Commit Graph

29886 Commits

Author SHA1 Message Date
Eugene Sandulenko
ad58bca65a Add more detection entries from bugreport #2670691
svn-id: r39386
2009-03-14 08:44:14 +00:00
Greg Frieger
782c394dd7 - LZS Decompressor added
- Some code clean-up

svn-id: r39385
2009-03-14 08:43:28 +00:00
Greg Frieger
d00a9e9a7d Fixed SCI32 Map detection
svn-id: r39384
2009-03-14 08:41:11 +00:00
Greg Frieger
b5cc1eec7e Some rewrites and clean-ups in decompressing functions. View and Pic post-processing functions reverted back to FreeSCI ones.
svn-id: r39383
2009-03-14 04:17:03 +00:00
Max Horn
f64d223e07 cleaning up after myself again *sigh*
svn-id: r39382
2009-03-14 01:52:14 +00:00
Max Horn
f91eaf9f1a SCI: Fixed warning
svn-id: r39381
2009-03-14 01:45:11 +00:00
Max Horn
636a3dd2c1 removed obsolete comment
svn-id: r39380
2009-03-14 01:45:00 +00:00
Max Horn
150b38ffb7 SCI: Removed more dead code
svn-id: r39379
2009-03-14 01:44:53 +00:00
Filippos Karapetis
0796c72e97 Updated the MSVC project files of the SCI engine (added engine/savegame.h)
svn-id: r39378
2009-03-14 00:17:12 +00:00
Filippos Karapetis
8dc86556da Add the ENABLE_LOL flag to release builds as well
svn-id: r39377
2009-03-14 00:16:02 +00:00
Filippos Karapetis
31c66b5931 Removed two empty switch statements to silence an MSVC warning
svn-id: r39376
2009-03-14 00:12:23 +00:00
Filippos Karapetis
b78001f7ca Changed the "internal" variable inside gfxr_pic_t to priorityTable (cause that's what it is), and changed its type to int * to avoid unneeded casts
svn-id: r39375
2009-03-14 00:05:01 +00:00
Filippos Karapetis
f5129b7cb7 Removed the unused struct "internal" inside gfx_pixmap_t
svn-id: r39374
2009-03-14 00:02:01 +00:00
Max Horn
feedf970c5 fixing stupid, stupid mistake in previous commit. yet another proof that I need to use git to prestage all my commits for one day. Yay for 'git commit --amend' ;-)
svn-id: r39373
2009-03-13 16:39:46 +00:00
Max Horn
50ab52a12f Added --enable-all-engines and --disable-all-engines to configure script
svn-id: r39372
2009-03-13 16:31:53 +00:00
Max Horn
364ce5874d SCI: cleanup
svn-id: r39371
2009-03-13 16:31:38 +00:00
Filippos Karapetis
7854a01f14 Changed the parameter passed to isprint() to be unsigned, according to MSDN (thanks wjp)
svn-id: r39370
2009-03-13 10:36:57 +00:00
Filippos Karapetis
0916523763 Added an explanatory comment for commit #39368
svn-id: r39369
2009-03-13 07:56:06 +00:00
Filippos Karapetis
f4eb159eb8 LSL5 no longer throws an assertion after the intro
svn-id: r39368
2009-03-13 01:36:07 +00:00
Filippos Karapetis
6751eace05 Applied gregfrieger's fix on decodeRLE()
svn-id: r39367
2009-03-13 01:26:51 +00:00
Filippos Karapetis
90df1b4be1 Commited syke's patch as-is
svn-id: r39366
2009-03-12 23:23:46 +00:00
Joost Peters
8cfdca5ee8 formatting fix, aka buildbot rebuild incentive ;)
svn-id: r39365
2009-03-12 22:04:18 +00:00
Filippos Karapetis
99d1a5d67c Added the correct SCI version for German LSL7 from bug report #2662260. Also, added "sier" to the list of executable names (matches sier.exe, sierw.exe and sierw5.exe)
svn-id: r39362
2009-03-12 18:15:51 +00:00
Filippos Karapetis
70673ad2d9 Added detector entries from bug reports #2644547 and #2670691
svn-id: r39361
2009-03-12 18:05:13 +00:00
Filippos Karapetis
5b8cdd502f Added file sizes of the various CD versions of Return to Zork to the detector, as supplied in patch #2629804. Also, updated the game descriptions to provide more information on the version detected
svn-id: r39360
2009-03-12 17:32:13 +00:00
Filippos Karapetis
a784baaae9 Added the Italian and French versions of Return to Zork, as supplied in bug report #2685032
svn-id: r39359
2009-03-12 17:07:13 +00:00
Jordi Vilalta Prat
3a5a822456 Groovie: We need to save gameids to distinguish different entries detected from the same game files
svn-id: r39358
2009-03-12 14:40:27 +00:00
Travis Howell
98af715fcd Add patch #2685000 - SCI : 8 checksums.
svn-id: r39357
2009-03-12 13:16:50 +00:00
Travis Howell
ca8d85eaa9 Update HE version for German version of Freddi Fish 2.
svn-id: r39356
2009-03-12 13:11:37 +00:00
Filippos Karapetis
36a801ad14 EngineState is a struct, not a class
svn-id: r39355
2009-03-12 08:14:55 +00:00
Filippos Karapetis
fd14ebba14 PMV player: stop reallocating the frame buffer on every frame, if its size hasn't been changed
svn-id: r39354
2009-03-12 08:14:05 +00:00
Max Horn
6a2efdd36d SCI: cleanup
svn-id: r39353
2009-03-12 03:26:58 +00:00
Max Horn
642bad22d8 SCI: Removed most uses of the 'inline' keyword. It is usually better to let the compiler figure out what to inline. As it is, most of these looked as if they were randomly placed ;)
svn-id: r39352
2009-03-12 03:26:47 +00:00
Max Horn
40b313c28e SCI: Moved savegame specific stuff from state.h to a new header savegame.h
svn-id: r39351
2009-03-12 03:26:21 +00:00
Max Horn
25b39e217a TINSEL: Added Serializer::skip() convenience method
svn-id: r39350
2009-03-12 03:26:03 +00:00
Max Horn
ca4bdb8572 SCI: Removed some dead code
svn-id: r39349
2009-03-12 02:40:04 +00:00
Filippos Karapetis
26135a175c Changed a case inside inline_lookup_node() to non-fatal, for now, to make it possible to walk around in SQ4 (check the FIXME comment)
svn-id: r39348
2009-03-11 23:47:00 +00:00
Filippos Karapetis
966972def6 Fixed another crash right at the beginning of SQ4
svn-id: r39347
2009-03-11 23:44:22 +00:00
Filippos Karapetis
f496f9932d Wrap the code in text_lol.* around ENABLE_LOL checks
svn-id: r39346
2009-03-11 22:58:26 +00:00
Greg Frieger
35d0744f31 ResourceManager:
- RESOURCE.MSG and MESSAGE.MAP added to source List
- Small changes in patch processing code to avoid loading wrong files

svn-id: r39345
2009-03-11 22:52:54 +00:00
Kari Salminen
5fd0b88ffe Fix assertion (Doh! That was supposed to be the other way).
svn-id: r39344
2009-03-11 22:50:36 +00:00
Filippos Karapetis
88b44cef24 Fix heap corruption when assigning the save game directory
svn-id: r39343
2009-03-11 22:50:06 +00:00
Kari Salminen
bac7bd00be Cine::Palette: Move color format setting to setColorFormat-method.
svn-id: r39339
2009-03-11 21:11:52 +00:00
Kari Salminen
e01e4d6dbe Formatting.
svn-id: r39338
2009-03-11 21:05:21 +00:00
Kari Salminen
c676786146 Add saving in original palette format and the OSystem's palette format to Cine::Palette.
svn-id: r39337
2009-03-11 21:03:09 +00:00
Kari Salminen
4cbd3678f8 Add saving functions to Cine::Palette (Now one can output the palette in other formats too).
svn-id: r39336
2009-03-11 20:44:16 +00:00
Vicent Marti
9e54b1c963 Fixed bug #2619802 (Game name overwrites scroll bar).
svn-id: r39335
2009-03-11 20:39:31 +00:00
Greg Frieger
eca41c0d11 ResourceManager:
- Keep a list of opened volumes to avoid redundant file opens
- Internal functions moved from public to protected

svn-id: r39334
2009-03-11 20:15:42 +00:00
Kari Salminen
6ccf016127 Fix assertions in palette loading function to really test that each color component fits inside a single byte (Easier to parse that way).
svn-id: r39333
2009-03-11 20:04:08 +00:00
Filippos Karapetis
3e7fe64a22 Untangled the parameters in gfxr_interpreter_get_view() as well. Updated comments
svn-id: r39332
2009-03-11 17:09:30 +00:00