-30 16:40:01 +10:00
Paul Gilbert
e5698d123d TSAGE: Removed hack from Scene #5200 now that pathfinding has been fixed 2011-04-30 16:35:17 +10:00
Paul Gilbert
5cbf6347d1 TSAGE: Fixed problem in pathfinding when clicked position is outside walkable areas 2011-04-30 16:31:09 +10:00
Paul Gilbert
410367ced0 TSAGE: Reintroduced the show introduction code using a ConfMan flag 2011-04-30 14:58:11 +10:00
strangerke
67c83ffffa TSAGE: Fix a couple of big graphical glitches in scene 2100 2011-04-30 00:21:23 +02:00
strangerke
2bd4c3c38c TSAGE: Fix bug in scene 4050: The rope may now be used to climb too 2011-04-29 22:50:54 +02:00
md5
55316e4aeb TSAGE: Fixed the book inside the sky lab (it contains the sheet of paper, not the key) 2011-04-29 17:12:08 +03:00
Paul Gilbert
beb77e3ee6 TSAGE: Bugfix for Scene #2320 after having returned from caves 2011-04-29 23:32:33 +10:00
md5
77db46ad33 TSAGE: Fixed saved game ordering in the save and load dialogs 2011-04-29 16:14:07 +03:00
Paul Gilbert
35d44737ac TSAGE: Proper bugfix for the route used in Scene #5100 to escape the caves 2011-04-29 22:55:17 +10:00
Paul Gilbert
b3e1329cb3 TSAGE: Bugfix in Scene #2320 for getting the flycycle 2011-04-29 22:14:21 +10:00
md5
6d05012bda SCI: Fixed bug #3289744 - "Hero Quest 1 demo crashes" 2011-04-29 03:06:15 +03:00
md5
89362b5af4 TSAGE: Added two temporary hacks for scenes 5100 and 5200 and added some comments
With these two hacks, it's possible to progress a bit further
2011-04-29 02:27:29 +03:00
strangerke
7046e09513 TSAGE: Fix bug in scene 4025 "The comet is turn in the wrong sense, screwing the palette animation" 2011-04-29 01:09:22 +02:00
md5
6e0b35806d TSAGE: Fixed 2 bugs in scene 5200 (flesheater throne room) 2011-04-29 00:53:50 +03:00
Ori Avtalion
6f9c56c63d TEEN: Fix incorrect keyword in forward declaration 2011-04-28 21:36:02 +03:00
Ori Avtalion
bf15946816 MOHAWK: Remove duplicate #include 2011-04-28 21:05:40 +03:00
Ori Avtalion
ca23658908 MOHAWK: Fix compilation when only default engines are enabled 2011-04-28 21:03:24 +03:00
Ori Avtalion
42c8737411 KOM: Delete engine added accidentally. The world is not ready for it 2011-04-28 20:27:31 +03:00
Ori Avtalion
81e3f6f027 MOHAWK: Fix compilation 2011-04-28 20:24:24 +03:00
Johannes Schickel
9fb92f4b7e KYRA: Fix compilation when LoL is disabled. 2011-04-28 18:16:01 +02:00