Commit Graph

127 Commits

Author SHA1 Message Date
Tarek Soliman
ff3fbfcf77 LASTEXPRESS: flag all WIP games with ADGF_UNSTABLE
all
2011-06-16 13:37:57 -05:00
Max Horn
7c992d6598 DETECTOR: Merge ADParams into AdvancedMetaEngine 2011-06-14 18:17:01 +02:00
Max Horn
8878be7b11 LASTEXPRESS: Reduce header dependencies 2011-06-10 22:15:47 +02:00
Max Horn
2bbaf0339e LASTEXPRESS: Switch to alternate AdvancedMetaEngine, avoid ADParams 2011-06-10 22:15:42 +02:00
Max Horn
4827cc914a ENGINES: Change incorrect use of 'target' to 'gameid' 2011-06-10 22:15:40 +02:00
Max Horn
aec2ea9661 ENGINES: Remove some uses of g_engine 2011-06-03 18:21:58 +02:00
eriktorbjorn
5dc8bb627a LASTEXPRESS: Remove unused variables. 2011-06-03 07:53:18 +02:00
Littleboy
b384bb4a86 LASTEXPRESS: Replace sprintf() usage with Common::String::format() 2011-06-02 18:26:37 -04:00
Littleboy
be7064c25e LASTEXPRESS: Remove unused LastExpressEngine::errorString() 2011-06-02 18:22:59 -04:00
Littleboy
488759c8b6 LASTEXPRESS: Add a separate sound cache list for entries with a sound data buffer 2011-05-24 00:56:46 -04:00
Thierry Crozat
d2a55b42c9 ENGINES: Further unify engine names 2011-05-22 12:47:35 +01:00
Max Horn
4cbe4ede66 COMMON: Registers RandomSources in constructor with the event recorder
This also removes the dependency of engines on the event recorder header
and API, and will make it easier to RandomSources that are not properly
registered.
2011-05-17 12:17:26 +02:00
Thierry Crozat
3c59e37035 ENGINES: Unify engine names
This unifies the engine names in MetaEngine::getName() and the
credits. In particular drop "Engine" or "engine" from the names when
it was present and use expanded names in credits when the
MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS").
2011-05-16 00:11:32 +01:00
Max Horn
530bf27af6 LASTEXPRESS: Silence compiler warning 2011-05-14 14:27:06 +02:00
Littleboy
aa64280b55 LASTEXPRESS: Implement SoundManager::setupCache() 2011-05-13 15:49:55 -04:00
strangerke
69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Littleboy
b38d965fdf LASTEXPRESS: Implement last part of inventory handling 2011-05-11 14:20:46 -04:00
Littleboy
33c3e19cea LASTEXPRESS: Implement item selection and scene loading 2011-05-10 19:18:32 -04:00
Littleboy
2bc865f01a LASTEXPRESS: Implement highlight of inventory items 2011-05-10 19:18:30 -04:00
Littleboy
8d4622d70d LASTEXPRESS: Draw portrait non-highlighted in Inventory::show() 2011-05-10 19:18:29 -04:00
Littleboy
3088acf69a LASTEXPRESS: Add button pressed state for inventory handling 2011-05-10 19:18:26 -04:00
Littleboy
1516ba7367 LASTEXPRESS: Implement skeleton code for selected item and inventory selection 2011-05-10 19:18:22 -04:00
Johannes Schickel
71bdb86e02 Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
For further discussion check here:
https://github.com/scummvm/scummvm/pull/16

Conflicts:
	graphics/png.cpp
2011-05-01 16:54:45 +02:00
Ori Avtalion
9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Ori Avtalion
cd6ee0589d JANITORIAL: Format forward declarations to follow convention 2011-04-28 12:20:34 +03:00
Matthew Hoops
9d8874c707 AUDIO: Cleanup MS IMA handling
- Split The Last Express' ADPCM to the engine. Using the MS IMA routine was really a hack.
- Fixed stereo MS IMA ADPCM, the old routine was completely wrong.
2011-04-24 23:14:14 -04:00
Johannes Schickel
14d4964001 LASTEXPRESS: Use RGB555 PixelFormat for surfaces instead of screen format.
This makes the code a bit more readable, thanks to fuzzie for pointing that
out.
2011-04-17 22:17:09 +02:00
Johannes Schickel
6d1d31d0f9 LASTEXPRESS: Prefer Surface::create taking a PixelFormat over the one taking a byte depth.
I am not sure whether the engine really uses only surfaces with the exat same
format as the screen. The engine maintainer should review this commit and fix
it in case the surfaces use a different pixel format.
2011-04-17 16:28:05 +02:00
Littleboy
5277c86482 LASTEXPRESS: Fix sound timer to only run every 17 milliseconds 2011-03-22 16:46:31 -04:00
dhewg
a0bdb6e5df LASTEXPRESS: Init volume levels on startup 2011-03-19 16:04:53 +01:00
Julien Templier
f751f5b0e1 LASTEXPRESS: Add support for item highlight in inventory and scene restore
- Properly show egg not highlighted by default
 - Fix GCC warning in drawItem()
 - Remove unused code

svn-id: r55855
2011-02-09 03:40:00 +00:00
Max Horn
42ab839dd6 AUDIO: Rename sound/ dir to audio/
svn-id: r55850
2011-02-09 01:09:01 +00:00
Julien Templier
058d75b708 LASTEXPRESS: Implement proper Inventory::open() and Inventory::close()
svn-id: r55848
2011-02-09 00:24:06 +00:00
Julien Templier
0250fd4571 LASTEXPRESS: Properly update cursor when hovering Egg and inventory items
svn-id: r55847
2011-02-09 00:23:49 +00:00
Julien Templier
6b477ee33e LASTEXPRESS: Refactor inventory handling
- Rewrite menu icon part of Inventory::handleMouseEvent()
 - Add proper support for icon brightness
 - Add drawItem method in place of macro

svn-id: r55846
2011-02-09 00:23:35 +00:00
Max Horn
2d1c8a3533 ALL: Fix whitespaces / indention
svn-id: r55818
2011-02-07 23:01:06 +00:00
Julien Templier
04f971370c LASTEXPRESS: Add some more error handling to Savegame and Sound classes
- Add some const modifiers where applicable
  - Add some missing casts

svn-id: r55541
2011-01-26 10:43:38 +00:00
David Turner
b52859323c LASTEXPRESS: Fixed Memory Leak in Subtitles.
Also, fixed minor uninitialised read in animation event polling.

svn-id: r55524
2011-01-25 08:24:57 +00:00
Julien Templier
6400659ead LASTEXPRESS: Correct typos in Alexei logic and sound code
svn-id: r55523
2011-01-25 04:25:06 +00:00
David Turner
d183a3618d LASTEXPRESS: Fix accidental assignment in sound.cpp.
Checked with Littleboy that this was not intentional.

svn-id: r55520
2011-01-25 03:22:37 +00:00
David Turner
f9c54abee8 LASTEXPRESS: Corrected format warning in state.h
svn-id: r55519
2011-01-25 03:11:27 +00:00
Julien Templier
8db6eb7b87 LASTEXPRESS: Add per-entry sound stream (this fixes all dialog being cut as soon as a new sound is queued)
svn-id: r55513
2011-01-25 02:17:05 +00:00
Julien Templier
8f7418556a LASTEXPRESS: Fix typo in Francois logic
svn-id: r55512
2011-01-25 02:16:45 +00:00
Julien Templier
0fd380441a LASTEXPRESS: Add some subtitle support to Sound class
svn-id: r55511
2011-01-25 02:16:29 +00:00
Julien Templier
03faae8551 LASTEXPRESS: Add Italian release (and update file dates for German and Spanish releases)
svn-id: r55500
2011-01-24 12:41:16 +00:00
Julien Templier
82b0a9b003 LASTEXPRESS: Add macro for end of entities logic functions
svn-id: r55343
2011-01-20 04:57:06 +00:00
Max Horn
2180b2d6b5 COMMON: Split common/stream.h into several headers
svn-id: r54385
2010-11-19 17:03:07 +00:00
Julien Templier
9e5b554dc3 LASTEXPRESS: Poll events when loading savegames to prevent freezing the application
svn-id: r54368
2010-11-19 10:55:56 +00:00
Julien Templier
2687c987eb LASTEXPRESS: Add missing queue reset in Entitites::resetSequences
svn-id: r54367
2010-11-19 10:55:38 +00:00
Julien Templier
2a6519ca2e LASTEXPRESS: Simplify current frame calculation in Animation::process
(per Max suggestion)

svn-id: r54366
2010-11-19 10:55:21 +00:00