Appear in travis build.
create_lure_dat.cpp:1491:1: error: narrowing conversion of '\37777777665' from `char` to `unsigned char` inside { } [-Wnarrowing]
When sending SysEx data to the MT-32, the game blinks an icon in the lower left
corner of the screen. This change adds that icon. It is stored in the
executable, so I added code to create_lure_dat to extract the icon and add it
to the ScummVM data file. The new version of this file is now required to run
the game.
The sound effects for running water have 2 channels listed for MT-32 in their
sound resource, but the MIDI data actually uses 3 channels. Added a patch to
this sound resource in lure.dat so the sound effects can play without channel
3 overriding channel 1.
The other string concatenation looks deliberate to avoid compiler
warnings, but these were almost certainly accidental. Also fixed
some German inventory-related strings. Dreammaster has promised to
generate a new lure.dat, since I'm not comfortable doing it myself.