Commit Graph

120224 Commits

Author SHA1 Message Date
Eugene Sandulenko
aa8d7544ab
SAGA2: Fix warnings in main.cpp 2021-07-01 01:37:27 +02:00
Eugene Sandulenko
405b8cc230
SAGA2: Fix bugs in the original with the combat action in the savegame 2021-07-01 01:37:27 +02:00
Eugene Sandulenko
83fad9d0f1
SAGA2: Fix warnings in moton.cpp 2021-07-01 01:37:26 +02:00
Eugene Sandulenko
a67ed67448
SAGA2: Fix warnings in sprite.cpp 2021-07-01 01:37:26 +02:00
Eugene Sandulenko
c5efa4fd80
SAGA2: Fix warnings in panel.cpp 2021-07-01 01:37:26 +02:00
Eugene Sandulenko
2af306a60a
SAGA2: Fix warnings in player.cpp 2021-07-01 01:37:26 +02:00
Eugene Sandulenko
3979138f24
SAGA2: Rename PortraitType enum 2021-07-01 01:37:26 +02:00
Eugene Sandulenko
5f1d4e1c73
SAGA2: Fixing bug in the original. If there is no weapon, actor itself is a weapon 2021-07-01 01:37:26 +02:00
Eugene Sandulenko
485cdce8eb
SAGA2: Fix more warnings 2021-07-01 01:37:26 +02:00
Eugene Sandulenko
92a0ec784b
SAGA2: Fix warnings in target.cpp 2021-07-01 01:37:26 +02:00
Eugene Sandulenko
054f0d4870
SAGA2: Fix warnings in tile.cpp 2021-07-01 01:37:26 +02:00
a/
f7fcec7b62
SAGA2: Fix code formatting 2021-07-01 01:37:25 +02:00
a/
e49f37f230
SAGA2: Fix platform cacheing 2021-07-01 01:37:25 +02:00
Eugene Sandulenko
254540bc9d
SAGA2: Remove mouse polling warning 2021-07-01 01:37:25 +02:00
Eugene Sandulenko
96f883650f
SAGA2: Cleanup mouseimg.cpp 2021-07-01 01:37:25 +02:00
a/
d858e593c0
SAGA2: Fix tile draw offset 2021-07-01 01:37:25 +02:00
Eugene Sandulenko
6819c2ae15
SAGA2: Cleanup string copying 2021-07-01 01:37:25 +02:00
Eugene Sandulenko
7e73510bb4
SAGA2: Fix object name loading 2021-07-01 01:37:25 +02:00
Eugene Sandulenko
d295808363
SAGA2: Fix warnings in objects.cpp 2021-07-01 01:37:25 +02:00
a/
1cc521808f
SAGA2: Fix double free 2021-07-01 01:37:24 +02:00
Eugene Sandulenko
ccc350d400
SAGA2: Fix more warnings in actor.cpp 2021-07-01 01:37:24 +02:00
Eugene Sandulenko
f0fe90c267
SAGA2: Fix overridden methods 2021-07-01 01:37:24 +02:00
a/
751a6d086a
SAGA2: Get rid of rmem in speech.cpp 2021-07-01 01:37:24 +02:00
a/
634732e42f
SAGA2: Remove residual debug code 2021-07-01 01:37:24 +02:00
Eugene Sandulenko
07d27868e7
SAGA2: Fix warnings in spellio.cpp 2021-07-01 01:37:24 +02:00
Eugene Sandulenko
46f14c4f1e
SAGA2: Fix warnings in actor.cpp 2021-07-01 01:37:24 +02:00
a/
cee4f07c1b
SAGA2: Remove DNode from PlatformCacheEntry 2021-07-01 01:37:24 +02:00
a/
90b82851f2
SAGA2: Update cycleList usage in sagafunc.cpp 2021-07-01 01:37:23 +02:00
a/
054c920251
SAGA2: Change assert to warning in fetchPlatforms 2021-07-01 01:37:23 +02:00
a/
eac033d227
SAGA2: Call deleteTask on task destruction 2021-07-01 01:37:23 +02:00
a/
8bae7aa52b
SAGA2: Add more debug output 2021-07-01 01:37:23 +02:00
a/
bdf005cac1
SAGA2: Fix invalid sector activation 2021-07-01 01:37:23 +02:00
a/
a0b9425f9e
SAGA2: Fix alloc-dealloc mismatch in spriteBanks 2021-07-01 01:37:23 +02:00
Eugene Sandulenko
4119efb93a
SAGA2: More debug output to unpackSprite() and disabled most of it 2021-07-01 01:37:23 +02:00
Eugene Sandulenko
34ae4988f7
SAGA2: Added more debug output 2021-07-01 01:37:22 +02:00
Eugene Sandulenko
fee6fb6ead
SAGA2: Fix another double free 2021-07-01 01:37:22 +02:00
Eugene Sandulenko
6a8aadb1fa
SAGA2: Remove pool.* 2021-07-01 01:37:22 +02:00
Eugene Sandulenko
868a77f1e9
SAGA2: Fix double free in number of places 2021-07-01 01:37:22 +02:00
Eugene Sandulenko
e60a181b8e
SAGA2: Remove RPool usage from path 2021-07-01 01:37:22 +02:00
Eugene Sandulenko
d6a2b6a8e0
SAGA2: Rewrite Sensors to use Common::List 2021-07-01 01:37:22 +02:00
Eugene Sandulenko
b34ee434dd
SAGA2: Fix in-game timer frequency 2021-07-01 01:37:22 +02:00
Eugene Sandulenko
d19784fc91
SAGA2: Remove FPS counters 2021-07-01 01:37:22 +02:00
a/
949904de3a
SAGA2: Stub updatePerfStats 2021-07-01 01:37:22 +02:00
a/
cbff8ad38e
SAGA2: Revert updateFrameCount 2021-07-01 01:37:21 +02:00
a/
12535d74bc
SAGA2: Add fallback for invalid sector access 2021-07-01 01:37:21 +02:00
a/
91882aca4e
SAGA2: Fix platform fetching 2021-07-01 01:37:21 +02:00
Eugene Sandulenko
0bfaddc55b
SAGA2: Cleanip includes in sprite.h 2021-07-01 01:37:21 +02:00
Eugene Sandulenko
9b76670b45
SAGA2: Made sprite unpacking more robust 2021-07-01 01:37:21 +02:00
Eugene Sandulenko
9fa23205d6
SAGA2: Added more sanity checking 2021-07-01 01:37:21 +02:00
Eugene Sandulenko
e1869af2c4
SAGA2: Cleanup and more sanity checks for resource loading 2021-07-01 01:37:21 +02:00