Paul Gilbert
b51568ddaf
Increased the amount of space for storing background filenames to fix memory overflow
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svn-id: r48091
2010-02-19 22:26:30 +00:00
Johannes Schickel
b3bfe83877
Fix for bug #2954286 "Gob: ScummVM quits on pause".
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svn-id: r48090
2010-02-19 14:16:43 +00:00
Johannes Schickel
049b4384bc
Fix for bug #2954279 "KYRA: Error when loading non-existent savegame".
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svn-id: r48089
2010-02-19 14:05:55 +00:00
Fabio Battaglia
8502d9248e
tinsel: Add detection for Discworld 1 floppy EUR version
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svn-id: r48088
2010-02-19 12:33:58 +00:00
David Turner
fd9b52509f
Mohawk : Update with work on Myst EXIT opcodes to work out purpose.
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svn-id: r48087
2010-02-18 23:31:51 +00:00
Max Horn
ee1110a114
SCI: Reduce header interdependencies
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svn-id: r48086
2010-02-17 23:38:43 +00:00
Max Horn
86e34c3464
SCI: Rename some members of class Resource
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svn-id: r48085
2010-02-17 23:37:59 +00:00
Max Horn
903b694574
SCI: Cleanup resource.h
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svn-id: r48084
2010-02-17 23:37:32 +00:00
Max Horn
26b7f0bbb9
SCI: Remove hack in convertSierraGameId which caused a memory leak
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svn-id: r48083
2010-02-17 23:36:50 +00:00
Matthew Hoops
3452f5ea2d
Implement stopMovie() for Riven. Fixes some dome related videos.
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svn-id: r48082
2010-02-17 23:05:51 +00:00
Vladimir Menshakov
f0d8084cd5
fixed "Cannot use rake on grass - ID: 2953464"
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svn-id: r48081
2010-02-17 22:01:05 +00:00
David Turner
2ab3e0fb3c
Mohawk : Adding resource cache class and integrating into Myst engine.
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The resource caching trades increased memory usage against disk access.
This functionality can be disabled and enabled by the console "cache" command.
svn-id: r48080
2010-02-17 19:59:08 +00:00
Johannes Schickel
c8470e1d89
Use Common::KEYCODE_* instead of ASCII values for keycode comparison.
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svn-id: r48079
2010-02-17 16:18:23 +00:00
Johannes Schickel
5d6b9af72a
Use Common::KeyCode instead of int as key type for KeyMap.
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svn-id: r48078
2010-02-17 16:08:47 +00:00
Johannes Schickel
8daaeae849
Fix gcc warning.
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svn-id: r48077
2010-02-17 16:07:32 +00:00
Paul Gilbert
bf82639c04
Implemented player sprite loading portion of scene enter code
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svn-id: r48076
2010-02-17 11:37:17 +00:00
Matthew Hoops
2d03db8a20
Cleanup handling of the telescope cover combination; matches the original algorithm much better.
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svn-id: r48075
2010-02-17 04:20:19 +00:00
Arnaud Boutonné
85bce4611c
Fascination - Fix syntax (clone2727)
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svn-id: r48074
2010-02-16 23:18:32 +00:00
Matthew Hoops
be9a0946b4
Implement xgwatch so you can now find out the combination to free Catherine.
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svn-id: r48073
2010-02-16 23:15:57 +00:00
Matthew Hoops
5e24974ad5
Implement xpisland990_elevcombo which allows you to free Catherine.
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svn-id: r48072
2010-02-16 17:32:17 +00:00
Matthew Hoops
b54724a778
Fix typo in the ospit->tspit linking book RMAP code.
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svn-id: r48071
2010-02-16 06:08:25 +00:00
Matthew Hoops
5fd7dbb406
Move Riven variable randomization to initVars() and implement randomization for the dome and prison combinations.
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svn-id: r48070
2010-02-16 03:01:46 +00:00
Matthew Hoops
b3ab83d8c1
Add a workaround for two 'spare' variables that can exist in some save files.
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svn-id: r48069
2010-02-16 01:48:19 +00:00
Matthew Hoops
55a9787234
Correct a rogue typo.
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svn-id: r48068
2010-02-16 00:12:00 +00:00
Arnaud Boutonné
9426e86ede
Playtoons - "Fascination" workaround for text is also required for Playtoons.
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svn-id: r48067
2010-02-15 22:17:48 +00:00
Matthew Hoops
cf005b6238
SCI32 reorders the REF* subops in kMessage; fixes GK1 conversations.
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svn-id: r48066
2010-02-15 17:10:40 +00:00
Max Horn
9de580aa6e
TINSEL: Cleanup the 'script workaround' code a bit.
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* Rewrap comments to 72 columns
* Add some references to relevant bug tracker items
* Use sizeof instead of handcoding array lengths, which is error prone
and tedious
* Move definition of WorkaroundEntry from pcode.h to pcode.cpp
* Define FRAGMENT_WORD to make fragment code a bit more readable,
and also encoding of 16 bit words into it less error prone
* Make all code fragments static
svn-id: r48065
2010-02-15 10:01:26 +00:00
Max Horn
b246c867df
SCI: No need to set _executionStackPosChanged in kDisposeScript, as the callk opcode handler does that already
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svn-id: r48064
2010-02-15 10:01:09 +00:00
Max Horn
975dbef0e5
SCI: Remove sound/audio.h include from engine/state.h
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svn-id: r48063
2010-02-15 00:20:53 +00:00
David Turner
384acffeb1
Mohawk : Corrected Myst Opcode 200/300 in Intro/Demo stack to correctly call Intro movies.
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svn-id: r48062
2010-02-14 19:01:02 +00:00
Arnaud Boutonné
bf17ff87db
Fascination - Put correct protracker functions as Paula now accept sample size > 32k. MOD is now playing in Amiga and Atari versions.
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svn-id: r48061
2010-02-14 18:30:12 +00:00
Filippos Karapetis
f034b8bd5f
Fixed typo
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svn-id: r48060
2010-02-14 12:32:25 +00:00
Filippos Karapetis
07e405588d
Moved the reference to AudioPlayer inside SciEngine (as it doesn't have a state, per se, and is static)
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svn-id: r48059
2010-02-14 12:23:22 +00:00
Max Horn
dd5518d3c5
Add support for samples > 32kb to Paula chip emulation code.
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In addition, the code got simplified considerably. Its behavior changed
slightly due to this, but I think the old behavior was wrong. In any
case, this may fix some bugs, or introduce regressions, or both. We'll
see ;).
svn-id: r48058
2010-02-14 01:54:21 +00:00
Matthew Hoops
b7ae950130
Remove an obsolete TODO.
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svn-id: r48057
2010-02-14 00:02:59 +00:00
Matthew Hoops
1cd9498dbc
Implement background video support for Riven; some VideoManager/QTPlayer cleanup.
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svn-id: r48056
2010-02-13 23:34:18 +00:00
Arnaud Boutonné
03e8276407
Fascination: REAL fix. Thanks DrMcCoy.
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svn-id: r48055
2010-02-13 22:26:52 +00:00
Arnaud Boutonné
17de7acd7b
Fix a crash in previous commit
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svn-id: r48054
2010-02-13 22:17:17 +00:00
Arnaud Boutonné
5ba36c8216
Fascination:
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- Fix a potential bug in winDraw
- Add a hack (and a todo) to work around the missing texts and windows in Amiga, Atari and early PC floppy version.
svn-id: r48053
2010-02-13 21:59:45 +00:00
Max Horn
b9a11ddb0b
SCI: Move language related code from EngineState to SciEngine
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svn-id: r48052
2010-02-13 17:46:44 +00:00
Max Horn
06021f79ac
SCI: Fix compiling with USE_OLD_MUSIC_FUNCTIONS enabled
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svn-id: r48051
2010-02-13 17:46:05 +00:00
Max Horn
e45f0f309a
SCI: Remove EngineState::_kernel, use SciEngine::_kernel instead
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svn-id: r48050
2010-02-13 17:45:40 +00:00
Max Horn
9575cc08a2
SCI: Move GameFeatures from EngineState to SciEngine
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svn-id: r48049
2010-02-13 17:44:58 +00:00
Max Horn
a82939c9be
SCI: Get rid of EngineState::resMan
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svn-id: r48048
2010-02-13 17:44:19 +00:00
Max Horn
721a57a661
SCI: Move Gui/Gfx related permanent objects from EngineState to SciEngine
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svn-id: r48047
2010-02-13 17:43:31 +00:00
Max Horn
ac4d325e0d
SCI: Add global g_sci pointer to the active SciEngine instance
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svn-id: r48046
2010-02-13 17:42:49 +00:00
Fabio Battaglia
24fd77eb24
Cruise detection entry for english AtariST KixxXL edition
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svn-id: r48045
2010-02-13 13:21:29 +00:00
Max Horn
e17a2bd37d
SCI: Change getSciVersionDesc() to return 'const char *' instead of 'Common::String'
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svn-id: r48044
2010-02-13 11:58:15 +00:00
Max Horn
2c9883773c
SCI: Remove unused PARSE_HEAP_SIZE
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svn-id: r48043
2010-02-13 11:57:44 +00:00
Max Horn
887f446b17
Document Normal2xAspect
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svn-id: r48042
2010-02-13 11:57:23 +00:00