Eugene Sandulenko
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2ccb5bb025
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Drascula: Added debug console. Implemented a (buggy) room comand.
svn-id: r49703
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2010-06-15 10:18:34 +00:00 |
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Nicola Mettifogo
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0aefdb7826
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Moved ArjFile to drascula.
svn-id: r47999
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2010-02-08 17:48:35 +00:00 |
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Johannes Schickel
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56181a475c
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Change "=" to ":=" in some module.mk files for consistency.
svn-id: r45364
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2009-10-24 21:55:53 +00:00 |
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Eugene Sandulenko
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7a0feca9e2
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Add new files to makefile.
svn-id: r32600
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2008-06-07 19:44:00 +00:00 |
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Filippos Karapetis
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64211f3370
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- Renamed texts.cpp to staticdata.h and moved all game static data there
- Simplified room_0()
- Some cleanup
svn-id: r32404
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2008-05-30 20:42:31 +00:00 |
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Jordi Vilalta Prat
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38a8aa516e
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Allow static and dynamic plugins to be used at the same time
svn-id: r31888
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2008-05-06 03:00:26 +00:00 |
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Eugene Sandulenko
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2da2fb7f4d
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First step to international version support. Moved all texts to arrays
svn-id: r31820
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2008-05-02 15:09:20 +00:00 |
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Eugene Sandulenko
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6a98108eac
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Move talk_* to talk.cpp
svn-id: r31815
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2008-05-02 13:26:48 +00:00 |
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Eugene Sandulenko
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6fb9c2b84f
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Move rooms_* and update_* to rooms.cpp
svn-id: r31809
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2008-05-02 12:00:58 +00:00 |
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Eugene Sandulenko
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7431fd9bcc
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Move animation functions to separate file
svn-id: r31805
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2008-05-02 11:18:46 +00:00 |
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Paweł Kołodziejski
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d04b653378
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added engine stubs code for Drascula game
svn-id: r28130
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2007-07-17 21:35:01 +00:00 |
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