Matthew Jimenez
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5219c99400
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GRAPHICS: Move PaletteManager definition to a separate header
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2024-03-12 12:24:00 +02:00 |
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Torbjörn Andersson
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2e3f4619fb
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JANITORIA: Remove redundant semicolons
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2024-02-08 21:20:02 +01:00 |
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Torbjörn Andersson
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a1c8db3201
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JANITORIAL: Clean up some whitespace and double semicolons
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2024-01-29 19:32:00 +01:00 |
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Cameron Cawley
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3c80ba8d95
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SAGA2: Use OSystem::copyRectToScreen() and fillScreen() where possible
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2024-01-07 11:09:34 +02:00 |
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Cameron Cawley
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30b977c272
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DETECTION: Mark more symbols as const
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2023-12-26 20:23:59 +01:00 |
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Le Philousophe
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0c3ddc2a87
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SAGA2: Migrate engine to Path
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2023-12-24 13:19:25 +01:00 |
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Eugene Sandulenko
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ec2dd2726b
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ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason
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2023-12-08 12:21:16 +01:00 |
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Eugene Sandulenko
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b649e0fef6
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SAGA2: Initialize struct in constuctor
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2023-09-19 16:23:16 +02:00 |
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Eugene Sandulenko
|
4d24ce5959
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SAGA2: Remove unused variable
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2023-06-02 12:04:23 +02:00 |
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Donovan Watteau
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bf6e38ca4a
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SAGA2: Fix -Wformat warning
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2023-05-14 22:57:11 +02:00 |
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Giovanni Cascione
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fd32607b9f
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SAGA2: move call to delayMillis in updatePalette()
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2023-05-08 22:30:27 +03:00 |
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Donovan Watteau
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18ab6803d6
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JANITORIAL: Fix various "an" typos in comments
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2023-03-16 14:47:28 +01:00 |
|
Harishankar Kumar
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72234ecd8b
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SAGA2: fix wrong spellid crash
|
2023-03-01 19:03:14 +01:00 |
|
Donovan Watteau
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d2f79413e3
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SAGA2: Drop unused swap16()/swap32()
They're unused and they cause a build failure on OpenBSD, which already
has swap16()/swap32() macros in its system headers.
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2023-02-15 12:44:40 +01:00 |
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Eugene Sandulenko
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20ec21f743
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FTA2: Load ResImportTable in a portable way
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2023-02-13 21:01:27 +01:00 |
|
Eugene Sandulenko
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4b87b3dc8a
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SAGA2: Hid noisy warning
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2023-02-13 20:39:05 +01:00 |
|
Eugene Sandulenko
|
ece320d76a
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SAGA2: Increased number of tasks and stacks 10x
|
2023-02-13 20:39:05 +01:00 |
|
Lothar Serra Mari
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ddb9a5bf7d
|
SAGA2: Clear ADGF_TESTING flags
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2023-02-12 14:35:14 +01:00 |
|
Eugene Sandulenko
|
6c1220fcda
|
SAGA2: Enable engine by default
|
2023-01-04 23:44:44 +01:00 |
|
Eugene Sandulenko
|
555d0c2568
|
SAGA2: Mark fta2 for testing
|
2023-01-04 23:44:25 +01:00 |
|
elasota
|
e280186a8c
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ALL: VS warning cleanup
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2022-12-25 16:31:57 +01:00 |
|
Eugene Sandulenko
|
f236aa6acd
|
SAGA2: Use checkExtendedSaves()
|
2022-11-27 14:37:16 +01:00 |
|
Hubert Maier
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48d4944c64
|
JANITORIAL: SAGA2: Correct / Note Spelling Mistakes
neccessary -> necessary
agression -> aggression
|
2022-11-15 22:52:43 +02:00 |
|
Eugene Sandulenko
|
07cc180374
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SAGA2: Implement teleport_place console command
|
2022-10-30 23:48:15 +01:00 |
|
Eugene Sandulenko
|
74577539c1
|
JANITORIAL: Whitespaces
|
2022-10-30 23:31:43 +01:00 |
|
Eugene Sandulenko
|
235ab0cc6a
|
SAGA2: Rename constants in audio.cpp
|
2022-10-29 23:46:00 +02:00 |
|
Eugene Sandulenko
|
2d3173b151
|
SAGA2: Rename rest of constants in the header files
|
2022-10-29 23:46:00 +02:00 |
|
Eugene Sandulenko
|
3de1aaa517
|
SAGA2: Remove unused constants
|
2022-10-29 23:45:59 +02:00 |
|
Eugene Sandulenko
|
a1c5dee320
|
SAGA2: Renamed some constants
|
2022-10-29 23:45:59 +02:00 |
|
Eugene Sandulenko
|
09eba1d77f
|
SAGA2: Rename enums in videobox.h
|
2022-10-29 23:45:59 +02:00 |
|
Eugene Sandulenko
|
a270ee4275
|
SAGA2: Rename constants in uimetrics.h
|
2022-10-29 23:45:59 +02:00 |
|
Eugene Sandulenko
|
75dcb112c6
|
SAGA2: Rename enums in uidialog.h
|
2022-10-29 23:45:59 +02:00 |
|
Eugene Sandulenko
|
d8e24a16de
|
SAGA2: Rename enums in towerwin.h
|
2022-10-29 23:45:58 +02:00 |
|
Eugene Sandulenko
|
afc3aeec50
|
SAGA2: Rename enums in tileload.h
|
2022-10-29 23:45:58 +02:00 |
|
Eugene Sandulenko
|
90cc01996a
|
SAGA2: Rename enums in tile.h
|
2022-10-29 23:45:58 +02:00 |
|
Eugene Sandulenko
|
1cdfdd72de
|
SAGA2: Rename constants in terrain.h
|
2022-10-29 23:45:58 +02:00 |
|
Eugene Sandulenko
|
c76b8f1078
|
SAGA2: Rename enums in tcoords.h
|
2022-10-29 23:45:58 +02:00 |
|
Eugene Sandulenko
|
ca1a6e8f25
|
SAGA2: Rename enums in task.h
|
2022-10-29 15:08:31 +02:00 |
|
Eugene Sandulenko
|
1a7c063c94
|
SAGA2: Rename enums in target.h
|
2022-10-29 14:54:26 +02:00 |
|
Eugene Sandulenko
|
6a9dfb21d5
|
SAGA2: Rename enums in stimtype.h
|
2022-10-29 14:51:10 +02:00 |
|
Eugene Sandulenko
|
98508c2bfb
|
SAGA2: Rename enums in sprite.h
|
2022-10-29 14:49:08 +02:00 |
|
Eugene Sandulenko
|
a185be3b64
|
SAGA2: Rename constants in spelvals.h
|
2022-10-29 14:44:54 +02:00 |
|
Eugene Sandulenko
|
9b049d0afb
|
SAGA2: Rename enums in spelshow.h
|
2022-10-29 14:41:52 +02:00 |
|
Eugene Sandulenko
|
aec2d5afc6
|
SAGA2: Rename enums in spells.h
|
2022-10-29 14:39:34 +02:00 |
|
Eugene Sandulenko
|
cc93020cb5
|
SAGA2: Renamed enums in spelbuk.h
|
2022-10-29 14:33:52 +02:00 |
|
Eugene Sandulenko
|
d2e7c34fa4
|
SAGA2: Rename enums in speldefs.h
|
2022-10-29 14:29:23 +02:00 |
|
Eugene Sandulenko
|
4d6ca3173b
|
SAGA2: Rename enums in sensor.h, setup.h and speech.h
|
2022-10-29 14:26:07 +02:00 |
|
Eugene Sandulenko
|
7f4dd6aaaa
|
SAGA2: Rename enums in script.h
|
2022-10-29 14:15:21 +02:00 |
|
Eugene Sandulenko
|
e00bdadfd2
|
SAGA2: Rename enums in property.h
|
2022-10-29 13:50:59 +02:00 |
|
Eugene Sandulenko
|
b46e166050
|
SAGA2: Rename enums in player.h
|
2022-10-29 13:46:27 +02:00 |
|