Eugene Sandulenko
ab799101c0
First batch of root directory cleanup. Now icons are stored in directory
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icons/ and all other assorted stuff in dists/ directory. Still I may broke some
packaging/building procedures as no testing was performed.
svn-id: r21859
2006-04-14 00:55:37 +00:00
Travis Howell
8dced54111
Add SDL_SetModuleHandle to WinMain
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svn-id: r21710
2006-04-09 01:59:47 +00:00
Max Horn
e4930bd96d
Don't use HAVE_CONFIG_H / config.h directly, use scummsys.h instead
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svn-id: r21605
2006-04-04 21:45:13 +00:00
Max Horn
e9bc5ba280
Backends now are also responsile for deiniting properly. In particular, moved the call to quit() from scummvm_main to the various backend main routines (porters may want to replace it by something different)
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svn-id: r21559
2006-04-02 14:31:23 +00:00
Max Horn
9217472f0e
With this change, backends are now responsible for instantiating their OSystem class before calling scummvm_main (Note: PalmOS and Symbian are not yet converted, and won't work currently)
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svn-id: r21557
2006-04-02 14:16:31 +00:00
Travis Howell
72f4a1c76c
Fix console output been redirected under win32 build, due to main changes. Remove NO_CONSOLE, since it is never defined
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svn-id: r21554
2006-04-02 13:33:36 +00:00
Max Horn
f8bb142f0b
Fixing the X11 & NULL backends by adding main()
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svn-id: r21553
2006-04-02 10:01:58 +00:00
Max Horn
2fd027846e
Moved AmigaOS 'magic cookie' to sdl.cpp, as it is port specific (porter says he might remove it completly in a future version)
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svn-id: r21550
2006-04-02 09:26:51 +00:00
Max Horn
9b08d8e467
Moved the Win/Symbian specific stdout/stderr redirect code from base/main.cpp to sdl.cpp, where it belongs (considering that it is backend specific code)
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svn-id: r21547
2006-04-02 02:23:29 +00:00
Max Horn
587431f8e8
Fully and officially renamed our main function to scummvm_main, thus making
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various backend specific hacks unnecessary. As a consequence, it is now the
responsibility of the backend to define main. Hence I adapted the SDL backend
accordingly.
svn-id: r21542
2006-04-02 00:08:22 +00:00
Eugene Sandulenko
233c2a42f9
WIP of maemo port
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svn-id: r21055
2006-03-04 01:32:04 +00:00
Max Horn
cbb2ca005c
Change CVS keywords to SVN keywords
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svn-id: r20535
2006-02-11 12:47:47 +00:00
Eugene Sandulenko
ea42bad781
Update copyright notice
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svn-id: r20088
2006-01-18 17:39:49 +00:00
Eugene Sandulenko
b725a206c0
Add possibility to disable SDL parachute on run-time. Option
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--disable-sdl-parachute should be completely undocumented and not mentioned
to end-users. Wrong usage may lead to system lock-up especially when used
with fullscreen mode.
SDL Parachute is used to prevent system instability and do a graceful exit
if something bad happens. It catches most of signals sent to thr process.
Side effect of that that quite often when SDL application dies, core dump
isn't made on *nix systems. This feature adds possibility to disable it.
svn-id: r19146
2005-10-18 03:52:21 +00:00
Eugene Sandulenko
b36677af71
Update FSF address. Eek. Actually that took place on May 1, 2005
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svn-id: r19142
2005-10-18 01:30:26 +00:00
Eugene Sandulenko
aa33153569
Normalize use of DISABLE_SCALERS. Now it really disables all scalers
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except essential Normal1x. Also thumbnails get compiled unconditionally
so we get them on all platforms, even those which never display them.
Sorted out mess brought to sdl backend by epoc maintainer. He misused
__SYMBIAN32__ where DISABLE_SCALERS is more appropriate.
svn-id: r18850
2005-09-20 18:16:09 +00:00
Eugene Sandulenko
6b4484472b
Remove trailing whitespaces.
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svn-id: r18604
2005-07-30 21:11:48 +00:00
Lars Persson
0047a768f2
This is the SDL changes needed by the Symbian build to work properly.
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Also there is a bugfix for using the joystick handling for SDL. (See events.cpp history)
svn-id: r18428
2005-06-21 20:39:09 +00:00
Torbjörn Andersson
4b5ff5ba1f
Be less prone to crash on really, really stupid output sample rates.
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Added warning message if SDL_OpenAudio() fails. Might help diagnosing bug
reports like #1206314 .
svn-id: r18361
2005-06-07 14:43:12 +00:00
Max Horn
2cfb9322e2
Added new (optional) OSystem::initBackend() method; this (and its usage) fixes bugs #1160977 and #1184664
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svn-id: r17694
2005-04-19 20:22:50 +00:00
Torbjörn Andersson
0641b05f0c
Initialize some overlay-related variables, just to be safe.
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svn-id: r17065
2005-03-10 15:43:08 +00:00
Eugene Sandulenko
7bb53f3bf1
Patch #1013937 "OSystem layer with bigger resolution". Now you will always
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get at least 640x400 window. And finally we have means of implementing
nice looking GUI.
Also updated all backends. If your backend has ability to run with 640x400 or
640x480 resolution then read patch tracker item to find out details. Other
port maintainers shouldn't worry, as this patch doesn't affect them, they
still get their 320x200.
svn-id: r17055
2005-03-09 23:07:32 +00:00
Eugene Sandulenko
f420dd3b78
Implement OSystem method disableCursorPalette(bool disable) as mentioned
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in patch #1013937 (OSystem layer with bigger resolution).
svn-id: r16820
2005-02-20 02:04:45 +00:00
Eugene Sandulenko
78ee0bfdaf
Mouse part of big patch #1013937 (OSystem layer with bigger resolution)
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svn-id: r16800
2005-02-17 23:01:00 +00:00
Max Horn
47280d9433
Updated copyright
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svn-id: r16398
2005-01-01 16:09:25 +00:00
Max Horn
095549125b
getFeatureState should only be allowed when we are *not* in a GFX transaction (and not vice versa)
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svn-id: r15982
2004-12-04 14:47:22 +00:00
Gregory Montoir
cdec823d98
renamed a few things to match our coding guidelines
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simplified OSystem_SDL destructor and move all the SDL uninitialization stuff to the quit() method
made saveScreenshot() returning false on fail
svn-id: r15967
2004-12-01 21:16:55 +00:00
Eugene Sandulenko
7877ccf628
Next step in transaction implementation. Now it postpones all calls.
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NOTE: This breaks most ports, and they will not pass assertions. If you will
fix it (by moving violating OSystem calls to go() method), I'll be grateful.
If you don't bother to fix it, there is a workaround. Just comment out
beginGFXTransaction() and endGFXTransaction() in backends/sdl/graphics.cpp.
This will tunr it off and will use default transaction-less implementation.
svn-id: r15870
2004-11-23 21:30:38 +00:00
Max Horn
bb462f64e0
Renamed _scaler_proc -> _scalerProc; cleaned up _scalerType handling
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svn-id: r15563
2004-10-15 22:28:12 +00:00
Max Horn
ce8c99bf62
Rename remaining OSystem methods to match our coding guidelines
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svn-id: r15332
2004-09-28 20:19:37 +00:00
Torbjörn Andersson
70f8f689a1
Applied patch #957544 to make output sample rate configurable at runtime.
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svn-id: r14225
2004-07-16 10:24:29 +00:00
Max Horn
f2f1687988
Only show gfx mode change messages in the OSD if the change was initiated by the user; not if it was done automatically (e.g. because a 640x480 game was started and we auto-switch to 1x scaling)
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svn-id: r14223
2004-07-16 09:29:09 +00:00
Nicolas Bacca
5d81e3b785
Tweak SDL init for WinCE backend
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svn-id: r13816
2004-05-09 14:27:53 +00:00
Max Horn
39765b0d19
Remove explicit OSystem parameter from StackLock constructor; added OSystem::displayMessageOnOSD (not yet used; default implementation provided)
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svn-id: r13413
2004-03-28 20:31:18 +00:00
Max Horn
b29b07fadc
Allow multi-line OSD messages; display virtual/real screen resolutions when chaning the scaler or the aspect ratio correction
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svn-id: r13309
2004-03-15 19:07:56 +00:00
Max Horn
e8f7214acb
Renamed OSystem::set_timer() to setTimerCallback(); more OSystem Doxygen changes
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svn-id: r13289
2004-03-15 01:18:47 +00:00
Max Horn
d2ef3ad20c
Added an OSD (On Screen Display) to the SDL backend
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svn-id: r13248
2004-03-13 14:19:15 +00:00
Max Horn
e063d00418
got rid of _mouseOldState; some minor cleanup
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svn-id: r13103
2004-03-01 01:41:22 +00:00
Max Horn
82fec69482
merged OSystem_SDL and OSystem_SDL_Common; split SDL backend into multiple source files
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svn-id: r13092
2004-02-29 00:49:40 +00:00
Max Horn
79c488cb6c
fix mouse redraw issue when toggling fullscreen mode (visible if one mode is 555 and the other 565)
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svn-id: r13088
2004-02-28 13:00:19 +00:00
Max Horn
c6752cccf5
renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend
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svn-id: r13087
2004-02-28 12:58:13 +00:00
Max Horn
2671ca515e
fix a recursive lock bug related to update_screen() (shouldn't have caused problems on most systems, but still was a bug); rewrite the code which switches the scaler mode to be slightly more efficient
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svn-id: r13070
2004-02-27 19:35:51 +00:00
James Brown
c086822ba9
Revert fixme out.. as it's all fixed. :o)
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svn-id: r13054
2004-02-25 14:31:31 +00:00
Max Horn
5e163a51a4
fix fullscreen switch code 'properly' (sorry for missing this one, folks). Since we don't have the OpenGL variant anymore, we could now merge back the two parts of the SDL backend - and maybe split them into multiple files in a different way (events, graphics, audio, misc ?)
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svn-id: r13045
2004-02-25 09:53:36 +00:00
Max Horn
d158280425
the OSystem changes we discussed on the ML (note: renaming of the existing OSystem API is not yet finished); porters will have to fix their ports to get them to compile again
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svn-id: r13036
2004-02-24 22:39:42 +00:00
Torbjörn Andersson
f5239ada1f
Allow the cursor to reach the bottom of the screen when using the keyboard
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to control it, and aspect-ratio correction is activated.
svn-id: r13009
2004-02-23 11:35:58 +00:00
James Brown
e9ca5a1b6d
Forgot this :)
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svn-id: r12439
2004-01-16 16:57:51 +00:00
Max Horn
033ff78ae9
updated copyright notice
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svn-id: r12176
2004-01-06 12:45:34 +00:00
Max Horn
48fd7e39d5
cleanup
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svn-id: r10596
2003-10-05 00:40:25 +00:00
Max Horn
a8da69bca5
fixed some broken scaler related checks
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svn-id: r10595
2003-10-05 00:28:23 +00:00