Alyssa Milburn
e2d3521d7d
MOHAWK: LB detection/path updates.
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Mark the v2.9x games as v3, mark Rugrats as v4, add detection for
CarmenTQ and add its install directory to the path.
svn-id: r55698
2011-01-31 23:10:18 +00:00
Alyssa Milburn
4fe73d47fd
MOHAWK: Add game type/detection for CSTime.
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svn-id: r55112
2011-01-03 22:53:12 +00:00
Alyssa Milburn
2c824e3311
MOHAWK: implement hardcoded Living Books 1.0 code
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svn-id: r54657
2010-11-29 23:36:49 +00:00
Bastien Bouclet
6a4ff1a9b5
MOHAWK : Finished implementing Selenitic sound receiver
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svn-id: r54593
2010-11-29 20:49:42 +00:00
Matthew Hoops
cef8d20fb2
MOHAWK: Divide GType_LIVINGBOOKSV3 into V2 and V3
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svn-id: r54570
2010-11-29 12:51:53 +00:00
Matthew Hoops
6a456a0e0e
MOHAWK: Set Maggie's Farmyard Adventure as an LB game
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The game will start, but has many problems as it uses a later version of the LB code. Also, make sure we check for filename being empty to stop an assertion in the MacCursorManager.
svn-id: r54566
2010-11-29 06:35:50 +00:00
Matthew Hoops
2d924afa9d
MOHAWK: Add basic Living Books support (all credit goes to fuzzie!)
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v1 and v3 (both Windows and Mac) are working, v1 support is in better shape.
svn-id: r54558
2010-11-28 22:55:15 +00:00
Matthew Hoops
07ea74d37b
MOHAWK: Refactor cursor handling
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Cursor handling has now been moved to a new CursorManager class (which is subclassed for Myst/Riven) from the GraphicsManager classes. This will be needed for Living Books which will have a class for Windows and Mac cursors (coming soon!).
svn-id: r54469
2010-11-25 04:49:11 +00:00
Matthew Hoops
f5b1b9fa75
MOHAWK: Change the unused version detection field to 'appName' for use with LB
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svn-id: r54462
2010-11-24 21:12:21 +00:00
Matthew Hoops
cc6c7e33bf
MOHAWK: Switch slider bitmap ID's to matching via string; fixes some versions
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svn-id: r54416
2010-11-22 17:50:30 +00:00
Matthew Hoops
0f2bcd2f9f
MOHAWK: Cleanup resource handling
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- Renamed getRawData() to getResource()
- Add a getResource() and hasResource() function for named resources
- Other minor formatting changes
svn-id: r54396
2010-11-20 23:53:14 +00:00
Max Horn
4ccce19876
ENGINES: Enhance namespace comments a bit
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svn-id: r53484
2010-10-15 12:48:19 +00:00
Max Horn
34cc54eaa9
Add doxygen comment for namespaces of several engines.
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This is an empty template which ideally engine maintainers
would update and complete with concrete information...
svn-id: r53481
2010-10-15 12:28:56 +00:00
Max Horn
5568a8473b
Get rid of Engine::_gameDataDir.
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This greatly reduces indirect dependencies on several header files
from common.
svn-id: r48933
2010-05-04 11:56:52 +00:00
David Turner
2ab3e0fb3c
Mohawk : Adding resource cache class and integrating into Myst engine.
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The resource caching trades increased memory usage against disk access.
This functionality can be disabled and enabled by the console "cache" command.
svn-id: r48080
2010-02-17 19:59:08 +00:00
Johannes Schickel
aed02365ec
Strip trailing spaces/tabs.
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svn-id: r47541
2010-01-25 01:39:44 +00:00
Matthew Hoops
c04f8d00b1
Rename MohawkFile to MohawkArchive and OldMohawkFile to LivingBooksArchive_v1 (the latter originally having an ambiguous meaning) and move them to resource.* Also, renaming the Living Books game types to remove the ambiguous old/new.
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svn-id: r47429
2010-01-22 03:43:57 +00:00
Matthew Hoops
8cc208ba2e
Minor cleanup; remove GF_10TH, it's not used or needed anywhere.
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svn-id: r46978
2010-01-04 17:37:25 +00:00
Matthew Hoops
bf3973051b
Merge the Mohawk Video class into QTPlayer and general cleanup.
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svn-id: r46976
2010-01-04 17:27:36 +00:00
Matthew Hoops
85787988a0
Remove the getBeginOffset() hack from Common::SeekableReadStream and introduce QTPlayer::setChunkBeginOffset() to allow specifying what offset to use.
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svn-id: r46786
2009-12-31 00:37:40 +00:00
Max Horn
f31c452a5f
MOHAWK: Reduce header interdependencies
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svn-id: r46782
2009-12-30 23:02:14 +00:00
Eugene Sandulenko
0ea022d076
Add Mohawk engine code. Part 1/3: main code.
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svn-id: r46727
2009-12-29 23:18:24 +00:00