Paul Gilbert
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4d21471155
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Cleaned up animation player and added support for a set of sounds to be played during an animation
svn-id: r29547
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2007-11-18 05:10:56 +00:00 |
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Paul Gilbert
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f1e9fa1f5e
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Tweaked animation frame delay to better match original game
svn-id: r28915
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2007-09-16 04:04:49 +00:00 |
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Paul Gilbert
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5fd1bf64f2
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Bugfix to prevent animations nuking the GUI element palette entries
svn-id: r28713
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2007-08-25 06:06:18 +00:00 |
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Max Horn
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6ef494ab28
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Converted LURE code to use KEYCODEs
svn-id: r27668
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2007-06-23 14:59:58 +00:00 |
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Max Horn
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218e132e37
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Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
svn-id: r27024
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2007-05-30 21:56:52 +00:00 |
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Max Horn
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ed54ea9155
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Moved Event/EventType/keyboard enum from common/system.h (part of class OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again
svn-id: r26180
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2007-03-17 19:02:05 +00:00 |
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Max Horn
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8cdee5a931
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Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
svn-id: r21500
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2006-03-29 15:59:37 +00:00 |
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Max Horn
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26ee630756
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Moved engines to the new engines/ directory
svn-id: r20582
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2006-02-11 22:45:04 +00:00 |
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