Eugene Sandulenko
|
cb647a4dfa
|
FULLPIPE: Implement sceneHandler13_testClose()/testOpen()
|
2013-12-30 00:33:31 +02:00 |
|
Eugene Sandulenko
|
edb26cb563
|
FULLPIPE: Implement sceneHandler13_openBridge()
|
2013-12-30 00:27:26 +02:00 |
|
Eugene Sandulenko
|
58ffa21c29
|
FULLPIPE: More code to scene13
|
2013-12-30 00:22:19 +02:00 |
|
Eugene Sandulenko
|
a57e2428ec
|
FULLPIPE: Implement sceneHandler13_closeBridge()
|
2013-12-30 00:12:43 +02:00 |
|
Eugene Sandulenko
|
ec6da5a450
|
FULLPIPE: Implement MotionController::getLinkByName()
|
2013-12-29 23:50:15 +02:00 |
|
Eugene Sandulenko
|
b10bc540a3
|
FULLPIPE: Enable scene13
|
2013-12-29 23:18:51 +02:00 |
|
Eugene Sandulenko
|
ddb4e0af76
|
FULLPIPE: Implement sceneHandler13()
|
2013-12-29 23:12:26 +02:00 |
|
Filippos Karapetis
|
92034a36b3
|
FULLPIPE: Fix crash when jumping to an unknown scene
|
2013-12-29 15:37:02 +02:00 |
|
Filippos Karapetis
|
2bf97b962a
|
FULLPIPE: Add a missing initialization in the MessageQueue class
Fixes a crash in scene 7
|
2013-12-29 14:51:40 +02:00 |
|
Filippos Karapetis
|
c64a123014
|
NEWS: Sync with the latest SCI changes and change some items to 80 cols
|
2013-12-29 13:55:36 +02:00 |
|
Eugene Sandulenko
|
16f7d5c6ec
|
FULLPIPE: Plug scene13 in
|
2013-12-29 09:42:54 +02:00 |
|
Eugene Sandulenko
|
0b60ca36a1
|
FULLPIPE: Initial code for scene13
|
2013-12-29 01:46:25 +02:00 |
|
Eugene Sandulenko
|
657811e2c3
|
FULLPIPE: Revert accidential change
|
2013-12-28 23:55:49 +02:00 |
|
Eugene Sandulenko
|
3f8c39341c
|
FULLPIPE: Correctly implement scene switching from command line
|
2013-12-28 23:42:06 +02:00 |
|
Eugene Sandulenko
|
5822ce9659
|
FULLPIPE: Complete scene24
|
2013-12-28 22:28:54 +02:00 |
|
Eugene Sandulenko
|
e488d35454
|
FULLPIPE: Implement sceneHandler24()
|
2013-12-28 22:22:32 +02:00 |
|
Eugene Sandulenko
|
d751e719ac
|
FULLPIPE: Implement scene24_setPoolState()
|
2013-12-28 22:14:38 +02:00 |
|
Eugene Sandulenko
|
0af0d2bc6a
|
FULLPIPE: Plug scene24 in
|
2013-12-28 22:04:12 +02:00 |
|
Eugene Sandulenko
|
b24b1880be
|
FULLPIPE: Initial implementation of scene24_initScene()
|
2013-12-28 21:59:16 +02:00 |
|
Torbjörn Andersson
|
ba3172b55f
|
NEVERHOOD: Fix crash when playing uncompressed sounds
This happened to me when (or shortly afterwards; I'm not quite sure)
lighting the fuse on the TNT dummy.
|
2013-12-28 14:21:48 +01:00 |
|
Filippos Karapetis
|
185c232b60
|
NEVERHOOD: Fix quitting via the menu (bug #6474)
|
2013-12-28 14:52:37 +02:00 |
|
Filippos Karapetis
|
6ed7f1dd4e
|
NEVERHOOD: Close the game menu when pressing the Escape key
|
2013-12-28 14:47:35 +02:00 |
|
Eugene Sandulenko
|
9a5e5c2589
|
FULLPIPE: Renames in scene11. This completes the scene
|
2013-12-28 14:17:50 +02:00 |
|
Eugene Sandulenko
|
2c35897260
|
FULLPIPE: Rename variables in scene11
|
2013-12-28 14:17:50 +02:00 |
|
Eugene Sandulenko
|
89db57906b
|
FULLPIPE: Give proper names to subs in scene11
|
2013-12-28 14:17:49 +02:00 |
|
Eugene Sandulenko
|
b42c8e157e
|
FULLPIPE: Implement scene11_dudeSwingCallback()
|
2013-12-28 14:17:49 +02:00 |
|
Eugene Sandulenko
|
08922cd3c4
|
FULLPIPE: Implement sceneHandler11_swingerJumpDown()
|
2013-12-28 14:17:49 +02:00 |
|
Eugene Sandulenko
|
8b308be18a
|
FULLPIPE: More code to scene11
|
2013-12-28 14:17:49 +02:00 |
|
Eugene Sandulenko
|
0238e20c36
|
FULLPIPE: Implement sceneHandler11_jumpFromSwing()
|
2013-12-28 14:17:49 +02:00 |
|
Filippos Karapetis
|
4ffbae3815
|
NEVERHOOD: Fix looping sounds (bug #6473)
Based on salty-horse's patch - thanks!
|
2013-12-28 13:30:33 +02:00 |
|
Eugene Sandulenko
|
66dddbe892
|
FULLPIPE: implement sceneHandler11_sub08()
|
2013-12-28 00:28:50 +02:00 |
|
Eugene Sandulenko
|
a67dcf27bf
|
FULLPIPE: Implement sceneHandler11_sub11()
|
2013-12-28 00:19:28 +02:00 |
|
Eugene Sandulenko
|
98598d2ec3
|
FULLPIPE: Implement sceneHandler11_sub10()
|
2013-12-28 00:09:52 +02:00 |
|
Eugene Sandulenko
|
b03e329bc7
|
FULLPIPE: Implement sceneHandler11_swingLogic()
|
2013-12-27 23:59:41 +02:00 |
|
Eugene Sandulenko
|
183df043ae
|
FULLPIPE: Implement sceneHandler11_sub09()
|
2013-12-27 23:49:00 +02:00 |
|
Eugene Sandulenko
|
2136644348
|
FULLPIPE: Implement sceneHandler11_swing0()/swing2()
|
2013-12-27 22:32:01 +02:00 |
|
Eugene Sandulenko
|
a702464626
|
FULLPIPE: More code to scene11
|
2013-12-27 22:24:38 +02:00 |
|
Eugene Sandulenko
|
5297a43826
|
FULLPIPE: Implement sceneHandler11_restartMan() and sceneHandler11_showSwing()
|
2013-12-27 22:16:59 +02:00 |
|
Eugene Sandulenko
|
3bbe32fd25
|
FULLPIPE: Implement sceneHandler11_putBoot()
|
2013-12-27 22:11:20 +02:00 |
|
Eugene Sandulenko
|
812f3c8a05
|
FULLPIPE: Plug scene11 in
|
2013-12-27 21:43:20 +02:00 |
|
Eugene Sandulenko
|
0f6ce8f502
|
FULLPIPE: Implement scene11_updateCursor()
|
2013-12-27 21:41:54 +02:00 |
|
Eugene Sandulenko
|
74199c2f19
|
FULLPIPE: Implement sceneHandler11_manToSwing()
|
2013-12-27 21:37:07 +02:00 |
|
Eugene Sandulenko
|
ea66761b04
|
FULLPIPE: Implement sceneHandler11_hitMan()
|
2013-12-27 21:23:59 +02:00 |
|
Eugene Sandulenko
|
271e85a1bc
|
FULLPIPE: More work on sceneHandler11()
|
2013-12-27 14:26:16 +02:00 |
|
Eugene Sandulenko
|
03d3bfd605
|
FULLPIPE: More work on sceneHandler11()
|
2013-12-27 13:01:15 +02:00 |
|
Eugene Sandulenko
|
4aee993c68
|
FULLPIPE: More work in sceneHandler11()
|
2013-12-26 20:53:45 +02:00 |
|
Martin Kiewitz
|
1191dc3243
|
SCI: remove undither option for SCI1early+ games
|
2013-12-26 17:39:53 +01:00 |
|
Martin Kiewitz
|
488375effa
|
SCI: fix sci1early+ ega picture issues
also remove hacks for kq5ega + sq4ega
|
2013-12-26 16:44:51 +01:00 |
|
Filippos Karapetis
|
e0440ad831
|
README: Add the game-specific options used in the Neverhood
|
2013-12-26 16:58:24 +02:00 |
|
Filippos Karapetis
|
9c295171b6
|
NEVERHOOD: Add an option to scale the making of videos to full screen
|
2013-12-26 16:58:24 +02:00 |
|