Commit Graph

34837 Commits

Author SHA1 Message Date
Max Horn
b9534216ed TINSEL: Remove MemoryHandle(), some unneeded #includes and the return value of MemoryReAlloc()
svn-id: r45408
2009-10-26 16:01:12 +00:00
Travis Howell
b0b1ab70c3 Fix charset color in PCE version of Loom.
svn-id: r45407
2009-10-26 14:49:01 +00:00
Travis Howell
dec5406e41 Fix charset display in PCE version of Loom.
svn-id: r45406
2009-10-26 13:22:05 +00:00
Travis Howell
bd781fad91 Increase the _palette size for PCE version of Loom.
svn-id: r45405
2009-10-26 12:44:26 +00:00
Travis Howell
c669b8472c Fix cursor image in PCE version of Loom.
svn-id: r45404
2009-10-26 12:35:15 +00:00
Travis Howell
bf20d530a3 Add patch from Tobias, for costume palettes in PCE version of Loom, with minor changes.
svn-id: r45403
2009-10-26 12:29:57 +00:00
Max Horn
e963dfbd17 TINSEL: Remove dead stuff from memory managment code, doxygenify some comments
svn-id: r45402
2009-10-26 10:41:28 +00:00
Max Horn
bbe0b81aff TINSEL: Remove DWM_FIXED and add new MemoryAllocFixed() function
svn-id: r45401
2009-10-26 10:41:11 +00:00
Max Horn
9065dca09a TINSEL: cleanup
svn-id: r45400
2009-10-26 10:40:51 +00:00
Max Horn
d19a831d29 TINSEL: Move ExtractActor from scn.* to play.*
svn-id: r45399
2009-10-26 10:40:35 +00:00
Max Horn
240f230c1e TINSEL: Cleanup
svn-id: r45398
2009-10-26 10:40:16 +00:00
Max Horn
a4c27cfe98 TINSEL: Some cleanup to the BMV code
svn-id: r45397
2009-10-26 10:39:51 +00:00
Travis Howell
88c7ca6f8f Add patch from Tobias, for object masking support in PCE version of Loom.
svn-id: r45396
2009-10-26 10:15:05 +00:00
Filippos Karapetis
e35b6a6e80 Cleanup
svn-id: r45395
2009-10-26 09:47:55 +00:00
Travis Howell
485ee55308 Ooops, that part should not have been commited.
svn-id: r45394
2009-10-26 09:13:58 +00:00
Travis Howell
ea91714b17 Switch PCE version of Loom to 16bit color, since it used 9bit color.
svn-id: r45393
2009-10-26 09:11:18 +00:00
Robert Špalek
7bec12bbec Fix 2 MIDI bugs
svn-id: r45392
2009-10-26 09:03:54 +00:00
Torbjörn Andersson
994408a770 Fixed some cppcheck warnings.
svn-id: r45391
2009-10-26 06:20:13 +00:00
Torbjörn Andersson
463ccc896a Removed unused variable.
svn-id: r45390
2009-10-26 05:19:43 +00:00
Robert Špalek
74da9e5e3b Fix Escape in the intro, and switching map and the inventory
svn-id: r45389
2009-10-26 04:59:52 +00:00
Travis Howell
6b61700a7b Add patch from Tobias, for masking support in PCE version of Loom, with minor changes.
svn-id: r45387
2009-10-26 02:45:26 +00:00
Johannes Schickel
cac32b61ce Typos.
svn-id: r45386
2009-10-25 23:36:09 +00:00
Johannes Schickel
6b404cf5cf Allow overwriting of the output path.
svn-id: r45385
2009-10-25 23:29:48 +00:00
Johannes Schickel
811764e8cc Add warning when no engine definitions are found (or the configure file is missing).
svn-id: r45384
2009-10-25 23:17:58 +00:00
Johannes Schickel
3d8492cd30 Allow overwriting the file prefix in the relative path arguments of MSVC project files.
svn-id: r45383
2009-10-25 23:14:15 +00:00
Travis Howell
7e98cf5ca9 Remove unused variables.
svn-id: r45382
2009-10-25 23:12:46 +00:00
Johannes Schickel
290f7b3937 Use slashes instead of backslashes in internal path representation.
svn-id: r45381
2009-10-25 23:03:12 +00:00
Johannes Schickel
6672468b23 Initial check in of a tool which is able to create MSVC project files out of the configure / Makefile based build system.
svn-id: r45380
2009-10-25 22:47:43 +00:00
Filippos Karapetis
b5feeb60b6 Moved the cel count calculation to the new graphics code
svn-id: r45379
2009-10-25 22:33:08 +00:00
Filippos Karapetis
1a4b617398 - Removed graphics options code from the old GUI. Almost all of them are not supposed to be modified by the user (e.g. the way lines and brushes are drawn), and we can implement any of them again if needed in the new GUI (but they shouldn't really be needed).
- Added a config option to disable dithering in the new GUI if requested, called "undither", which is set to true by default and can be changed to false if needed per game
- The per-resource palette code has been removed for now, to be replaced by regular hashmaps (once the FreeSCI scifx reading code has been converted)

svn-id: r45378
2009-10-25 20:53:07 +00:00
Martin Kiewitz
0315264328 SCI/newgui: SciGuiView is now able to detect "straight" EGA mappings and will then ignore the mapping. This will result in undithering working for those views. All EGA-mapping views in qfg2 seem to be special fx related so they dont need undithering at all
svn-id: r45377
2009-10-25 20:46:14 +00:00
Martin Kiewitz
fa627f4233 SCI: kGameIsRestarting - another change, setting back delay back to 30msecs, but no delay during initial 50 calls. This seems to make qfg2 and iceman happy.
svn-id: r45376
2009-10-25 20:12:12 +00:00
Martin Kiewitz
c0235a268d SCI: kGameIsRestarting - changing speed throttler to 10 msecs, lsl5 is still "somewhat" playable, codename iceman and qfg2 didnt show some animations cause of the higher delay
svn-id: r45375
2009-10-25 20:03:10 +00:00
Martin Kiewitz
5a465c86c2 SCI/newgui: SciGuiView disable undithering when EGA mappings are available (support needs to get implemented for this case), also fixes a part of the undithering code
svn-id: r45374
2009-10-25 19:49:09 +00:00
Martin Kiewitz
ce9dcd7aa8 SCI/newgui: kAddToPic - behaviour is different between SCI1EARLY and SCI1MIDDLE (fixes graphic glitch in qfg2 intro)
svn-id: r45373
2009-10-25 19:04:36 +00:00
Martin Kiewitz
f0fc4810fd SCI: kAddToPic - removing support for argc==0 case, if this really gets used somewhere, we need to set _picNotValid in that case
svn-id: r45372
2009-10-25 18:43:23 +00:00
Martin Kiewitz
f6d8c1c40d SCI/newgui: removed list parameter from addToPicDrawCels()
svn-id: r45371
2009-10-25 17:37:44 +00:00
Travis Howell
4064d35d15 Add patch from Tobias, for initial costume support in PCE version of Loom, with minor changes.
svn-id: r45370
2009-10-25 14:20:47 +00:00
Martin Kiewitz
6e5dd8e357 SCI/newgui: circle bitmap table fixed, fixes qfg1 character selection graphic
svn-id: r45369
2009-10-25 08:46:56 +00:00
Filippos Karapetis
410c298757 Cleanup
svn-id: r45368
2009-10-25 08:10:57 +00:00
Matthew Hoops
55e0efeb8f Add support for CD Audio in Jones in the Fast Lane CD and KQ6 CD.
svn-id: r45367
2009-10-25 03:26:20 +00:00
Filippos Karapetis
452ae8a576 Cleanup
svn-id: r45366
2009-10-25 02:36:51 +00:00
Matthew Hoops
9b6f2be526 Mark Jones CD with the CD flag and add CD in the extras field.
svn-id: r45365
2009-10-25 00:13:08 +00:00
Johannes Schickel
56181a475c Change "=" to ":=" in some module.mk files for consistency.
svn-id: r45364
2009-10-24 21:55:53 +00:00
Martin Kiewitz
c45efbe9ab SCI/newgui: dont react on paletteSet when playing an EGA game (fixes Xmas card EGA)
svn-id: r45363
2009-10-24 19:47:53 +00:00
Martin Kiewitz
8551e6cfe3 SCI/newgui: support for EGA mapping in SCI1 games, fixes qfg2 character selection
svn-id: r45362
2009-10-24 19:29:06 +00:00
Florian Kagerer
b07e8d3c20 LOL: fixed bug in spell casting code
svn-id: r45361
2009-10-24 18:52:57 +00:00
Willem Jan Palenstijn
4a3ebce699 SCI: Restore accumulator after executing send from debugger
svn-id: r45360
2009-10-24 13:26:12 +00:00
Travis Howell
ff78169680 Correct error in CD music table for PCE version of Loom.
svn-id: r45359
2009-10-24 12:33:18 +00:00
Torbjörn Andersson
cc19ed27a1 Made the "drafts" debugger command work with the PC-Engine version. The drafts
appear to be stored in the same variables as in the DOS CD version. Other than
that, I only have the DOS floppy version, so other versions still may or may
not work as intended.

svn-id: r45358
2009-10-24 09:51:28 +00:00