Paul Gilbert
27d53fd283
TSAGE: Removed redundant call to memory manager deallocate
2011-04-17 22:24:47 +10:00
sylvaintv
a383fe452f
TOON: Fix palette issues in alligators scene
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Bug #3264989 : "TOON: Palette problems"
2011-04-17 14:18:29 +02:00
Paul Gilbert
f79b91548d
TSAGE: Bugfixes for Scene #2300 - Starship Hanger
2011-04-17 22:01:24 +10:00
Eugene Sandulenko
886ea29bbf
SCUMM: Add md5 from bug #3264965 for fbpack
2011-04-17 14:10:46 +03:00
Eugene Sandulenko
64c3332138
SAGA: Fixed bug #3276033 : IHNM: Savegame reminder not reset
2011-04-17 14:10:46 +03:00
dhewg
9363e19667
TSAGE: Suppress strict-alias warnings on older GCCs
2011-04-17 12:31:59 +02:00
dhewg
85adc95f79
TSAGE: Remove redundant parameter
2011-04-17 12:24:06 +02:00
Paul Gilbert
f1d890beb7
TSAGE: Fix glitches with incorrect pixels on the edges of zoomed objects
2011-04-17 19:51:56 +10:00
strangerke
2fb7acb000
TSAGE: Add listobjects and moveobject commands to the debugger
2011-04-17 11:20:08 +02:00
strangerke
e2f34d19c8
TSAGE: Add flag commands to the debugger
2011-04-17 09:33:53 +02:00
Paul Gilbert
e9a1035f52
TSAGE: Disable GMM Save/Load buttons when saving/loading not allowed
2011-04-17 08:38:45 +10:00
strangerke
8fe65b52cf
TSAGE: Add workaround for scene 40 (glitch in animation of dying Kzin falling)
2011-04-17 00:37:35 +02:00
strangerke
bec42f78b7
HUGO: Remove debug message
2011-04-16 19:40:59 +02:00
Johannes Schickel
6b0ccbb095
AUDIO: Renamed mute related functions in Mixer.
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This renames setMuteForSoundType to muteSoundType and getMuteForSoundType to
isSoundTypeMuted.
2011-04-16 18:30:45 +02:00
Eugene Sandulenko
dfadf40d42
HUGO: Close prompt box dialog on Return key
2011-04-16 16:19:44 +03:00
Eugene Sandulenko
8df814b625
HUGO: cleanup
2011-04-16 15:55:16 +03:00
Eugene Sandulenko
601d66df4f
HUGO: Fix crashes
2011-04-16 15:54:01 +03:00
Eugene Sandulenko
550615f157
HUGO: Implement prompt text box
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Still it sometimes asserts with repeated dialog launches.
2011-04-16 15:10:12 +03:00
strangerke
94e956e265
TSAGE: Rename some objects in scene 60 and fix the master button behavior.
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This fix the blocking problem in scene 60.
2011-04-16 10:57:46 +02:00
strangerke
ab2626f201
TSAGE: Fix several problems in scene 40, including the blocking one (killing the assassin)
2011-04-15 23:04:29 +02:00
strangerke
9ca6562dc6
TSAGE: Cleanup. For coding consistency, remove default parameters when calling startSound() in scene groups 8 and 10
2011-04-15 20:36:54 +02:00
strangerke
82483cb5d1
TSAGE: Fix several problems in scene 20. That fixes the intro and probably the evasion.
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Also add some comments in scene postInit in order to clarify the different actions available
2011-04-15 14:56:22 +02:00
Scott Thomas
f33810a8c0
GROOVIE: Implement resource search-by-name for v2 games
2011-04-15 21:46:08 +09:30
Scott Thomas
8e9dbe5c3d
GROOVIE: Use uint32 when searching for a video id by name
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This brings ResMan::getRef into line with the rest of the engine.
2011-04-15 21:46:06 +09:30
Paul Gilbert
54e6941ec4
TSAGE: Changed palette code back to using a byte array
2011-04-15 21:28:53 +10:00
strangerke
dd6ab8d306
TSAGE: Scene40: The hero may now use his stunner on the assassin. Scene still broken.
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Also move some display() to display2() for consistency with the rest of the scenes in group1
2011-04-15 11:01:24 +02:00
md5
9a987001d4
SCI: Some initial work on supporting patch.005 in KQ1 Amiga
2011-04-15 11:20:07 +03:00
md5
6c4f09c058
SCI: Silenced the warning for kMacPlatform(1)
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This warning produces a lot of spam in the console (e.g. it pops up
whenever the icon bar is opened in Dr. Brain Mac), thus it has been
silenced
2011-04-15 11:20:05 +03:00
md5
8f09386ec8
SWORD25: Removed the duplicate header files inside the pluto/pdep directory
2011-04-15 00:34:03 +03:00
md5
15b921327e
SWORD25: Removed several unused files from the pluto directory
2011-04-15 00:33:59 +03:00
Alyssa Milburn
eef6c5dd90
SWORD25: Silly whitespace fix.
2011-04-14 23:02:18 +02:00
Alyssa Milburn
8305f9c2a0
SWORD25: Simplify text rendering code slightly.
2011-04-14 21:08:52 +02:00
Alyssa Milburn
6ecc460b41
SWORD25: Fix rendering on big-endian.
2011-04-14 21:06:06 +02:00
Alyssa Milburn
a762173794
SWORD25: Always create the MoviePlayer, even without USE_THEORADEC.
2011-04-14 18:45:45 +02:00
Max Horn
8aa6d25c77
ALL: centerd -> centered
2011-04-14 14:42:21 +02:00
Max Horn
2e095e25f2
ALL: centre -> center
2011-04-14 14:34:28 +02:00
Max Horn
84184aabc0
ALL: colour -> color
2011-04-14 14:12:35 +02:00
Johannes Schickel
64c4e65201
KYRA: Enforce use of American English in comments.
2011-04-14 14:03:07 +02:00
Paul Gilbert
8a0495a5f3
TSAGE: Added replacement hierarchy for palette modifier classes that better matches the original
2011-04-14 21:39:53 +10:00
Joost Peters
c679aa72c3
TSAGE: Big Endian fix
2011-04-14 13:04:29 +02:00
Max Horn
4ab51a8b26
SCUMM: Typo
2011-04-14 09:26:50 +02:00
md5
3d1dcefd46
TINSEL: Removed an unused global variable
2011-04-14 01:56:47 +03:00
Johannes Schickel
f61eff4404
DRACI: Adapt to new muting style.
2011-04-13 23:48:51 +02:00
Johannes Schickel
507dd88f9c
TINSEL: Clean up code a bit, since we now handle digital audio muting differently.
2011-04-13 23:48:51 +02:00
Johannes Schickel
f9a459d70e
ENGINES: Make Engine::syncSoundSettings use the Mixer's mute flag directly.
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This fixes an annoying behavior in the Sword2 option's dialog, which set all
sound type volumes to 0, in case it was opened when the user used the global
mute setting.
2011-04-13 23:48:51 +02:00
Johannes Schickel
41706cb4d9
TSAGE: Silence uninitialized variable usage warning.
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Instead of passing an uninitialized dummy va_list to Action::attached we just
pass the va parameter from SequenceManager::attached to it now, since that
parameter is not used in Action::attached, it is safe to do that.
2011-04-13 23:33:22 +02:00
strangerke
c8b418036f
TSAGE: Replace the recently added error() by a warning(), allowing to play the CD version
2011-04-13 22:51:53 +02:00
strangerke
c2d66be88d
TSAGE: Suppress some dead code, rename a variable (thanks fuzzie for pointing that)
2011-04-13 22:40:58 +02:00
eriktorbjorn
cc82bacc77
TSAGE: Always initialise the event in getEvent()
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This fixes Valgrind warnings when getEvent() is called when there are
no pending events at all.
2011-04-13 22:33:41 +02:00
strangerke
f9e9ecd454
TSAGE: Move two functions from .h to .cpp (thanks fuzzie for reporting that)
2011-04-13 22:21:58 +02:00