Commit Graph

7816 Commits

Author SHA1 Message Date
Travis Howell
bde45d4335 This screen update causes delay and doesn't seem to be required.
Remove old debug message

svn-id: r11455
2003-12-02 05:53:32 +00:00
Travis Howell
528fd63a07 Only used in simon1win
svn-id: r11454
2003-12-02 05:12:49 +00:00
Gregory Montoir
1706fefb6e cleanup
svn-id: r11453
2003-12-01 22:36:39 +00:00
Gregory Montoir
03e70632b2 fix bug in command code, letting a failed command being executed
svn-id: r11452
2003-12-01 22:16:31 +00:00
Max Horn
57efe0438f don't do a global import of namespace GUI
svn-id: r11451
2003-12-01 22:16:29 +00:00
Max Horn
e04d8576cb explicitly specify namespace in g_gui helper macro
svn-id: r11450
2003-12-01 21:16:18 +00:00
Gregory Montoir
3befded402 cleanup header includes
svn-id: r11449
2003-12-01 20:48:41 +00:00
Travis Howell
53b2f75215 Revert last change, ScummVM handles it better than original.
svn-id: r11448
2003-12-01 12:18:57 +00:00
Torbjörn Andersson
b0037e29e2 Removed semi-colon after REGISTER_PLUGIN() to be consistent with the other
game engines.

svn-id: r11447
2003-12-01 10:24:02 +00:00
Travis Howell
b398363060 Simon2 background sfx can be disabled in scripts
svn-id: r11446
2003-12-01 10:23:51 +00:00
Max Horn
72eb8ccb89 Patch #847464: Remove spurious semicolons
svn-id: r11445
2003-12-01 09:58:55 +00:00
Travis Howell
81a5d0e1f3 Add correct values for F1 - F3 text speed keys in simon1
svn-id: r11444
2003-12-01 09:53:03 +00:00
Torbjörn Andersson
7c9d46765b Removed some unnecessary / commented out code, and initialized the debug
console a bit earlier so that error messages about missing files will be
more obvious to the user. (If an error happens that early, some of the
debugger commands will cause ScummVM to crash. I might look into that
later.)

svn-id: r11443
2003-12-01 07:47:54 +00:00
Travis Howell
a008022b30 Missed some
svn-id: r11442
2003-12-01 05:47:57 +00:00
Travis Howell
82a6f97047 cleanup
svn-id: r11441
2003-12-01 05:22:04 +00:00
Travis Howell
28f9c34f8c Might as well combine these two.
svn-id: r11440
2003-12-01 00:54:50 +00:00
Max Horn
242efda7fb cleanup
svn-id: r11439
2003-12-01 00:45:16 +00:00
Gregory Montoir
577aad5edd cleanup
svn-id: r11438
2003-11-30 20:41:02 +00:00
Travis Howell
785da90067 Leave it as option
svn-id: r11437
2003-11-30 00:59:09 +00:00
Travis Howell
c40c44dd87 Enabled zlib support
svn-id: r11436
2003-11-30 00:52:35 +00:00
Max Horn
5120eddb54 zlib compression works *very* well, factor 3-6 in my test cases. Personally I'd make zlib support the default...
svn-id: r11435
2003-11-30 00:43:01 +00:00
Max Horn
93f58abde7 oops forgot to commit this one, it seems
svn-id: r11434
2003-11-30 00:41:19 +00:00
Max Horn
3612dc54dc cleanup; added (currently commented out) zlib/gzip code
svn-id: r11433
2003-11-30 00:35:12 +00:00
Max Horn
81f210544a cleanup
svn-id: r11432
2003-11-30 00:06:27 +00:00
Max Horn
bbc03e144c cleanup
svn-id: r11431
2003-11-29 23:40:21 +00:00
Paweł Kołodziejski
f1d0219067 fixed warning
svn-id: r11430
2003-11-29 19:49:49 +00:00
Paweł Kołodziejski
a8036ed17b update
svn-id: r11429
2003-11-29 19:48:53 +00:00
Torbjörn Andersson
1cf5c12126 Remove TODO item about BS2 pyramid bug. It should be fixed now.
svn-id: r11428
2003-11-29 17:06:29 +00:00
Torbjörn Andersson
67c75a35c6 Clarified comment about the elevator script bug and added a workaround for
the dreaded Pyramid Bug.

svn-id: r11427
2003-11-29 17:05:30 +00:00
Max Horn
9cca17b3be don't see why we shouldn't just always call Sound::stopAllSounds just before loading... if anybody knows more, if you observe regressions, please document this in the source code (and/or file bug reports)
svn-id: r11426
2003-11-29 14:37:47 +00:00
Max Horn
747a634796 cleanup
svn-id: r11425
2003-11-29 14:36:55 +00:00
Max Horn
6882f2886a startCDTimer() is already being invoked by pauseSounds(false)
svn-id: r11424
2003-11-29 13:59:33 +00:00
Max Horn
eeb3cdebf1 new savegame version: store actor pan data; store Audio CD playback status (and when loading, resume playing of tracks which are meant to loop forever)
svn-id: r11423
2003-11-29 13:58:17 +00:00
Max Horn
e68ac71155 added API to query CD playback status; renamed AudioCDManager methods
svn-id: r11422
2003-11-29 13:56:33 +00:00
Max Horn
f00cd05b33 moved Audio CD (emulation) code from scumm/sound.cpp to sound/, so that it may be reused by other engines in the future
svn-id: r11421
2003-11-29 12:11:01 +00:00
Max Horn
493d64d91b cleanup / added Engine::getGameDataPath()
svn-id: r11420
2003-11-29 12:10:23 +00:00
Max Horn
d98479ee5d cleanup; fix some memory leaks; more memory leaks remaining
svn-id: r11419
2003-11-29 11:56:24 +00:00
Travis Howell
d636ee7855 var value were different in simon1dos
svn-id: r11418
2003-11-29 10:12:47 +00:00
Max Horn
d099759279 game targets can now have a base filename different from the target name; misc tweaks
svn-id: r11417
2003-11-28 22:29:56 +00:00
Max Horn
3944eb4494 cleanup
svn-id: r11416
2003-11-28 22:08:52 +00:00
Max Horn
54aa33310d reuse SaveLoadChooser in main dialog -> this means the SaveLoadChooser remembers the scroll position -> improved user experience
svn-id: r11415
2003-11-28 21:56:14 +00:00
Max Horn
8a6b0e2e18 cleanup
svn-id: r11414
2003-11-28 16:18:43 +00:00
Chris Apers
d7e0e4b01a Added font.cpp and font.h to the project
svn-id: r11413
2003-11-28 15:23:13 +00:00
Chris Apers
392af5eab9 Fixed error using NEW_FONT_CODE with PalmOS port
svn-id: r11412
2003-11-28 15:18:14 +00:00
Chris Apers
49aa5e9340 New project file (include : Builder, PNO, Simon)
svn-id: r11411
2003-11-28 10:23:40 +00:00
Chris Apers
c4ad4dc556 Stack pref
svn-id: r11410
2003-11-28 10:14:36 +00:00
Chris Apers
651beb46ac Can't do this like that
svn-id: r11409
2003-11-28 10:11:56 +00:00
Chris Apers
7d5551e507 Don't overflow the stack
svn-id: r11408
2003-11-28 10:11:04 +00:00
Chris Apers
9da541f657 This is no more needed
svn-id: r11407
2003-11-28 10:08:36 +00:00
Chris Apers
a1d778a18e Cannot add mutiple files with the same name on CodeWarrior :(
svn-id: r11406
2003-11-28 10:07:09 +00:00