Max Horn
|
4239ac7407
|
Since we don't store _CLUT_offs anymore, we can clean up the code related to it now
svn-id: r17823
|
2005-04-26 14:24:29 +00:00 |
|
Max Horn
|
3931115b9a
|
Split loadRoomSubBlocks into a 'static' part (loadRoomSubBlocks) and a 'dynamic' part (initRoomSubBlocks)
svn-id: r17811
|
2005-04-26 10:58:49 +00:00 |
|
Travis Howell
|
cc526f0a01
|
Simpler check, since VAR_NEW_ROOM is no longer set in small header games.
svn-id: r17764
|
2005-04-23 09:53:56 +00:00 |
|
Max Horn
|
c46ea8bc40
|
Replaced the platform specific GF_FOO switches (using _platform instead now)
svn-id: r17716
|
2005-04-20 18:21:30 +00:00 |
|
Travis Howell
|
e53cefd4b9
|
Doesn't exist in HE72
svn-id: r17656
|
2005-04-17 14:33:21 +00:00 |
|
Travis Howell
|
caae2f00de
|
Add separate function for loading palette from choosen room.
Avoid pointer problems.
svn-id: r17653
|
2005-04-17 12:55:42 +00:00 |
|
Eugene Sandulenko
|
89310f047e
|
Fix regression in MM NES which disabled scrolling and lead to weird crashes
svn-id: r17529
|
2005-04-10 22:43:46 +00:00 |
|
Max Horn
|
871e278f8b
|
Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it complies a bit better with our code formatting rules
svn-id: r17508
|
2005-04-10 12:59:17 +00:00 |
|
Max Horn
|
15fd220a81
|
Init _numObjectsInRoom in another spot
svn-id: r17499
|
2005-04-10 01:42:00 +00:00 |
|
Max Horn
|
475ee92117
|
Moved some room loading stuff into a new source file
svn-id: r17496
|
2005-04-10 01:23:33 +00:00 |
|