Commit Graph

24 Commits

Author SHA1 Message Date
Max Horn
1a615346ab Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name)
svn-id: r18039
2005-05-10 23:48:48 +00:00
Eugene Sandulenko
668c889c8e Patch from Quietust
o Remove unused _system variables in player_v2a and player_v3a
o Sound player for MM NES :) Now we're playing chiptunes.

svn-id: r17425
2005-04-07 07:29:19 +00:00
Max Horn
47280d9433 Updated copyright
svn-id: r16398
2005-01-01 16:09:25 +00:00
Max Horn
1ae87c0fbb Trying to cleanup the volume control mess inside the SCUMM engine: renamed MusicEngine::setMasterVolume to setMusicVolume; fixed iMuse to use the correct method for setMusicVolume (previously modified the iMuse internal volume control); hooked up the volume control of various other music engines; added ScummEngine::setupVolume method which can be called whenever volume settings change, and which gurantees that those are handled uniformly
svn-id: r15944
2004-11-28 21:24:02 +00:00
Max Horn
bf33a1e10a Removed some unneeded #includes
svn-id: r15338
2004-09-28 23:47:04 +00:00
Travis Howell
71fb488482 Another Amiga V3 sounds update from Quietust:
Music is closer to the way it sounds on a real Amiga
Fixes the drums in the Indy3 'Berlin' music

svn-id: r12903
2004-02-15 08:06:32 +00:00
Max Horn
ebecf1dbaa unify _vm / _scumm usage
svn-id: r12262
2004-01-08 20:37:26 +00:00
Max Horn
033ff78ae9 updated copyright notice
svn-id: r12176
2004-01-06 12:45:34 +00:00
Travis Howell
00bc1d241f More Amiga sound updates from tsuteiuQ:
Adds another sound effect for zak
Cleans up end-of-song handling in v3 games

svn-id: r11629
2003-12-14 08:57:53 +00:00
Paweł Kołodziejski
1f9e408e2f cleanup whitespaces
svn-id: r11217
2003-11-08 21:59:32 +00:00
Max Horn
0954fc1dac cleanup
svn-id: r10620
2003-10-05 17:32:38 +00:00
Max Horn
ad293a5ab8 cleanup / doxygenification
svn-id: r10578
2003-10-03 23:34:06 +00:00
Max Horn
d7660a2662 introduced namespace Scumm; made #include statements use scumm/ prefix explicitly
svn-id: r10571
2003-10-03 18:33:57 +00:00
Max Horn
3ead57623e make doxygen happy
svn-id: r10567
2003-10-03 13:44:12 +00:00
Max Horn
3f55f2669d renamed class Scumm to ScummEngine (consisten with other engine names; also makes room for a potential 'Scumm' namespace)
svn-id: r10549
2003-10-02 22:42:03 +00:00
Travis Howell
4a62eb3e3b More Amiga V2/V3 sound updates from _Q_:
1. A Player_MOD class, basically acts as a simplified mixer that mixes at 60Hz intervals (or whatever interval you specify), this gives smooth music playback in player_v3a
2. Some changes to player_v3a as a result of #1, including reduced music volume
3. player_v2a, and the necessary additions to scummvm.cpp/scumm.h

svn-id: r10392
2003-09-24 06:56:30 +00:00
Max Horn
f7d50f7c68 unify legal headers a bit here
svn-id: r10305
2003-09-18 19:56:38 +00:00
Travis Howell
cc427cdcdd More Amiga V3 sound updates from unused.
svn-id: r10201
2003-09-13 01:42:36 +00:00
Max Horn
c5a3c1235c some cleanup
svn-id: r10084
2003-09-08 11:29:57 +00:00
Travis Howell
6444ebf5dc Amiga V3 music updates from unused.
svn-id: r10076
2003-09-08 01:42:24 +00:00
Max Horn
1dbab0237f cleanup/refactoring
svn-id: r10070
2003-09-07 19:28:45 +00:00
Max Horn
361c3b95d5 some cleanup; clarified isSoundInUse semantics and the difference between IMuse::get_sound_active and IMuse::getSoundStatus; added lots of const qualifiers to IMuse; rewrote IMuseInternal::getSoundStatus (hopefully not breaking it); added MusicEngine::getSoundStatus
svn-id: r10069
2003-09-07 17:14:56 +00:00
Max Horn
0012f7fa96 added common base class MusicEngine for iMuse/iMuseDigital/Player_V123 (initial stab, more work to follow)
svn-id: r10066
2003-09-07 16:16:19 +00:00
Travis Howell
ad162a11b0 Add news files
svn-id: r10063
2003-09-07 09:33:00 +00:00