Christoph Mallon
23a0f5318c
JANITORIAL: Remove trailing empty lines.
2011-08-07 13:53:33 +02:00
Andre Heider
9aa7546a34
Removed AA modes in favor of bilinear texture filtering, which gives much better results. Renamed a few types and enums to make it clear what they're for.
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svn-id: r43919
2009-09-03 17:52:38 +00:00
Andre Heider
83dd239769
Cleanup, rephrase
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svn-id: r43911
2009-09-02 16:08:39 +00:00
Andre Heider
fe2f11049e
Cleanup, and mention new features.
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svn-id: r43895
2009-09-01 20:34:10 +00:00
Andre Heider
14574b0d81
tweaked the mapped keys to reintroduce SHIFT for mass adding games
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svn-id: r43117
2009-08-08 11:30:56 +00:00
Andre Heider
b07a35e5af
Moved the wiidist target to ports.mk, cleaned it up and automated meta.xml generation.
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svn-id: r41619
2009-06-17 23:36:00 +00:00
Andre Heider
15ca970498
video mode polishing:
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* proper fullscreen video mode
* multiple graphic modes with different overscan values
* "fullscreen mode" stretches the picture on 16:9 displays
* fixed broken sword 1/2 gfx garbage
* support for setShakePos()
svn-id: r33787
2008-08-11 22:43:00 +00:00
Andre Heider
c60565e108
Updated the Makefile to the new build system.
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Introduced a Makefile variable to build a gamecube version.
svn-id: r33723
2008-08-09 20:02:56 +00:00
Eugene Sandulenko
5e666ef774
Patch #1971285 : "Nintendo Wii port"
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svn-id: r32547
2008-06-04 20:28:20 +00:00