Eugene Sandulenko
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c12ea8bd2b
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FULLPIPE: Implement global_messageHandler1()
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2013-09-06 14:51:13 +03:00 |
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Eugene Sandulenko
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cee12678dc
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FULLPIPE: Implement sceneHandler01()
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2013-09-06 14:51:12 +03:00 |
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Eugene Sandulenko
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60ca9f74ac
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FULLPIPE: Fix bug with lost picture palettes
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2013-09-06 14:51:12 +03:00 |
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Eugene Sandulenko
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1d55aa0c6e
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FULLPIPE: Attempt to fix crash on SC_1 startup. Domino is missing
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2013-09-06 14:51:11 +03:00 |
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Eugene Sandulenko
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7257d8804b
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FULLPIPE: Implement CGameLoader::applyPicAniInfos()
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2013-09-06 14:51:11 +03:00 |
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Eugene Sandulenko
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633a0fcd86
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FULLPIPE: Fix scene loading
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2013-09-06 14:51:09 +03:00 |
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Eugene Sandulenko
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6e64897e72
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FULLPIPE: Rename some CGameLoader members
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2013-09-06 14:51:09 +03:00 |
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Eugene Sandulenko
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856eb1b0fa
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FULLPIPE: Implemented FullpipeEngine::updateScreen()
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2013-09-06 14:51:09 +03:00 |
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Eugene Sandulenko
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56cb6bbd45
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FULLPIPE: Implemented CGameLoader::gotoScene()
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2013-09-06 14:51:08 +03:00 |
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Eugene Sandulenko
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795a926744
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FULLPIPE: Unstubbed loadGam() and CGameLoader()
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2013-09-06 14:51:07 +03:00 |
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Eugene Sandulenko
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3c77ad17af
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FULLPIPE: Implement FullpipeEngine::initCursors()
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2013-09-06 14:51:07 +03:00 |
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Eugene Sandulenko
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74b662516d
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FULLPIPE: Implemented StaticANIObject::countMovements()
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2013-09-06 14:51:07 +03:00 |
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Eugene Sandulenko
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94fedf0128
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FULLPIPE: Finished stubbing loadGam()
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2013-09-06 14:51:07 +03:00 |
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Eugene Sandulenko
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aaf5bae026
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FULLPIPE: Fixed initial scene drawing. Scene bg is shown
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2013-09-06 14:51:05 +03:00 |
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Eugene Sandulenko
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7aa2377bf7
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FULLPIPE: Initial stubs for input system
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2013-09-06 14:51:04 +03:00 |
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Eugene Sandulenko
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82b596a31e
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FULLPIPE: Several methods for motion controller
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2013-09-06 14:51:04 +03:00 |
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Eugene Sandulenko
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c4499bb4b2
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FULLPIPE: Further work on sceneSwitcher
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2013-09-06 14:51:04 +03:00 |
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Eugene Sandulenko
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62cbdd81f0
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FULLPIPE: Further work on sceneSwitcher.
Reduced header dependency.
Put CGameLoader into separate files.
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2013-09-06 14:51:03 +03:00 |
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