136733 Commits

Author SHA1 Message Date
ScummVM-Translations
b3bb31166c I18N: Update translations templates 2023-01-07 22:56:19 +00:00
neuromancer
ed1f01f4ef FREESCAPE: implemented falling in Driller and added a cheat to avoid it 2023-01-07 19:42:00 -03:00
neuromancer
d8efa29d8b FREESCAPE: added more detection entries for Driller C64 2023-01-07 19:42:00 -03:00
Matthew Jimenez
99409e0cc3 ULTIMA8: Fix falling from hang when releasing right mouse button 2023-01-07 16:12:49 -06:00
Matthew Jimenez
3054d7d58a ULTIMA8: Allow keyboard jump to climb when hanging 2023-01-07 15:48:13 -06:00
Matthew Jimenez
6b1e1075f3 ULTIMA8: Clear the surface when debugging the sorter 2023-01-07 14:08:55 -06:00
Matthew Jimenez
b0304ef83b ULTIMA8: Remove TODO comments for palettes that were handled in shapes 2023-01-07 14:08:55 -06:00
ScummVM-Translations
265d6bb378 I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2023-01-07 18:11:13 +00:00
Misty De Meo
41e1945712
DIRECTOR: games from Panicook disc 2023-01-07 09:59:31 -08:00
ScummVM-Translations
183963fca5 I18N: Update translations templates 2023-01-07 17:51:03 +00:00
Vladimir Serbinenko
ef45ef4b49 SAGA: Support ite demo 3 without unpacking it. 2023-01-07 19:50:52 +02:00
Walter Agazzi
22ef6eb83d DIRECTOR: Improve detection for some D4 entries
* Jewels Oracle Demo | * Journey to life
* Jungle Park | * Karma
* Kung Fu Kid | * Cosmology of Kyoto
* Letters Demo | * Louis Cat Orze
* The Louvre
2023-01-07 18:38:31 +01:00
Matthew Jimenez
70e92da7b3 ULTIMA8: Increase xform blend of palette 9 to make chimney smoke more visable.
This is still far more transparent than orginal but looks better.
2023-01-07 11:12:13 -06:00
Vladimir Serbinenko
8573bd38ea SAGA: Allow streams to be automatically reopened.
This is needed for IHNM chapter switch and was lost in switch to
common macbinary
2023-01-07 19:44:37 +03:00
Vladimir Serbinenko
187304f730 COMMON: Reject all-zero macbinary header 2023-01-07 19:44:37 +03:00
D G Turner
2eb81f3011 HPL1: Remove Duplicate Branch Causing GCC Compiler Warning 2023-01-07 15:15:10 +00:00
neuromancer
aedcd3290a FREESCAPE: added more detection entries for Driller CPC 2023-01-07 11:40:20 -03:00
neuromancer
7fc56ec926 FREESCAPE: added missing color in table for Driller CPC 2023-01-07 11:40:20 -03:00
D G Turner
a168244466 FREESCAPE: Fix GCC Compiler Warnings 2023-01-07 14:36:18 +00:00
D G Turner
f080f43d4c XEEN: Fix Signed vs. Unsigned Comparison GCC Compiler Warning 2023-01-07 14:11:54 +00:00
Martin Gerhardy
6bbc92ef53 TWINE: renamed members and methods to match original sources 2023-01-07 13:09:15 +01:00
neuromancer
54ae69f648 FREESCAPE: fixed issue when adding the same type of game twice and regenerated freescape.dat file 2023-01-07 08:11:32 -03:00
neuromancer
66d89f3b73 FREESCAPE: improved parsing of Driller for C64 2023-01-07 08:11:32 -03:00
elasota
3c0daec173 MTROPOLIS: Don't fire Show events for objects whose visibility was set false prior to Show event triggers. 2023-01-06 23:00:27 -05:00
elasota
3ace07f6ce MTROPOLIS: Fix movie elements ignoring Show/Hide commands. 2023-01-06 23:00:27 -05:00
ScummVM-Translations
37af0f4bf1 I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2023-01-07 03:22:30 +00:00
elasota
8a01a57c4c MTROPOLIS: Fix no-debug config. 2023-01-06 22:21:45 -05:00
elasota
112c2979ca MTROPOLIS: Stub out simple motion modifier. 2023-01-06 22:21:45 -05:00
ScummVM-Translations
640391580c I18N: Update translations templates 2023-01-07 00:40:55 +00:00
Martin Gerhardy
f2c9137979 COMMON: removed foreach.h
now that we are using c++11 we don't need this wrapper anymore
2023-01-07 02:40:44 +02:00
Vladimir Serbinenko
302a5eb0af SAGA: Don't close file even after it was overriden by a patch
Now the file handle is shared among the readers of the same context,
so closing it will close it for all user which leads to a crash.
2023-01-07 02:38:07 +02:00
neuromancer
41aaf76571 FREESCAPE: renamed DrillerReleaseFlags to follow the code conventions 2023-01-06 20:57:14 -03:00
neuromancer
8a4ed2d06b FREESCAPE: improved parsing of Diller CPC and added debugging code 2023-01-06 20:57:14 -03:00
Donovan Watteau
7cef1f399c DOCS: Document new --random-seed option 2023-01-06 18:11:12 +01:00
Donovan Watteau
a13662e86b DOCS: MAN: Sync with common/platform.cpp 2023-01-06 18:09:39 +01:00
Donovan Watteau
8f9965f754 DOCS: MAN: Document new --random-seed option 2023-01-06 18:03:12 +01:00
Walter Agazzi
1ed6ab28fc DIRECTOR: Improve detection for some D4 entries
* ID4 Mission Packs
* Illustrators America (Jp)
* Intro n 2-4 (Jp)
* Ios (Jp)
* Isis
2023-01-06 15:45:35 +01:00
Walter Agazzi
a2944ad6e3 DIRECTOR: Improve detection for some entries
* aozoragaho (Jp)
* Glassy Ocean (Jp)
* Seesaw C1 (Jp)
* Ritter Rost (De)
2023-01-06 15:45:35 +01:00
Walter Agazzi
42f0b89b20 TSAGE: Fix orphaned Protostar demos and mark unstable 2023-01-06 15:45:34 +01:00
Matthew Jimenez
6ef805f232 ULTIMA8: Increase invisible blending to 50%
Increasing this makes item positioning a little easier. The orginal game did a white blended silhouette for item movement, which may be the basis for the previous value, but did not work as well for a full color blend.
2023-01-05 21:28:17 -06:00
Matthew Jimenez
00d361a60e ULTIMA8: Adjust paperdoll gump for better drag feedback 2023-01-05 19:38:06 -06:00
neuromancer
4fc57179c8 FREESCAPE: improved handling of colors in Driller for C64 2023-01-05 22:02:21 -03:00
Vladimir Serbinenko
50d52b9d44 SAGA: Correctly handle the case of missing patch file. 2023-01-06 03:53:46 +03:00
Coen Rampen
737111e9d8 SAGA: Add OPL2 support for ItE DOS GOG and Windows 2023-01-05 21:18:30 +01:00
Paul Gilbert
f80b927a3e XEEN: Fix chest crash in Swords of Xeen 2023-01-05 08:39:28 -10:00
Eugene Sandulenko
9c1284ae88
DEVTOOLS: Fix build after base-str.cpp rename 2023-01-05 17:17:33 +01:00
Eugene Sandulenko
4dcfc483e8
GRAPHICS: OPENGL: Do not search shaders in dev environment in release builds 2023-01-05 15:29:33 +01:00
Eugene Sandulenko
01fed3e462
GUI: Load icons set in correct order
Previously we were loading default gui-icons.dat first which
was effectively preventing us from overriding the matching files
from the icon packs.
2023-01-05 14:38:59 +01:00
Eugene Sandulenko
63f39ca792
COMMON: Rename base-str.* to str-base.* for consistency and file grouping 2023-01-05 14:21:23 +01:00
Walter Agazzi
0ee9002929 AGS: Add detection for some old games/versions 2023-01-05 13:00:39 +01:00