James Brown
cff3d47012
Remove old WinCE port files
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svn-id: r3749
2002-03-14 14:07:40 +00:00
James Brown
fa9cc1d341
Make some code-execution changes to allow early initilisation of GUI.
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svn-id: r3748
2002-03-14 13:57:28 +00:00
Mutwin Kraus
a5d424aa18
should be "#if !defined", instead of "#if !define" :)
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svn-id: r3747
2002-03-14 13:28:32 +00:00
James Brown
7ba12f5f97
Fix some possible problems with new gmidi.cpp compiling on Mac Carbon..
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svn-id: r3746
2002-03-14 12:14:22 +00:00
Travis Howell
d6f2760dff
Add extra libs required to compile
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svn-id: r3745
2002-03-14 09:18:17 +00:00
James Brown
2739493378
Fix compile error when using USE_ADLIB
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svn-id: r3744
2002-03-14 08:20:38 +00:00
James Brown
d0c6bc8f20
Rewire the MIDI subsystem to use drivers selecting from the commandline.
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No -DTIMIDITY, etc! Yippie!. Also updated readme.
svn-id: r3743
2002-03-14 08:04:21 +00:00
James Brown
ebb30d33b5
Add missing file. Oops.
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svn-id: r3742
2002-03-14 06:10:25 +00:00
James Brown
dbca48aa1c
Added some new midi drivers - QuickTime Music and RawMidi.
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-DUSE_RAWMIDI and -DUSE_QTMUSIC respectivly.
I assume these will compile - if not file a bug/patch. Also added a "-r" commandline parameter to turn on MT32 emulation... the patch conversion set isn't quite right, still..
svn-id: r3741
2002-03-14 06:06:49 +00:00
James Brown
044e2288c8
FOA bug: Never mind, this room seems to be totally screwed. Ignore distance totally.
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svn-id: r3740
2002-03-13 06:14:08 +00:00
James Brown
dd106422e1
Hack around an odd FOA bug. Maybe walkbox related.
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svn-id: r3739
2002-03-13 06:07:19 +00:00
James Brown
4d0c43520f
Fix an OB1 and typecast. Need to find out cause of invalid object index to begin with..
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svn-id: r3738
2002-03-13 04:57:33 +00:00
James Brown
7d360dde50
Zak hack.
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svn-id: r3737
2002-03-13 04:33:40 +00:00
James Brown
1f4a5c34f1
Fix pause dialog not appearing bug.
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svn-id: r3736
2002-03-13 01:43:25 +00:00
Mutwin Kraus
699307c20e
A read me with bugs, and how to compile the Mac Carbon Port.
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svn-id: r3735
2002-03-12 18:45:35 +00:00
James Brown
9dee7b53d2
Fix a silly mistake that broke a lot of other games.
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svn-id: r3734
2002-03-12 07:53:45 +00:00
James Brown
47b81c1224
Patch from Arisme. It's a small one, but it fixes music syncronisation in MI2!
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svn-id: r3733
2002-03-12 04:45:33 +00:00
James Brown
6e7885de67
Remove erronously commited debug info.
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svn-id: r3732
2002-03-11 14:25:42 +00:00
James Brown
25846cf8e4
Quick Zak crash workarounds.
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svn-id: r3731
2002-03-11 14:24:48 +00:00
James Brown
93069e3e5a
Kind-of fix Indy3 and Zak verbs better.. the verbs will not show up until the first time you highlight them, however.
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svn-id: r3730
2002-03-11 14:06:21 +00:00
Vincent Hamm
8423cec833
Fixed more box issues in zak/indy3/loomcd
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svn-id: r3729
2002-03-11 13:15:07 +00:00
James Brown
00ed3c2310
Fix Zak and Indy3 verbage
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svn-id: r3728
2002-03-11 13:05:54 +00:00
Vincent Hamm
74694139df
Fixed boxes in Zak and Indy. Bugs may remain.
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svn-id: r3727
2002-03-11 08:34:12 +00:00
James Brown
e776c27511
Remove last Sam and Max #ifdef
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svn-id: r3726
2002-03-11 04:37:06 +00:00
Travis Howell
0570491839
Add additional warning flags to makefile
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svn-id: r3725
2002-03-10 23:47:46 +00:00
Mutwin Kraus
984e8311b8
Added support for "The Dig"
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svn-id: r3724
2002-03-10 17:48:48 +00:00
James Brown
87ac8ae487
Apply some patches by syke to prevent buffer overruns, etc.
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svn-id: r3723
2002-03-10 17:33:04 +00:00
James Brown
31dc24a037
Removed more warnings and logic errors.
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Now compiles with -Wall under GCC.
svn-id: r3722
2002-03-10 17:21:38 +00:00
Mutwin Kraus
ea9a17a4e6
Scaling can now be changing during Runtime!
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svn-id: r3721
2002-03-10 15:36:32 +00:00
Mutwin Kraus
38450caa79
Again the Mac Classic Port broke a bit of the Mac Carbon Port :(
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svn-id: r3720
2002-03-10 14:46:07 +00:00
Mutwin Kraus
94dc86cba7
One ifdef broke my Port, fixed it
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svn-id: r3719
2002-03-10 13:53:14 +00:00
Mutwin Kraus
75f87fc10e
NEED_SDL_HEADERS shouldn't be defined on the Carbon Mac Port...
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svn-id: r3718
2002-03-10 13:50:05 +00:00
James Brown
796daa4c72
Add SuperSai (-g2) and SuperEagle (-g3) modes. Much bugfixing and optimisation needed. Maybe an asm language version.
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svn-id: r3717
2002-03-10 08:09:44 +00:00
James Brown
174acc4594
Basic 2xSaI support. A little buggy. Use by starting with a -g1 parameter.
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svn-id: r3716
2002-03-10 07:48:01 +00:00
James Brown
5facf1a034
Correct a DOTT bug - and break some saved games again :/
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People, remember this is alpha software - things change constantly :)
DOTT is now fully completable again, along with Sam and Max.
svn-id: r3715
2002-03-09 15:07:32 +00:00
Enrico Rolfi
19b42ea38e
clearerr added into disk reading operations to recover from wrong actions (which sometimes occurs)
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svn-id: r3714
2002-03-09 13:51:37 +00:00
Enrico Rolfi
1f7b48f6df
Support for MacOS classic port
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svn-id: r3713
2002-03-09 13:48:53 +00:00
Enrico Rolfi
f6fac2385a
Added the config file support for the MacOS classic port. Inserted an atexit call so now the cursor is re-enabled on quit.
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svn-id: r3712
2002-03-09 13:48:02 +00:00
Enrico Rolfi
23ef65091b
Fixed some bugs to let scummvm work on big endian machines (macintosh)
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svn-id: r3711
2002-03-09 13:45:00 +00:00
Enrico Rolfi
b0af52c66c
Added parameters specifications
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svn-id: r3710
2002-03-09 13:42:22 +00:00
James Brown
2f0a07f6b9
Proper fix for Indy3 intro background.
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svn-id: r3709
2002-03-09 12:39:13 +00:00
Vincent Hamm
81c2211a9e
Fixed the debug box tool
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svn-id: r3708
2002-03-09 12:32:19 +00:00
James Brown
393729a5f2
Fix a kind of typo thing.
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svn-id: r3707
2002-03-09 12:23:56 +00:00
James Brown
83c0ec5093
Make a slightly less hackier workaround. The virtScreen height check was wrong in the first place..
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svn-id: r3706
2002-03-09 12:17:52 +00:00
James Brown
03048d3919
Hacky workaround to make Indy3 intro not display garbage :)
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svn-id: r3705
2002-03-09 12:12:54 +00:00
Vincent Hamm
0724869c94
Fixed a few graphic glitchs in zak256
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svn-id: r3704
2002-03-09 09:15:34 +00:00
Travis Howell
7fb4cbfb67
Enable mp3 audio support
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svn-id: r3703
2002-03-09 09:02:27 +00:00
James Brown
f167277a23
Add some help for one of my debugger commands.
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svn-id: r3702
2002-03-09 05:39:25 +00:00
James Brown
6d04ae34bc
Remove some polution from my 'play tree'.
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svn-id: r3701
2002-03-09 00:59:29 +00:00
James Brown
72518be8f1
Fixed NUM_aCTORS for MI2/Indy4, etc.
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Probably broke some saved games again.
svn-id: r3700
2002-03-09 00:56:22 +00:00