1098 Commits

Author SHA1 Message Date
Matthew Jimenez
5219c99400 GRAPHICS: Move PaletteManager definition to a separate header 2024-03-12 12:24:00 +02:00
Torbjörn Andersson
2e3f4619fb JANITORIA: Remove redundant semicolons 2024-02-08 21:20:02 +01:00
Torbjörn Andersson
a1c8db3201 JANITORIAL: Clean up some whitespace and double semicolons 2024-01-29 19:32:00 +01:00
Cameron Cawley
3c80ba8d95 SAGA2: Use OSystem::copyRectToScreen() and fillScreen() where possible 2024-01-07 11:09:34 +02:00
Cameron Cawley
30b977c272 DETECTION: Mark more symbols as const 2023-12-26 20:23:59 +01:00
Le Philousophe
0c3ddc2a87 SAGA2: Migrate engine to Path 2023-12-24 13:19:25 +01:00
Eugene Sandulenko
ec2dd2726b ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason 2023-12-08 12:21:16 +01:00
Eugene Sandulenko
b649e0fef6
SAGA2: Initialize struct in constuctor 2023-09-19 16:23:16 +02:00
Eugene Sandulenko
4d24ce5959
SAGA2: Remove unused variable 2023-06-02 12:04:23 +02:00
Donovan Watteau
bf6e38ca4a SAGA2: Fix -Wformat warning 2023-05-14 22:57:11 +02:00
Giovanni Cascione
fd32607b9f SAGA2: move call to delayMillis in updatePalette() 2023-05-08 22:30:27 +03:00
Donovan Watteau
18ab6803d6 JANITORIAL: Fix various "an" typos in comments 2023-03-16 14:47:28 +01:00
Harishankar Kumar
72234ecd8b SAGA2: fix wrong spellid crash 2023-03-01 19:03:14 +01:00
Donovan Watteau
d2f79413e3 SAGA2: Drop unused swap16()/swap32()
They're unused and they cause a build failure on OpenBSD, which already
has swap16()/swap32() macros in its system headers.
2023-02-15 12:44:40 +01:00
Eugene Sandulenko
20ec21f743
FTA2: Load ResImportTable in a portable way 2023-02-13 21:01:27 +01:00
Eugene Sandulenko
4b87b3dc8a
SAGA2: Hid noisy warning 2023-02-13 20:39:05 +01:00
Eugene Sandulenko
ece320d76a
SAGA2: Increased number of tasks and stacks 10x 2023-02-13 20:39:05 +01:00
Lothar Serra Mari
ddb9a5bf7d SAGA2: Clear ADGF_TESTING flags 2023-02-12 14:35:14 +01:00
Eugene Sandulenko
6c1220fcda
SAGA2: Enable engine by default 2023-01-04 23:44:44 +01:00
Eugene Sandulenko
555d0c2568
SAGA2: Mark fta2 for testing 2023-01-04 23:44:25 +01:00
elasota
e280186a8c ALL: VS warning cleanup 2022-12-25 16:31:57 +01:00
Eugene Sandulenko
f236aa6acd
SAGA2: Use checkExtendedSaves() 2022-11-27 14:37:16 +01:00
Hubert Maier
48d4944c64 JANITORIAL: SAGA2: Correct / Note Spelling Mistakes
neccessary -> necessary
agression -> aggression
2022-11-15 22:52:43 +02:00
Eugene Sandulenko
07cc180374
SAGA2: Implement teleport_place console command 2022-10-30 23:48:15 +01:00
Eugene Sandulenko
74577539c1
JANITORIAL: Whitespaces 2022-10-30 23:31:43 +01:00
Eugene Sandulenko
235ab0cc6a
SAGA2: Rename constants in audio.cpp 2022-10-29 23:46:00 +02:00
Eugene Sandulenko
2d3173b151
SAGA2: Rename rest of constants in the header files 2022-10-29 23:46:00 +02:00
Eugene Sandulenko
3de1aaa517
SAGA2: Remove unused constants 2022-10-29 23:45:59 +02:00
Eugene Sandulenko
a1c5dee320
SAGA2: Renamed some constants 2022-10-29 23:45:59 +02:00
Eugene Sandulenko
09eba1d77f
SAGA2: Rename enums in videobox.h 2022-10-29 23:45:59 +02:00
Eugene Sandulenko
a270ee4275
SAGA2: Rename constants in uimetrics.h 2022-10-29 23:45:59 +02:00
Eugene Sandulenko
75dcb112c6
SAGA2: Rename enums in uidialog.h 2022-10-29 23:45:59 +02:00
Eugene Sandulenko
d8e24a16de
SAGA2: Rename enums in towerwin.h 2022-10-29 23:45:58 +02:00
Eugene Sandulenko
afc3aeec50
SAGA2: Rename enums in tileload.h 2022-10-29 23:45:58 +02:00
Eugene Sandulenko
90cc01996a
SAGA2: Rename enums in tile.h 2022-10-29 23:45:58 +02:00
Eugene Sandulenko
1cdfdd72de
SAGA2: Rename constants in terrain.h 2022-10-29 23:45:58 +02:00
Eugene Sandulenko
c76b8f1078
SAGA2: Rename enums in tcoords.h 2022-10-29 23:45:58 +02:00
Eugene Sandulenko
ca1a6e8f25
SAGA2: Rename enums in task.h 2022-10-29 15:08:31 +02:00
Eugene Sandulenko
1a7c063c94
SAGA2: Rename enums in target.h 2022-10-29 14:54:26 +02:00
Eugene Sandulenko
6a9dfb21d5
SAGA2: Rename enums in stimtype.h 2022-10-29 14:51:10 +02:00
Eugene Sandulenko
98508c2bfb
SAGA2: Rename enums in sprite.h 2022-10-29 14:49:08 +02:00
Eugene Sandulenko
a185be3b64
SAGA2: Rename constants in spelvals.h 2022-10-29 14:44:54 +02:00
Eugene Sandulenko
9b049d0afb
SAGA2: Rename enums in spelshow.h 2022-10-29 14:41:52 +02:00
Eugene Sandulenko
aec2d5afc6
SAGA2: Rename enums in spells.h 2022-10-29 14:39:34 +02:00
Eugene Sandulenko
cc93020cb5
SAGA2: Renamed enums in spelbuk.h 2022-10-29 14:33:52 +02:00
Eugene Sandulenko
d2e7c34fa4
SAGA2: Rename enums in speldefs.h 2022-10-29 14:29:23 +02:00
Eugene Sandulenko
4d6ca3173b
SAGA2: Rename enums in sensor.h, setup.h and speech.h 2022-10-29 14:26:07 +02:00
Eugene Sandulenko
7f4dd6aaaa
SAGA2: Rename enums in script.h 2022-10-29 14:15:21 +02:00
Eugene Sandulenko
e00bdadfd2
SAGA2: Rename enums in property.h 2022-10-29 13:50:59 +02:00
Eugene Sandulenko
b46e166050
SAGA2: Rename enums in player.h 2022-10-29 13:46:27 +02:00