Commit Graph

16545 Commits

Author SHA1 Message Date
Paweł Kołodziejski
561466027e updated msvc7 project files
svn-id: r21075
2006-03-04 15:41:30 +00:00
Paweł Kołodziejski
54be401e8c updated msvc8 project files
svn-id: r21074
2006-03-04 15:31:19 +00:00
Paweł Kołodziejski
95116f2098 define int types for msvc to allow compile mpeg2 library. msvc does not fully conform C99
svn-id: r21073
2006-03-04 15:26:26 +00:00
Max Horn
6a4c709af6 No need to use generateSubstResFileName when we already know the result
svn-id: r21072
2006-03-04 12:57:12 +00:00
Max Horn
feeaa2c35e Removed unnecessary strcpy calls
svn-id: r21071
2006-03-04 12:34:14 +00:00
Travis Howell
bc735c4595 Older naming style only used by PC version of FT demo
svn-id: r21070
2006-03-04 12:08:19 +00:00
Max Horn
f66cc08bdb Const as const can (marking things as const/static allows better compiler optimizations and helps to catch certain bugs)
svn-id: r21069
2006-03-04 11:57:14 +00:00
Max Horn
7085bf3724 Slightly clarified an odd subcase in ScummEngine::openRoom
svn-id: r21068
2006-03-04 11:55:49 +00:00
Max Horn
bde6c151ad Cleanup for the container loading code (and always disable file name substitution when a container file is used
svn-id: r21067
2006-03-04 11:53:28 +00:00
Max Horn
cf0716734c When container files are used, we don't need file name substitution anymore
svn-id: r21066
2006-03-04 11:31:09 +00:00
Max Horn
78985cc8a6 Added a comment about the first few entries in substResFileNameTable
svn-id: r21065
2006-03-04 10:50:23 +00:00
Max Horn
a3069bbc1a Since findSubstResFileName / applySubstResFileName only compare up to the first '.', we should be able to safely remove anything after the '.' in all substResFileNameTable entries (I am leaving the 00.LFL names untouched for now, for clarity)
svn-id: r21064
2006-03-04 10:46:11 +00:00
Max Horn
5e881c158a This particular case in ScummEngine::openRoom only occurs for V4 games; changing the check accordingly, to ease future refactoring
svn-id: r21063
2006-03-04 10:41:40 +00:00
Max Horn
bb38ea2c17 Renamed SubstResFileNames::winName and macName to almostGameID / expandedName (the old names were misleading; the new ones aren't great either :)
svn-id: r21062
2006-03-04 10:38:05 +00:00
Max Horn
bea9b5e7d0 Added GFX transaction rollbacks in the SDL backend to the TODO list
svn-id: r21061
2006-03-04 09:40:45 +00:00
Max Horn
6c691283de Patch #1434866 (Allow (again) the generation of deb pack.from current svn). Note: This does not imply endorsement of .deb building support, only that I hate letting working patches untended :-)
svn-id: r21060
2006-03-04 09:24:51 +00:00
Travis Howell
16a8c60483 Add/Update string var tables for COMI and The Dig, to allow translated strings
svn-id: r21059
2006-03-04 05:44:48 +00:00
Travis Howell
28b6c92503 Update hack for bug #915575 - MANIAC: Disappearing New Kid verb
svn-id: r21058
2006-03-04 04:46:15 +00:00
Travis Howell
2cf16b0d14 Add correct md5 for second version of Simon the Sorcerer 2 patched to Russian
svn-id: r21057
2006-03-04 04:29:38 +00:00
Eugene Sandulenko
ccbe4ebf92 Update SVN tags
svn-id: r21056
2006-03-04 01:47:40 +00:00
Eugene Sandulenko
233c2a42f9 WIP of maemo port
svn-id: r21055
2006-03-04 01:32:04 +00:00
Travis Howell
bd7d05dae6 Update opcodes for C64 maniac
svn-id: r21051
2006-03-03 23:52:48 +00:00
Eugene Sandulenko
76a4bf9e77 Eliminate flip_support.cpp file.
svn-id: r21045
2006-03-03 19:38:17 +00:00
Max Horn
245ed83c2a Yet another TODO
svn-id: r21044
2006-03-03 15:55:09 +00:00
Max Horn
140f6fce26 Hiding the implementation of ADPCMInputStream from the public, in favor of a factory function (just like with the other AudioStream subclasses)
svn-id: r21043
2006-03-03 15:51:33 +00:00
Max Horn
5833b3b0aa It's really 'MPEG', not 'Mpeg'
svn-id: r21042
2006-03-03 15:46:39 +00:00
Max Horn
ed293e84d4 Added two TODOs
svn-id: r21041
2006-03-03 15:38:54 +00:00
Max Horn
a836a83d84 Explain the (admittedly strange) usage of some of our makeXXXStream factory functions
svn-id: r21040
2006-03-03 15:36:12 +00:00
Jamieson Christian
a1a6967d76 Partial fix for Bug 1088045. Additional configuration of Part parameters in response to iMuse SysEx command 0. Addresses Parts 2, 3 and 4 of the bug. (Part 4 not yet verified against referenced bug manifestation; awaiting testcase savegame.)
svn-id: r21039
2006-03-03 15:27:33 +00:00
Max Horn
bac32d1a5c Moved ScummFile etc. to the new file.cpp / file.h
svn-id: r21038
2006-03-03 15:16:02 +00:00
Max Horn
6ff8d3b9fd Turn _file member of BundleMgr into a pointer
svn-id: r21037
2006-03-03 14:55:04 +00:00
Max Horn
5d3ef6aec2 String constants are const -> fixing compiler warnings
svn-id: r21036
2006-03-03 14:44:50 +00:00
Eugene Sandulenko
5e1f3fa2fa Fix bug #1439279: "SCUMM: SubstResFileNames partial breakage"
svn-id: r21034
2006-03-03 14:29:28 +00:00
Travis Howell
ef564119ed Update opcodes in C64 maniac, fixes not been chased when caught in house
svn-id: r21029
2006-03-03 13:50:11 +00:00
Travis Howell
0b30043f93 Read array bounds in checkArrayLimits() correctly on all systems
svn-id: r21024
2006-03-03 07:40:34 +00:00
Travis Howell
09543f873e DOS versions of HE games sounds like Roland music too
svn-id: r21023
2006-03-03 06:25:59 +00:00
Jamieson Christian
e37f85d079 Added MT-32 device-specific reset on shutdown. Rearranged MT-32 initialization sequence to give the ScummVM welcome message a better chance of showing up on the LCD panel.
svn-id: r21022
2006-03-03 02:51:11 +00:00
Jamieson Christian
91a7d38f59 Updated Bloodshed Dev-C++ project file for kyra to add new sound_adlib.cpp file.
svn-id: r21021
2006-03-03 02:49:41 +00:00
Travis Howell
ab16d5d677 Cleanup costume renderer for C64 manac
svn-id: r21020
2006-03-03 02:04:58 +00:00
Travis Howell
ab0cf121c9 Always use music sound type, for music in 3DO versions of HE games
svn-id: r21019
2006-03-03 00:45:27 +00:00
Travis Howell
7423394bdd Use sound types for sound in HE Games
svn-id: r21018
2006-03-02 23:31:28 +00:00
Max Horn
907bd7128d Fix for bug #1438822 (Targets are case sensitive)
svn-id: r21017
2006-03-02 22:29:01 +00:00
Paul Gilbert
1ef22b315f Lure - started work on disassembling player walking
svn-id: r21016
2006-03-02 21:27:09 +00:00
Andrew Kurushin
e530bb5652 fix compile error
svn-id: r21015
2006-03-02 20:33:28 +00:00
Gregory Montoir
2d464787c1 fixed compilation.
svn-id: r21014
2006-03-02 20:08:41 +00:00
Andrew Kurushin
55898dfe61 apply CYX mem-leak fix patch
svn-id: r21013
2006-03-02 18:25:56 +00:00
Johannes Schickel
491cbcec5b Changed timeing related variables to unsigned.
Also changed the callback interval.

svn-id: r21012
2006-03-02 16:14:46 +00:00
Travis Howell
82a6f289de Fix using items in C64 maniac and cleanup
svn-id: r21011
2006-03-02 12:14:06 +00:00
Lars Persson
f00809788b Changed cast from int to int32, to use platform specified typedefs for the type.
svn-id: r21010
2006-03-02 12:09:19 +00:00
Lars Persson
dad7ee3e2f Add PACK macros to structs for it to work on all platforms
svn-id: r21009
2006-03-02 10:52:27 +00:00