Commit Graph

22 Commits

Author SHA1 Message Date
strangerke
03f9f0e740 TSAGE: Scene 7000 (imperfect) 2011-03-19 00:05:38 +01:00
strangerke
6ddfd24c26 TSAGE: Implement scene7600 2011-03-16 21:28:13 +01:00
Paul Gilbert
aec1aa0b52 TSAGE: In progress implementation of Scene #2320 - Starcraft - Hanger Bay 2011-03-12 22:01:41 +11:00
Paul Gilbert
7e0d120ce1 TSAGE: Separated out detection tables into the standard detection_tables.h 2011-03-12 17:21:55 +11:00
Paul Gilbert
56db3c17a5 TSAGE: Implemented Scene 2300 - Starcraft - Hanger Bay 2011-03-12 10:56:20 +11:00
Paul Gilbert
e725a69a60 TSAGE: Completed Scene 2280 - Spaceship - Store-room 2011-03-09 22:41:57 +11:00
Paul Gilbert
4d41b13890 TSAGE: Implemented Scene 2230 - Quinn's Room 2011-03-09 19:03:10 +11:00
Paul Gilbert
e5888ff6de TSAGE: Renamed the core engine Action2 class to ActionExt to avoid naming clashes with scenes 2011-03-08 22:19:30 +11:00
Paul Gilbert
0c5fdebbd2 TSAGE: Completed Implementation of Scene 2200 - Spaceship - AutoDoc 2011-03-08 21:24:30 +11:00
Paul Gilbert
b0dfe962e6 TSAGE: In progress implementation of Scene 2200 2011-03-08 00:05:10 +11:00
Paul Gilbert
3cb933fcc9 TSAGE: Implemented Scene 2150 - SpaceShip Level 2 2011-03-07 22:04:39 +11:00
Paul Gilbert
9df6d50813 TSAGE: Implemented Scene #2120 - Encyclopedia 2011-03-06 16:34:55 +11:00
Paul Gilbert
6a0a70b4dd TSAGE: Added placeholder comments for remaining scene groups 2011-03-02 19:55:13 +11:00
Paul Gilbert
9d6156ace0 TSAGE: Started work on Scene 2100 - Cockpit 2011-03-02 19:51:56 +11:00
Paul Gilbert
eecce7ae33 TSAGE: Implemented Scene 2000 - Cockpit cutscenes 2011-02-28 21:56:44 +11:00
Paul Gilbert
2a2a33a14c TSAGE: Initial implementation of Scene #1400 - Arriving at Ringworld 2011-02-27 22:52:35 +11:00
Paul Gilbert
b702cd0fdf TSAGE: Implemented Scene #1500 - Ringworld Space-port 2011-02-27 21:42:19 +11:00
Paul Gilbert
685c47f63f TSAGE: Initial implementation of Scene #1250 - But scene doesn't seem to be used 2011-02-27 20:42:23 +11:00
Paul Gilbert
7e595d0b35 TSAGE: Added Scene 1001 (Fleeing Planet) 2011-02-27 19:04:16 +11:00
Paul Gilbert
e7ca134b1a TSAGE: Separated Scene 1000 into a seaprate code file
This is mimicking the original engine, which breaks the entire game into groups of scenes
2011-02-27 16:46:49 +11:00
Paul Gilbert
2f3831d12b TSAGE: Minor bugfixes for Scene 90 (Shipyard Entrance) 2011-02-27 16:29:30 +11:00
Paul Gilbert
03942da718 TSAGE: Reworked code to separate Ringworld specific code from core engine classes 2011-02-23 22:37:16 +11:00