3159 Commits

Author SHA1 Message Date
Max Horn
2ed53f98b4 Clarified the backspace key workaround: This is not a Mac OS X issue (as the comment used to imply) but rather an issue in some game engines.
svn-id: r43880
2009-09-01 13:02:24 +00:00
Lars Persson
19d55c0490 Updated to support multiple exes
svn-id: r43877
2009-09-01 07:44:21 +00:00
Andre Heider
7d71fbeea2 Complete GFX rewrite with new features:
- Standard and Dual-strike (240p) video modes, both with or without AA
- Distinct textures for the overlay, game buffer and the cursor
- Support for HW paletted textures
- Less pixel buffer conversions
- Cursor scaling
- Support for kFeatureAspectRatioCorrection and kFeatureOverlaySupportsAlpha

svn-id: r43830
2009-08-30 17:01:03 +00:00
Eugene Sandulenko
212965f978 Patch #2845084: "Linuxmoto-backend small update"
svn-id: r43809
2009-08-29 20:43:00 +00:00
Andre Heider
a041ba4f48 Whitespace fix for buildbot
svn-id: r43679
2009-08-23 22:51:57 +00:00
Eugene Sandulenko
080eaef76c Formatting
svn-id: r43675
2009-08-23 20:40:09 +00:00
Robin Watts
cef5230595 Remove more warnings from wince build.
svn-id: r43663
2009-08-22 23:09:43 +00:00
Robin Watts
4a33ef34a3 Eliminate more warnings for buildbot.
svn-id: r43662
2009-08-22 23:00:08 +00:00
Robin Watts
0ef33c86d5 Attempt to remove some warnings in the wince build that occur on the buildbot's
version of gcc (5.1) but don't occur on my local copy (4.1.0).

svn-id: r43661
2009-08-22 22:41:31 +00:00
Andre Heider
5f0e495a4a Removed unused var
svn-id: r43659
2009-08-22 17:20:55 +00:00
Eugene Sandulenko
95c5d24044 Second attempt to fix DC and iPhone backends compilation
svn-id: r43651
2009-08-22 14:52:26 +00:00
Eugene Sandulenko
ad507d3387 Attempt to fix DC and iPhone backends compilation
svn-id: r43650
2009-08-22 13:34:38 +00:00
Eugene Sandulenko
1cedb65771 Give meaningful name to variable
svn-id: r43647
2009-08-22 13:18:26 +00:00
Andre Heider
529dc3e3f8 Fix OSX builds
svn-id: r43637
2009-08-22 12:53:37 +00:00
Eugene Sandulenko
70b7ebb339 Patch #2826508: "Motorola A1200/E6/A1600 (motoezx) patch"
svn-id: r43636
2009-08-22 12:35:49 +00:00
Andre Heider
5b2a1a7662 16bit support for the Wii port
svn-id: r43631
2009-08-22 08:49:23 +00:00
Johannes Schickel
cb56c27b9a Add FIXME about DefaultTimerManager implementation.
svn-id: r43627
2009-08-22 00:41:22 +00:00
Andre Heider
70ccc47acc Removed redundant checks, the asserts() earlier do exactly the same.
svn-id: r43622
2009-08-21 23:04:06 +00:00
Joost Peters
978d9dfd10 some cleanup
svn-id: r43618
2009-08-21 22:44:49 +00:00
Joost Peters
9a3218e673 unify OSystem_PSP_GU and OSystem_PSP (which was hopelessly outdated and mostly useless)
svn-id: r43615
2009-08-21 22:30:35 +00:00
Robin Watts
894635e91d Attempt to fix builds that use the ARM screen column clear code; add new
bitdepth argument that was missing in ARM builds previously.

Also fix a few warnings.

Also fix the WinCE build which fails in the SDL init call with a missing
bitdepth field.

Untested at this point (build certainly gets further than before). Committing
this seems reasonable, as it can't make it any worse :)

svn-id: r43614
2009-08-21 22:29:28 +00:00
Andre Heider
4155e8eebf This hopefully fixes the GP2x build (and kicks off buildbot)
svn-id: r43607
2009-08-21 19:45:49 +00:00
Joost Peters
7d350b215c fix compilation after RGB API changes
svn-id: r43606
2009-08-21 19:11:02 +00:00
Andre Heider
d6f3e28c2d Fixed OSystem_Wii for the 16bit API changes
svn-id: r43605
2009-08-21 18:53:28 +00:00
Andre Heider
007f68366f Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guarantee a consistent build.
svn-id: r43604
2009-08-21 18:16:37 +00:00
Jody Northup
5ac20829b0 correct idiotic error in first gp2x fix attempt.
svn-id: r43581
2009-08-21 10:10:14 +00:00
Jody Northup
7561704414 fixed GP2X (I hope)
svn-id: r43580
2009-08-21 10:01:16 +00:00
Jody Northup
3084919b32 Merged RGB color API and support in from /scummvm/branches/gsoc2009-16bit/
svn-id: r43577
2009-08-21 09:37:51 +00:00
Joost Peters
bbac75bc1c PSP: throttle the number of updateScreen() calls
svn-id: r43539
2009-08-19 16:23:44 +00:00
Joost Peters
2ea0df7b2e Take advantage of extra memory on newer PSP models
svn-id: r43525
2009-08-19 01:40:22 +00:00
Travis Howell
89d7fea4e6 Merged revisions 43458-43468,43470-43471,43473-43475,43477,43479-43483,43485,43497-43498,43500,43503-43504,43507,43509-43510,43512-43515,43517,43519,43521,43523 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

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  r43458 | thebluegr | 2009-08-17 15:55:21 +1000 (Mon, 17 Aug 2009) | 8 lines
  
  - Simplified some functions to accept only the parts of the EngineState they need as parameters, instead of the whole EngineState
  - Moved the class table in the Segment manager - it's the only class using it directly
  - Removed the sci11 flag from save games (we already know this, we don't need to store it)
  - Moved script_get_segment() and get_class_address() inside the segment manager class
  - Removed the script_locate_by_segment wrapper
  - Simplified script_lookup_export() a lot by removing some paranoia checks
  - Added some WIP code for automatically determining the game id in the fallback detector (still not working)
  - General cleanup
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  r43459 | lordhoto | 2009-08-17 17:36:08 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Fix compilation of the SCI engine. It seems that all of the SCI header files I touched (and probably others I luckily didn't touch) seem to assume that files including them will supply needed types. That looks like a major issue in SCI. Someone with knowledge of the SCI code should look into this and cleanup the includes of *all* SCI headers.
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  r43460 | thebluegr | 2009-08-17 19:19:53 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Cleanup
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  r43461 | strangerke | 2009-08-17 19:50:35 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Added OPCODEDRAW 0x85, with a specific workaround for Bambou hardcoded paths in scripts
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  r43462 | strangerke | 2009-08-17 19:54:49 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Suppress useless parentheses
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  r43463 | lordhoto | 2009-08-17 19:57:09 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Formatting.
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  r43464 | strangerke | 2009-08-17 20:05:02 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Add back parenthesis (I wasn't aware of this convention, sorry) in saveload, and mimic this code in oPlaytoons_openItk
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  r43465 | lordhoto | 2009-08-17 20:48:03 +1000 (Mon, 17 Aug 2009) | 2 lines
  
  - Add note about that modifing the parent stream will mess up SeekableSubReadStream and SeekableSubReadStreamEndian.
  - Link to SubReadStream documentation from SeekableSubReadStream and SeekableSubReadStreamEndian.
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  r43466 | thebluegr | 2009-08-17 21:06:27 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Made sound effect playing code consistent for compressed and uncompressed sounds. MemoryReadStream is used again instead of SeekableSubReadStream, as there will be issues when multiple sound effects or voices are played simultaneously
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  r43467 | thebluegr | 2009-08-17 21:11:38 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Ignore speech and sound effect samples with unknown compression, instead of trying to play them as raw sound. Some cleanup
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  r43468 | dreammaster | 2009-08-17 21:36:09 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Fix for some more !!HIGH STRINGS!! when talking to the palace guards
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  r43470 | thebluegr | 2009-08-17 21:49:07 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Simplified the sound playing code by removing the boolean variables for signed, stereo, endian and sample bit information - now sound flags are used instead. Some cleanup.
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  r43471 | dreammaster | 2009-08-17 21:51:42 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Switched event loop while/do to do/while, to ensure event handling occurs even when the game is under heavy load
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  r43473 | lordhoto | 2009-08-17 22:22:15 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Cleanup: don't copy the Kyrandia 1 Amiga credits data in a temporary buffer, and thus keeping it twice in memory.
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  r43474 | lordhoto | 2009-08-17 22:22:30 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Clear input queue before displaying the credits in Kyrandia 1.
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  r43475 | lordhoto | 2009-08-17 22:47:57 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Fix possible out of bounds access in Screen::drawShape.
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  r43477 | joostp | 2009-08-17 22:57:37 +1000 (Mon, 17 Aug 2009) | 2 lines
  
  Commit (slightly) modified version of patch #2831248: Allow suspend/resume for PSP
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  r43479 | thebluegr | 2009-08-17 23:16:40 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Added looping support to LinearDiskStream, needed by SAGA and perhaps other engines. Note that the loop end parameter is still not implemented
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  r43480 | thebluegr | 2009-08-17 23:25:44 +1000 (Mon, 17 Aug 2009) | 2 lines
  
  - Removed the custom DigitalMusicInputStream used in SAGA for the digital music in ITE CD and replaced it with the common LinearDiskStream class
  - Removed leftover code which plays standalone tracks (it's not used anywhere)
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  r43481 | lordhoto | 2009-08-17 23:49:56 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Slight cleanup to makeLinearDiskStream interface.
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  r43482 | waltervn | 2009-08-18 01:49:22 +1000 (Tue, 18 Aug 2009) | 1 line
  
  SCI: Add autodetection for DoSound. Cleanup.
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  r43483 | waltervn | 2009-08-18 02:07:47 +1000 (Tue, 18 Aug 2009) | 1 line
  
  SCI: Build fix.
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  r43485 | thebluegr | 2009-08-18 04:25:51 +1000 (Tue, 18 Aug 2009) | 1 line
  
  Put back the code for playing external digital music, used by the MIDI enhancement project, which was removed in rev. #43480
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  r43497 | waltervn | 2009-08-18 09:11:25 +1000 (Tue, 18 Aug 2009) | 1 line
  
  SCI: Fix kernel table for multilingual SCI01 games. Cleanup.
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  r43498 | joostp | 2009-08-18 09:54:40 +1000 (Tue, 18 Aug 2009) | 2 lines
  
  PSP: increase optimization level and change clock rate to 333mhz
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  r43500 | thebluegr | 2009-08-18 16:43:06 +1000 (Tue, 18 Aug 2009) | 1 line
  
  Applied agent-q's patch to the SAGA pathfinding code for all platforms - x and y should not ever be greater than 640 and 480 respectively, so it looks safe enough to be applied
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  r43503 | thebluegr | 2009-08-18 19:12:41 +1000 (Tue, 18 Aug 2009) | 1 line
  
  Removed the maxMemory parameter of the resource manager and replaced it with a define
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  r43504 | thebluegr | 2009-08-18 20:01:18 +1000 (Tue, 18 Aug 2009) | 2 lines
  
  - Added game ID detection to the fallback detector. We still need to map some of Sierra's internal IDs to our own ones
  - The class table is now created in the segment manager constructor
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  r43507 | dreammaster | 2009-08-18 22:25:04 +1000 (Tue, 18 Aug 2009) | 1 line
  
  Bugfix for Castle Skorl problem reported on the list
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  r43509 | thebluegr | 2009-08-18 22:49:34 +1000 (Tue, 18 Aug 2009) | 1 line
  
  Mapped some Sierra internal IDs to our own ones, and added a note about a hack currently used in the fallback detector
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  r43510 | thebluegr | 2009-08-19 00:10:31 +1000 (Wed, 19 Aug 2009) | 1 line
  
  Started rewriting the SCI engine to use FSNode instead of file names. This is the proper solution for removing the hack in the fallback detector, but it still needs work. Also, reduced the things needed to be initialized a bit, so that the detection is a bit faster
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  r43512 | lordhoto | 2009-08-19 01:31:26 +1000 (Wed, 19 Aug 2009) | 1 line
  
  Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
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  r43513 | lordhoto | 2009-08-19 01:32:26 +1000 (Wed, 19 Aug 2009) | 2 lines
  
  - Destory AudioCDManager singleton after user quits a game, this saves a few bytes memory
  - Added FIXME to audiocd.h, concering why destroying the AudioCDManager can not quit CD playback right now
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  r43514 | joostp | 2009-08-19 01:39:47 +1000 (Wed, 19 Aug 2009) | 2 lines
  
  PSP: disable dosbox OPL
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  r43515 | lordhoto | 2009-08-19 01:41:00 +1000 (Wed, 19 Aug 2009) | 1 line
  
  Typos.
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  r43517 | joostp | 2009-08-19 03:12:01 +1000 (Wed, 19 Aug 2009) | 2 lines
  
  PSP: Make R-trigger act as a context sensitive modifier key, remap ENTER to triangle
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  r43519 | joostp | 2009-08-19 04:06:50 +1000 (Wed, 19 Aug 2009) | 2 lines
  
  Implement setCursorPalette(), correct hasFeature() <-> getFeatureState() mixup.
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  r43521 | john_doe | 2009-08-19 05:42:13 +1000 (Wed, 19 Aug 2009) | 2 lines
  
  - PMV player: Use frame count from PVM file and fix incorrect "invalid chunk type" warning
  - Fix sprite drawing glitch with vertically flipped sprites (bug #2825925)
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  r43523 | buddha_ | 2009-08-19 07:37:31 +1000 (Wed, 19 Aug 2009) | 1 line
  
  Possible fix for #2828330 (AGI: KQ1: Fast text box). If doesn't break anything else then should go to the branch-1-0-0 too, but haven't had the time to do much testing yet - thus committing to the trunk first.
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svn-id: r43524
2009-08-19 01:22:43 +00:00
Joost Peters
a35056b555 Implement setCursorPalette(), correct hasFeature() <-> getFeatureState() mixup.
svn-id: r43519
2009-08-18 18:06:50 +00:00
Joost Peters
ed2a733b2a PSP: Make R-trigger act as a context sensitive modifier key, remap ENTER to triangle
svn-id: r43517
2009-08-18 17:12:01 +00:00
Joost Peters
426dd7d241 PSP: disable dosbox OPL
svn-id: r43514
2009-08-18 15:39:47 +00:00
Jody Northup
dfaa5acbee Starting to simplify the Action structure, and rework it to facilitate making the automatic mapper smarter, at least when there is a keyboard present. Fixed a minor whitespace issue in a comment.
svn-id: r43502
2009-08-18 08:00:24 +00:00
Joost Peters
eb11cca788 PSP: increase optimization level and change clock rate to 333mhz
svn-id: r43498
2009-08-17 23:54:40 +00:00
Joost Peters
62bcb2e51b Commit (slightly) modified version of patch #2831248: Allow suspend/resume for PSP
svn-id: r43477
2009-08-17 12:57:37 +00:00
Travis Howell
445b01676e Merged revisions 43417,43420,43425-43426,43428,43431,43434,43436-43438,43440-43441,43444-43447,43449-43452 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

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  r43417 | Kirben | 2009-08-16 10:53:55 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Fix overflow in convertFilePath().
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  r43420 | mthreepwood | 2009-08-16 11:43:18 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Fix using the backspace key on Mac OS X in HE games.
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  r43425 | lordhoto | 2009-08-16 15:38:03 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Fix options dialog's reflowLayout.
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  r43426 | lordhoto | 2009-08-16 15:38:16 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Added Ninteno DS specific hack, which takes care of tab button width problems. This actually is not a NDS specific problem, but so far the NDS seems to be the only backend, which has a custom (hardcoded) dialog, which makes problems with our theme layouts. Instead of r43423, which enabled auto width calculaction for tab buttons on all platforms, this commit limits this to the Nintendo DS backend. This takes care of possible layout changes, caused by the changes of the commit. I also added a comment with possible solutions to this problem.
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  r43428 | lordhoto | 2009-08-16 16:33:34 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Fix valgrind warnings.
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  r43431 | lordhoto | 2009-08-16 21:28:59 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Fix bug #2838464 "SCUMM: GUI messages misaligned".
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  r43434 | dreammaster | 2009-08-16 22:03:48 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Added detection entry for the UK 16 colour version
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  r43436 | lordhoto | 2009-08-16 22:10:37 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Fix F5's save button in DOTT CD for me. Actually I was able to reproduce the issue before I wrote this code, after reverting it for more testing, I couldn't reproduce it anymore. Probably it was some random problem, at least this code should now assure the "Save" button's state is always matching the return value of ScummEngine::canSaveGameStateCurrently.
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  r43437 | lordhoto | 2009-08-16 22:10:51 +1000 (Sun, 16 Aug 2009) | 1 line
  
  For a better user experience, clear all meta infos, when clicking on an unused slot in the GMM save/load dialog.
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  r43438 | lordhoto | 2009-08-16 22:11:45 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Cleanup.
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  r43440 | mthreepwood | 2009-08-16 23:47:48 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Fix for bug #2838517 (FF: backspace does not work when typing save game name).
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  r43441 | mthreepwood | 2009-08-17 00:04:54 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Introduce a better fix for the Mac OS X backspace problem by adding the workaround to default-events.cpp.
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  r43444 | lordhoto | 2009-08-17 03:35:59 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Fix format arugments in LoL code. (triggered via -Wformat-security)
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  r43445 | lordhoto | 2009-08-17 03:36:16 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Fix warning caused by -Wformat-security, also fixed a possible buffer overflow along with it.
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  r43446 | lordhoto | 2009-08-17 03:36:31 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Fix warning caused by -Wformat-security.
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  r43447 | lordhoto | 2009-08-17 03:38:09 +1000 (Mon, 17 Aug 2009) | 1 line
  
  Fix for bug #2838568 "AMIGAOS4: Compiler error in audiostream.cpp"
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  r43449 | waltervn | 2009-08-17 05:18:19 +1000 (Mon, 17 Aug 2009) | 3 lines
  
  SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect
  as much as possible. All SCI_VERSION_* information was removed from
  detection.cpp (much of it was incorrect anyway).
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  r43450 | waltervn | 2009-08-17 05:19:26 +1000 (Mon, 17 Aug 2009) | 1 line
  
  SCI: Fix regression in previous commit (QFG2).
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  r43451 | waltervn | 2009-08-17 05:20:09 +1000 (Mon, 17 Aug 2009) | 1 line
  
  SCI: Fix whitespace.
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  r43452 | sev | 2009-08-17 05:48:13 +1000 (Mon, 17 Aug 2009) | 2 lines
  
  Fix bug #2838551: "PSP: AGI games are unbearably slow"
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svn-id: r43457
2009-08-17 01:42:39 +00:00
Matthew Hoops
ce30a513ac Introduce a better fix for the Mac OS X backspace problem by adding the workaround to default-events.cpp.
svn-id: r43441
2009-08-16 14:04:54 +00:00
Jody Northup
cbffcb609f Replaced KeyStates with ActionKeys in the keymapper, removed SDL ASCII code mismatch workaround hacks, fixed the memory leaks I had previously created.
svn-id: r43430
2009-08-16 07:40:13 +00:00
Travis Howell
ac45cf6f6f Merged revisions 43338-43340,43342,43344-43347,43349-43350,43352-43354,43357-43358,43362,43366,43369,43375,43377,43380,43383-43384,43386,43388,43390,43393,43400,43402,43404,43406-43409,43411,43413-43414 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk

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  r43338 | lordhoto | 2009-08-13 10:19:26 +1000 (Thu, 13 Aug 2009) | 1 line
  
  Little optimization in Screen::setPaletteIndex, now it only resets the palette, when the color index really changed.
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  r43339 | lordhoto | 2009-08-13 10:20:37 +1000 (Thu, 13 Aug 2009) | 1 line
  
  Fix key input in credits sequences.
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  r43340 | lordhoto | 2009-08-13 10:21:42 +1000 (Thu, 13 Aug 2009) | 1 line
  
  Fix serious bug in StaticResource::unloadId.
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  r43342 | lordhoto | 2009-08-13 10:26:41 +1000 (Thu, 13 Aug 2009) | 1 line
  
  Do not unload credits data after copying it to a temporary buffer in Kyrandia 1 Amiga, since the credits will be looped and need reload every time.
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  r43344 | strangerke | 2009-08-13 19:56:54 +1000 (Thu, 13 Aug 2009) | 1 line
  
  Initial save handler for Playtoons 
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  r43345 | strangerke | 2009-08-13 19:59:44 +1000 (Thu, 13 Aug 2009) | 2 lines
  
  - Add a specific OPCODEFUNC checkData to avoid having a Playtoons workaround in working code
  - Replace OPCODEDRAW 0x20,0x23 and 0x25
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  r43346 | strangerke | 2009-08-13 20:00:35 +1000 (Thu, 13 Aug 2009) | 1 line
  
  Suppress no longer needed Playtoons workaround
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  r43347 | strangerke | 2009-08-13 20:08:07 +1000 (Thu, 13 Aug 2009) | 1 line
  
  fix methods
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  r43349 | lordhoto | 2009-08-14 01:55:12 +1000 (Fri, 14 Aug 2009) | 1 line
  
  Implemented support for the "Lore of the Lands" special of Lands of Lore CD.
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  r43350 | lordhoto | 2009-08-14 02:41:07 +1000 (Fri, 14 Aug 2009) | 1 line
  
  Move version string in Modern theme beneath the Logo in high res mode, this saves some space and looks nicer.
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  r43352 | lordhoto | 2009-08-14 02:50:30 +1000 (Fri, 14 Aug 2009) | 1 line
  
  Little fix of new modern theme layout in the launcher for 3x.
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  r43353 | lordhoto | 2009-08-14 03:00:19 +1000 (Fri, 14 Aug 2009) | 1 line
  
  Cleanup.
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  r43354 | lordhoto | 2009-08-14 03:00:40 +1000 (Fri, 14 Aug 2009) | 1 line
  
  Cleanup.
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  r43357 | agent-q | 2009-08-14 07:46:41 +1000 (Fri, 14 Aug 2009) | 1 line
  
  Allow VOCs to stream from disk.  Disabled by default, use symbol STREAM_AUDIO_FROM_DISK to enable.  See patch #2834001.
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  r43358 | Kirben | 2009-08-14 10:44:36 +1000 (Fri, 14 Aug 2009) | 1 line
  
  The Nintendo DS hack for introduction in Simon the Sorcerer 1 is only required for Windows version (WAV format) now.
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  r43362 | anotherguest | 2009-08-14 16:42:57 +1000 (Fri, 14 Aug 2009) | 1 line
  
  Updated files from 1.0.0 branch
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  r43366 | drmccoy | 2009-08-15 01:22:43 +1000 (Sat, 15 Aug 2009) | 2 lines
  
  Setting gob3 save/load mode of the temporary sprite "intro.$$$" to ignore and remove the TempSpriteHandler.
  Gob3 doesn't use it at all and Lost in Time only saves (with an invalid index) and never loads
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  r43369 | joostp | 2009-08-15 02:13:00 +1000 (Sat, 15 Aug 2009) | 2 lines
  
  PSP: create an EBOOT.PBP when building via configure
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  r43375 | joostp | 2009-08-15 02:44:29 +1000 (Sat, 15 Aug 2009) | 2 lines
  
  Fix incorrect memset() call (reported by Peter Bortas).
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  r43377 | joostp | 2009-08-15 02:54:43 +1000 (Sat, 15 Aug 2009) | 2 lines
  
  add psp_clean build rule to clean up EBOOT.PBP and scummvm_stripped.elf
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  r43380 | joostp | 2009-08-15 03:18:03 +1000 (Sat, 15 Aug 2009) | 3 lines
  
  MIPSpro compilation fixes / workarounds (from a patch by Rainer Canavan)
  The hashmap.h change is ugly, but so far the only thing found to work. Suggestions for a better "fix" appreciated!
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  r43383 | lordhoto | 2009-08-15 03:49:30 +1000 (Sat, 15 Aug 2009) | 1 line
  
  Little fix for lopping credits in Kyrandia 1 Amiga.
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  r43384 | joostp | 2009-08-15 04:02:17 +1000 (Sat, 15 Aug 2009) | 2 lines
  
  PSP: also create param.sfo when building via configure
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  r43386 | joostp | 2009-08-15 04:34:01 +1000 (Sat, 15 Aug 2009) | 2 lines
  
  PSP: add svn revision + build date to SFO title.
........
  r43388 | joostp | 2009-08-15 09:20:46 +1000 (Sat, 15 Aug 2009) | 2 lines
  
  remove double semi-colon -- hopefully this kicks the buildbot back into action =)
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  r43390 | waltervn | 2009-08-15 10:28:59 +1000 (Sat, 15 Aug 2009) | 2 lines
  
  SCI: Added enum for map and volume versions. Removed res_version setting from
  detection.cpp (should be detectable). Cleanup.
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  r43393 | dhewg | 2009-08-15 15:39:44 +1000 (Sat, 15 Aug 2009) | 1 line
  
  Fix compilation.
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  r43400 | Kirben | 2009-08-15 20:09:32 +1000 (Sat, 15 Aug 2009) | 1 line
  
  Fix regression, that caused multiple sounds in Simon the Sorcerer 2 to be cut off.
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  r43402 | Kirben | 2009-08-15 20:31:20 +1000 (Sat, 15 Aug 2009) | 1 line
  
  Restore code to clear screen, before playing videos with smaller resolution in the Amiga version of The Feeble Files.
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  r43404 | joostp | 2009-08-15 20:44:58 +1000 (Sat, 15 Aug 2009) | 2 lines
  
  Properly implement PSPFilesystemFactory::makeCurrentDirectoryFileNode()
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  r43406 | dreammaster | 2009-08-15 21:50:59 +1000 (Sat, 15 Aug 2009) | 1 line
  
  Added Dirty Rect handling functionality
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  r43407 | waltervn | 2009-08-15 22:09:47 +1000 (Sat, 15 Aug 2009) | 1 line
  
  SCI: Rename sci_version_t to SciVersion
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  r43408 | waltervn | 2009-08-15 22:17:23 +1000 (Sat, 15 Aug 2009) | 1 line
  
  SCI: Add missing versions to exe version parsing
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  r43409 | eriktorbjorn | 2009-08-16 00:13:48 +1000 (Sun, 16 Aug 2009) | 2 lines
  
  Removed unnecessary semi-colons.
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  r43411 | lordhoto | 2009-08-16 00:59:11 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Added const qualifiers to static data.
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  r43413 | lordhoto | 2009-08-16 01:30:35 +1000 (Sun, 16 Aug 2009) | 1 line
  
  Yet another slight graphic fix for the Kyrandia 1 Amiga credits.
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  r43414 | buddha_ | 2009-08-16 05:04:21 +1000 (Sun, 16 Aug 2009) | 4 lines
  
  Fix for bug #2835581 (KQ3: Game Crash When Leaving Tavern as Fly):
  - Use AGI version 0x3149 instead of the previous 0x3086
  - Makes ESC pause the game (Identical to original in this respect)
........

svn-id: r43418
2009-08-16 01:03:09 +00:00
Joost Peters
aae6c98945 Properly implement PSPFilesystemFactory::makeCurrentDirectoryFileNode()
svn-id: r43404
2009-08-15 10:44:58 +00:00
Jody Northup
7ff9bb3a6b Commented a memory leak whose fix requires a fundamental modification to the Action structure (replacing KeyState with ActionKey should do it)
svn-id: r43399
2009-08-15 09:15:09 +00:00
Jody Northup
8d051e24fe Added support for mapping keys to ctrl, alt, shift, or combinations thereof (though ctrl+alt will never trigger for some reason)
svn-id: r43398
2009-08-15 09:12:36 +00:00
Jody Northup
6ede831093 Added hash function for ActionKey in preparation for replacing KeyStates in the main keymapper hashtable with ActionKeys, removed a duplicated comment line.
svn-id: r43397
2009-08-15 08:55:22 +00:00
Jody Northup
0af775717e Added mandatory includes into hardware-key.h (so it can be included without compile error, without having to separately include several other header files), reworked ActionKey structure, changed HardwareKey::modMask from uint32 into byte.
svn-id: r43396
2009-08-15 08:52:40 +00:00
Jody Northup
7ea0646a49 Removed excessive modifier definitions, prevented excessive memory consumption if getHardwareKeyset is called multiple times.
svn-id: r43395
2009-08-15 08:48:13 +00:00
Andre Heider
b1cc1b05de Fix compilation.
svn-id: r43393
2009-08-15 05:39:44 +00:00
Joost Peters
cd9134355a PSP: add svn revision + build date to SFO title.
svn-id: r43386
2009-08-14 18:34:01 +00:00
Joost Peters
8800cabae5 PSP: also create param.sfo when building via configure
svn-id: r43384
2009-08-14 18:02:17 +00:00