Paweł Kołodziejski
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561466027e
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updated msvc7 project files
svn-id: r21075
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2006-03-04 15:41:30 +00:00 |
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Paweł Kołodziejski
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54be401e8c
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updated msvc8 project files
svn-id: r21074
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2006-03-04 15:31:19 +00:00 |
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Paweł Kołodziejski
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95116f2098
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define int types for msvc to allow compile mpeg2 library. msvc does not fully conform C99
svn-id: r21073
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2006-03-04 15:26:26 +00:00 |
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Max Horn
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6a4c709af6
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No need to use generateSubstResFileName when we already know the result
svn-id: r21072
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2006-03-04 12:57:12 +00:00 |
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Max Horn
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feeaa2c35e
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Removed unnecessary strcpy calls
svn-id: r21071
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2006-03-04 12:34:14 +00:00 |
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Travis Howell
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bc735c4595
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Older naming style only used by PC version of FT demo
svn-id: r21070
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2006-03-04 12:08:19 +00:00 |
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Max Horn
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f66cc08bdb
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Const as const can (marking things as const/static allows better compiler optimizations and helps to catch certain bugs)
svn-id: r21069
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2006-03-04 11:57:14 +00:00 |
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Max Horn
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7085bf3724
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Slightly clarified an odd subcase in ScummEngine::openRoom
svn-id: r21068
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2006-03-04 11:55:49 +00:00 |
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Max Horn
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bde6c151ad
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Cleanup for the container loading code (and always disable file name substitution when a container file is used
svn-id: r21067
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2006-03-04 11:53:28 +00:00 |
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Max Horn
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cf0716734c
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When container files are used, we don't need file name substitution anymore
svn-id: r21066
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2006-03-04 11:31:09 +00:00 |
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Max Horn
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78985cc8a6
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Added a comment about the first few entries in substResFileNameTable
svn-id: r21065
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2006-03-04 10:50:23 +00:00 |
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Max Horn
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a3069bbc1a
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Since findSubstResFileName / applySubstResFileName only compare up to the first '.', we should be able to safely remove anything after the '.' in all substResFileNameTable entries (I am leaving the 00.LFL names untouched for now, for clarity)
svn-id: r21064
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2006-03-04 10:46:11 +00:00 |
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Max Horn
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5e881c158a
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This particular case in ScummEngine::openRoom only occurs for V4 games; changing the check accordingly, to ease future refactoring
svn-id: r21063
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2006-03-04 10:41:40 +00:00 |
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Max Horn
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bb38ea2c17
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Renamed SubstResFileNames::winName and macName to almostGameID / expandedName (the old names were misleading; the new ones aren't great either :)
svn-id: r21062
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2006-03-04 10:38:05 +00:00 |
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Max Horn
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bea9b5e7d0
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Added GFX transaction rollbacks in the SDL backend to the TODO list
svn-id: r21061
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2006-03-04 09:40:45 +00:00 |
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Max Horn
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6c691283de
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Patch #1434866 (Allow (again) the generation of deb pack.from current svn). Note: This does not imply endorsement of .deb building support, only that I hate letting working patches untended :-)
svn-id: r21060
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2006-03-04 09:24:51 +00:00 |
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Travis Howell
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16a8c60483
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Add/Update string var tables for COMI and The Dig, to allow translated strings
svn-id: r21059
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2006-03-04 05:44:48 +00:00 |
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Travis Howell
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28b6c92503
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Update hack for bug #915575 - MANIAC: Disappearing New Kid verb
svn-id: r21058
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2006-03-04 04:46:15 +00:00 |
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Travis Howell
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2cf16b0d14
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Add correct md5 for second version of Simon the Sorcerer 2 patched to Russian
svn-id: r21057
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2006-03-04 04:29:38 +00:00 |
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Eugene Sandulenko
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ccbe4ebf92
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Update SVN tags
svn-id: r21056
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2006-03-04 01:47:40 +00:00 |
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Eugene Sandulenko
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233c2a42f9
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WIP of maemo port
svn-id: r21055
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2006-03-04 01:32:04 +00:00 |
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Travis Howell
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bd7d05dae6
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Update opcodes for C64 maniac
svn-id: r21051
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2006-03-03 23:52:48 +00:00 |
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Eugene Sandulenko
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76a4bf9e77
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Eliminate flip_support.cpp file.
svn-id: r21045
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2006-03-03 19:38:17 +00:00 |
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Max Horn
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245ed83c2a
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Yet another TODO
svn-id: r21044
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2006-03-03 15:55:09 +00:00 |
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Max Horn
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140f6fce26
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Hiding the implementation of ADPCMInputStream from the public, in favor of a factory function (just like with the other AudioStream subclasses)
svn-id: r21043
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2006-03-03 15:51:33 +00:00 |
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Max Horn
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5833b3b0aa
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It's really 'MPEG', not 'Mpeg'
svn-id: r21042
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2006-03-03 15:46:39 +00:00 |
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Max Horn
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ed293e84d4
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Added two TODOs
svn-id: r21041
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2006-03-03 15:38:54 +00:00 |
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Max Horn
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a836a83d84
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Explain the (admittedly strange) usage of some of our makeXXXStream factory functions
svn-id: r21040
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2006-03-03 15:36:12 +00:00 |
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Jamieson Christian
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a1a6967d76
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Partial fix for Bug 1088045. Additional configuration of Part parameters in response to iMuse SysEx command 0. Addresses Parts 2, 3 and 4 of the bug. (Part 4 not yet verified against referenced bug manifestation; awaiting testcase savegame.)
svn-id: r21039
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2006-03-03 15:27:33 +00:00 |
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Max Horn
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bac32d1a5c
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Moved ScummFile etc. to the new file.cpp / file.h
svn-id: r21038
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2006-03-03 15:16:02 +00:00 |
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Max Horn
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6ff8d3b9fd
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Turn _file member of BundleMgr into a pointer
svn-id: r21037
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2006-03-03 14:55:04 +00:00 |
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Max Horn
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5d3ef6aec2
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String constants are const -> fixing compiler warnings
svn-id: r21036
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2006-03-03 14:44:50 +00:00 |
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Eugene Sandulenko
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5e1f3fa2fa
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Fix bug #1439279: "SCUMM: SubstResFileNames partial breakage"
svn-id: r21034
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2006-03-03 14:29:28 +00:00 |
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Travis Howell
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ef564119ed
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Update opcodes in C64 maniac, fixes not been chased when caught in house
svn-id: r21029
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2006-03-03 13:50:11 +00:00 |
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Travis Howell
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0b30043f93
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Read array bounds in checkArrayLimits() correctly on all systems
svn-id: r21024
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2006-03-03 07:40:34 +00:00 |
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Travis Howell
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09543f873e
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DOS versions of HE games sounds like Roland music too
svn-id: r21023
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2006-03-03 06:25:59 +00:00 |
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Jamieson Christian
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e37f85d079
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Added MT-32 device-specific reset on shutdown. Rearranged MT-32 initialization sequence to give the ScummVM welcome message a better chance of showing up on the LCD panel.
svn-id: r21022
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2006-03-03 02:51:11 +00:00 |
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Jamieson Christian
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91a7d38f59
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Updated Bloodshed Dev-C++ project file for kyra to add new sound_adlib.cpp file.
svn-id: r21021
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2006-03-03 02:49:41 +00:00 |
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Travis Howell
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ab16d5d677
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Cleanup costume renderer for C64 manac
svn-id: r21020
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2006-03-03 02:04:58 +00:00 |
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Travis Howell
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ab0cf121c9
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Always use music sound type, for music in 3DO versions of HE games
svn-id: r21019
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2006-03-03 00:45:27 +00:00 |
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Travis Howell
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7423394bdd
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Use sound types for sound in HE Games
svn-id: r21018
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2006-03-02 23:31:28 +00:00 |
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Max Horn
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907bd7128d
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Fix for bug #1438822 (Targets are case sensitive)
svn-id: r21017
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2006-03-02 22:29:01 +00:00 |
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Paul Gilbert
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1ef22b315f
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Lure - started work on disassembling player walking
svn-id: r21016
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2006-03-02 21:27:09 +00:00 |
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Andrew Kurushin
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e530bb5652
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fix compile error
svn-id: r21015
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2006-03-02 20:33:28 +00:00 |
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Gregory Montoir
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2d464787c1
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fixed compilation.
svn-id: r21014
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2006-03-02 20:08:41 +00:00 |
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Andrew Kurushin
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55898dfe61
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apply CYX mem-leak fix patch
svn-id: r21013
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2006-03-02 18:25:56 +00:00 |
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Johannes Schickel
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491cbcec5b
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Changed timeing related variables to unsigned.
Also changed the callback interval.
svn-id: r21012
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2006-03-02 16:14:46 +00:00 |
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Travis Howell
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82a6f289de
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Fix using items in C64 maniac and cleanup
svn-id: r21011
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2006-03-02 12:14:06 +00:00 |
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Lars Persson
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f00809788b
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Changed cast from int to int32, to use platform specified typedefs for the type.
svn-id: r21010
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2006-03-02 12:09:19 +00:00 |
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Lars Persson
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dad7ee3e2f
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Add PACK macros to structs for it to work on all platforms
svn-id: r21009
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2006-03-02 10:52:27 +00:00 |
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