Johannes Schickel
28a57c434a
Cleanup(/formatting).
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svn-id: r29983
2007-12-24 22:27:30 +00:00
Johannes Schickel
def62fef5e
MenuItem member renaming.
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svn-id: r29969
2007-12-24 02:42:58 +00:00
Max Horn
275c91be33
Fix the FIXME ;-)
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svn-id: r29955
2007-12-23 00:34:48 +00:00
Johannes Schickel
c9891423e3
Added FIXME comment.
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svn-id: r29954
2007-12-22 23:41:14 +00:00
Johannes Schickel
0cbff0fc42
Logic fix for MixedSoundDriver::init.
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svn-id: r29953
2007-12-22 23:29:15 +00:00
Johannes Schickel
1ecbde083f
Reverted too complicated (and unneeded) volume settings code for towns driver.
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svn-id: r29939
2007-12-21 09:28:27 +00:00
Johannes Schickel
72e899d164
Naming consistency fixes.
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svn-id: r29938
2007-12-21 09:20:31 +00:00
Johannes Schickel
4a3dedfe7e
Commit of patch #1848147 "KYRA: SoundTowns Update" with some changes. Thanks to Florian for the patch.
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svn-id: r29881
2007-12-16 18:48:43 +00:00
Johannes Schickel
6dcbc00b23
debug(C) parameter type fixes.
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svn-id: r29864
2007-12-15 21:20:56 +00:00
Johannes Schickel
e946eff205
Added a hack to allow adjustment of Adlib volume. (see bug #1497961 "KYRA1: music/sfx volume settings not working")
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svn-id: r29808
2007-12-09 23:55:57 +00:00
Johannes Schickel
be01daccdb
- implemented opcodes:
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-> o2_setHiddenItemsEntry 147
-> o2_getHiddenItemsEntry 148
-> o2t_fadeScenePal 3
- added o2t_playSoundEffect to the temporary opcode list
svn-id: r29494
2007-11-13 15:49:21 +00:00
Johannes Schickel
c908a8a73f
Implemented all timer handlers. (Cauldron animations work now)
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svn-id: r29487
2007-11-12 20:04:44 +00:00
Johannes Schickel
2e46b741a3
- Implemented opcodes:
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-> o2_removeHandItem 43
-> o2_makeBookOrCauldronAppear 42
- Implemented inventory WSA functionality
svn-id: r29485
2007-11-12 17:56:49 +00:00
Johannes Schickel
65c57841bd
Fixes regression introduced with r29218.
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svn-id: r29484
2007-11-12 16:35:46 +00:00
Johannes Schickel
83eec141c8
- added some code to runLoop (currently commented out)
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- little fix in handleInputUnkSub
svn-id: r29466
2007-11-10 14:51:18 +00:00
Johannes Schickel
b29486e3de
Implemented idle script handling.
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svn-id: r29460
2007-11-09 16:52:39 +00:00
Filippos Karapetis
ea7429018e
Fix warning
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svn-id: r29418
2007-11-05 16:33:40 +00:00
Oystein Eftevaag
eb42e8271e
Committing '[ 1824376 ] KYRA: more sequence player code' from Florian, with a couple of warnings fixed
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svn-id: r29417
2007-11-05 08:23:57 +00:00
Johannes Schickel
287e79d477
Documenting the sound code a bit.
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svn-id: r29392
2007-11-03 23:32:15 +00:00
Johannes Schickel
2e6b14539a
Cleanup.
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svn-id: r29389
2007-11-03 21:25:37 +00:00
Eugene Sandulenko
c640d1c604
Patch #1825276 : "DETECTION: advanced detector engine simplification"
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svn-id: r29386
2007-11-03 21:06:58 +00:00
Johannes Schickel
380e8fe99b
Fixed SFX in intro of FM-Towns/PC98 versions of Kyrandia 1 (Thanks to Florian Kagerer for the patch).
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svn-id: r29248
2007-10-22 20:53:10 +00:00
Johannes Schickel
80045e9661
Fixes timers in Kyra1. (Initialized them twice oops...)
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svn-id: r29245
2007-10-21 21:38:23 +00:00
Max Horn
ee43757e86
Fix warning
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svn-id: r29243
2007-10-21 19:49:01 +00:00
Oystein Eftevaag
41d67964b1
Committing [ 1816080 ] KYRA: Intro Patch for HoF, from Florian, with some cleanup and a minor fix
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svn-id: r29233
2007-10-19 22:16:00 +00:00
Oystein Eftevaag
0e693cbbfb
Fixed a struct size issue
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svn-id: r29219
2007-10-14 18:44:50 +00:00
Oystein Eftevaag
979121ae12
A change got lost while resolving a conflict
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svn-id: r29218
2007-10-14 17:00:44 +00:00
Oystein Eftevaag
af3b84c297
TIM file loading/unloading for HoF
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svn-id: r29217
2007-10-14 16:58:11 +00:00
Johannes Schickel
706888358d
HoF:
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- implemented opcodes
-> o2_checkForItem 32
-> o2_countItemInInventory 37
-> o2_setMousePos 47
-> o2_countItemInstances 136
svn-id: r29211
2007-10-13 19:17:58 +00:00
Johannes Schickel
8d678b8705
HoF:
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- implemented opcode
-> o2_setCharacterPos 1
svn-id: r29210
2007-10-13 18:53:49 +00:00
Oystein Eftevaag
7f7b08b42e
Forgot to rename a variable
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svn-id: r29209
2007-10-13 18:53:02 +00:00
Oystein Eftevaag
4f93e96d5f
Implemented the o2_setCharacterAnimFrame opcode and made sure o2_delay does game updates during the delay
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svn-id: r29208
2007-10-13 18:47:52 +00:00
Johannes Schickel
3f7b4e62cc
Cleanup.
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svn-id: r29207
2007-10-13 18:36:19 +00:00
Johannes Schickel
1e65cdd896
Cleanup.
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svn-id: r29206
2007-10-13 18:15:03 +00:00
Johannes Schickel
da9479dfb8
- moved some voice functionallity from KyraEngine_v1 to KyraEngine
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HoF:
- added voice support
- implemented opcodes
-> o2_setVocHigh 167
-> o2_getVocHigh 168
-> o2_isVoiceEnabled 170
-> o2_isVoicePlaying 171
-> o2_stopVoicePlaying 172
-> o2_getGameLanguage 173
svn-id: r29201
2007-10-13 06:57:47 +00:00
Filippos Karapetis
9c528b6cb9
Fix typo
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svn-id: r29195
2007-10-12 19:57:43 +00:00
Johannes Schickel
d1a3af446a
HoF:
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- added some _skipFlag and _quitFlag handling
- extended Screen::fadePal to take an functor for update purposes
- changed KyraEngine_v2::fadeScenePal to use Screen::fadePal with a functor
svn-id: r29188
2007-10-12 01:26:27 +00:00
Johannes Schickel
1764f165a7
HoF:
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- Subclassed TextDisplayer for use with Kyra2
- Implemented opcodes:
-> o2_zanthiaChat 169
-> o2_customChat 152
-> o2_customChatFinish 153
svn-id: r29187
2007-10-12 00:58:59 +00:00
Johannes Schickel
d896894631
- Made some sound functions a bit more generic for use with Kyra1 and Kyra2
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HoF:
- Added sound support (sfx sound wrong currently though)
- Implemented opcodes:
-> o2_loadMusicTrack
-> o2_playWanderScoreViaMap
-> o2_playSoundEffect
-> o2t_playSoundEffect
svn-id: r29183
2007-10-10 09:06:15 +00:00
Johannes Schickel
598e35bab8
Fixed bug in o2_addSpecialExit.
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svn-id: r29182
2007-10-10 05:22:29 +00:00
Johannes Schickel
004dab11c5
Oops forgot to add o2_delay to the opcode list.
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svn-id: r29181
2007-10-09 09:17:07 +00:00
Johannes Schickel
ca0161b76a
HoF
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- Implemented opcodes
-> o2_switchScene 0x51
-> o2_getShapeFlag1 0x52
svn-id: r29180
2007-10-09 09:15:12 +00:00
Johannes Schickel
99efa084fe
HoF
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- fixed o2_runTemporaryScript
- fixed trySceneChange, now stopping movement should work correctly
svn-id: r29179
2007-10-09 09:03:57 +00:00
Johannes Schickel
dd1b43a5a9
HoF:
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- More input handling (should be rather complete now, not finished but nearlly)
- Implemented the following opcodes:
-> o2_trySceneChange 0x0d
-> o2_setHandItem 0x2a
-> o2_handItemSet 0x2c
-> o2_setCharPalEntry 0x3c
-> o2_drawSceneShape 0x3e
-> o2_update 0x4b
-> o2_fadeScenePal 0x4d
-> o2_enterNewSceneEx 0x50
-> o2_setZanthiaPos 0x56
-> o2_runTemporaryScript 0x6e
-> o2t_defineNewShape 0x00
-> o2t_setCurrentFrame 0x01
-> o2t_setShapeFlag 0x04
svn-id: r29178
2007-10-09 08:44:45 +00:00
Johannes Schickel
d73ffa3b03
HoF:
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- make sure we really got uppercase filenames in FILEDATA.FDT
- (and silently removed a leftover debug oops)
svn-id: r29177
2007-10-09 05:42:52 +00:00
Johannes Schickel
3ecc0bfda7
HoF:
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- now uses "FILEDATA.FDT" to detect what PAK files have to be loaded for ingame use
svn-id: r29176
2007-10-09 05:40:20 +00:00
Johannes Schickel
cf3fd283bb
HoF:
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- added support for dropping items into scenes
- added const to some static data
- implemented opcode 0x55 o2_setLayerFlag
- fixed a bug in Screen_v2::drawShape
svn-id: r29175
2007-10-09 04:47:41 +00:00
Johannes Schickel
5ad7870775
- little bit more input handling
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- implemented item pickup
svn-id: r29160
2007-10-07 00:35:22 +00:00
Johannes Schickel
a03c829ace
- added a new generic debugger command 'facings'
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- added a few new kyra2 specific debugger commands
svn-id: r29094
2007-09-24 21:58:11 +00:00
Johannes Schickel
d65140d6b5
- reworked input handling
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- implement changing movement destination while moving
svn-id: r29093
2007-09-24 20:26:27 +00:00