Paweł Kołodziejski
c334c1103f
implemented opcodes: openfile and closefile
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svn-id: r10226
2003-09-13 13:41:44 +00:00
Max Horn
81f10baa68
cleanup
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svn-id: r10169
2003-09-11 10:32:15 +00:00
Max Horn
87dd04e038
fix for bug #776807 (MM: Jail Door Closes). Our doSentence implementation should now be pretty close to what the original does. But regressions are possible...
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svn-id: r10161
2003-09-10 17:15:44 +00:00
Max Horn
07e8084eee
replaced all use of scale items with scale slots. This allowed me to get rid of two big FIXME's, and might fix other scaling bugs in FT/DIG
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svn-id: r10140
2003-09-09 17:29:22 +00:00
Max Horn
163ecdc054
added convertScaleTableToScaleSlot method, preparing to replace scale items with scale slots
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svn-id: r10139
2003-09-09 16:55:25 +00:00
Max Horn
821faf9e03
added convertMac0Resource (which doesn't do anything yet, but is the place we can add Mac0 support in later); factored out some common code in convertADResource; fixed memory leak when convertADResource was called; misc cleanup
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svn-id: r10117
2003-09-09 00:13:19 +00:00
Max Horn
0012f7fa96
added common base class MusicEngine for iMuse/iMuseDigital/Player_V123 (initial stab, more work to follow)
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svn-id: r10066
2003-09-07 16:16:19 +00:00
Travis Howell
9de8a0cfa9
Add music player for Amiga versions of indy3ega/loom from unused.
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Revert last change to common.rules for now, it broke compile.
svn-id: r10061
2003-09-07 07:23:20 +00:00
Max Horn
457f2fc211
rearranged GameFeatures constants a bit
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svn-id: r10027
2003-09-05 22:53:46 +00:00
Travis Howell
3187b565dd
Add atarist and macintosh options, since there seem to be no way to detect version been used.
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svn-id: r9999
2003-09-05 07:36:05 +00:00
Jonathan Gray
176803cb90
make the 2nd gen windows based humongous games that have things like a different layout in the MAXS block at least start the bootscript, added pjs-demo target to test with
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svn-id: r9897
2003-08-29 02:39:05 +00:00
Travis Howell
06d07054c3
Fix room palette issues in small_header games.
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Fix is only for EGA games so far.
svn-id: r9873
2003-08-27 01:12:18 +00:00
Max Horn
09368e09f2
fix for bug #786994 (DOTT: no custom cursor)
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svn-id: r9850
2003-08-24 17:37:28 +00:00
Travis Howell
d6105a3064
Cleanup v1/v2 color settings for sentance/inventory/verb area.
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Add highlight color for v1 maniac
svn-id: r9774
2003-08-19 04:15:14 +00:00
Jonathan Gray
413f09eff5
add maniacnes target, rather prelimary so people would be well advised not to add to compatibility at this point
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svn-id: r9690
2003-08-14 11:40:50 +00:00
Travis Howell
679bc2d271
Adds finals changes for choice of sound formats in older games.
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Only works wit monkeyvga, since ScummVM has it set as version 4.
Remove some old debugging comments
svn-id: r9659
2003-08-13 15:37:28 +00:00
Jamieson Christian
fb62ba61ca
Added PC Speaker and PCjr command line options,
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in preparation for Kirben's addition of WA support
for games that already have AD tracks.
svn-id: r9656
2003-08-13 14:08:21 +00:00
Travis Howell
603f8b8e3a
Give pass its own id
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svn-id: r9654
2003-08-13 02:21:36 +00:00
Jamieson Christian
a52b44f3fe
Expanded iMuse debugger commands. All iMuse
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commands are now under "imuse", and underscores
have been removed.
imuse panic - Stop all music tracks
imuse multimidi on/off - Set multimidi
imuse play # - Play a sound resource
imuse play random - Play a random sound resource
imuse stop # - Stop a music resource
imuse stop all - Stop all music resources
Note that "play #" and "play random" only attempt
to play a sound resource. If the resource is not
a music resource or is in a format not supported by
the current music driver, it won't play.
You can use this as a mini jukebox, but be sure
you're in a room with minimal activity. The
goal is to minimize interference from the scripts
while playing sounds that are not expected in
that room.
svn-id: r9641
2003-08-11 14:48:21 +00:00
Jonathan Gray
f1a3253fa2
remove GF_LOOM
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svn-id: r9603
2003-08-08 11:32:40 +00:00
Max Horn
3e0cd37cea
get rid of GF_INDY3 again, and also remove GID_INDY3_256 and GID_INDY3_TOWNS
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svn-id: r9554
2003-08-06 12:04:27 +00:00
Travis Howell
5dd4d3e8e4
Add GF_LOOM feature flag for loom games to reduce checks.
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Will make it easier to add loom fm towns target in future.
svn-id: r9547
2003-08-06 09:30:48 +00:00
Travis Howell
e4e9538038
Add GF_INDY3 feature flag for indy3 games to reduce checks
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Remove GF_ADLIB_DEFAULT since it is no longer used
svn-id: r9546
2003-08-06 09:10:19 +00:00
Travis Howell
8bf012d966
Add adlib music improvements for indy3/monkeyega/monkeyvga and cleanups from patch #770862
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svn-id: r9480
2003-08-05 05:21:57 +00:00
Travis Howell
11aa36ff90
Add option for the demo included in Maniac Mansion (Classic version)
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svn-id: r9279
2003-07-29 12:13:39 +00:00
Max Horn
7caa1a0c9e
removed _encbyte (it's only used locally)
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svn-id: r9252
2003-07-28 16:55:06 +00:00
Max Horn
d592095fb9
Patch #715991 : Quit Confirmation Dialog (feature request #642721 ) with some tweaks by me
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svn-id: r9210
2003-07-28 01:36:16 +00:00
Torbjörn Andersson
3b033956aa
Changed "SCALLING" to "SCALING".
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svn-id: r9134
2003-07-22 20:53:01 +00:00
Max Horn
0b1b753797
added getResourceSize method
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svn-id: r9109
2003-07-21 21:28:47 +00:00
Max Horn
c7958d8d8b
merged checkKeyHit/convertKeysToClicks/getKeyInput into processKbd - their separation served no purpose but made it much harder to understand the code. Also, this opens up possibilities to cleanup the code
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svn-id: r9085
2003-07-20 00:02:24 +00:00
Max Horn
2fbf782c05
moved some functions out of scummvm.cpp into more appropriate files; rearranged stuff inside scummvm.cpp to be grouped a bit more logical
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svn-id: r9083
2003-07-19 18:18:01 +00:00
Travis Howell
f20c47bb21
Add Indy3 FM Towns support, patch #773434
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svn-id: r9062
2003-07-18 05:49:21 +00:00
Max Horn
c74e2eb4d7
factored out some duplicate code into a new method translateTextAndPlaySpeech; removed some completely useless code (why compute 'pointer' when we then throw away the result?)
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svn-id: r9045
2003-07-15 21:30:53 +00:00
Travis Howell
73365aa2c7
Split the v1 palette, since there is a minor difference.
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svn-id: r8999
2003-07-14 06:44:47 +00:00
Travis Howell
ffddfd76d9
Add correct palette for pc versions of v1 games
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Add some correct colors for v1 games
svn-id: r8988
2003-07-13 15:13:43 +00:00
Nicolas Bacca
524991b073
Add KEY_ALL_SKIP for WinCE
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svn-id: r8939
2003-07-12 10:35:38 +00:00
Travis Howell
4c6e10bfd6
Add amiga pallete for Amiga versions
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svn-id: r8904
2003-07-11 09:38:46 +00:00
Paweł Kołodziejski
2e0235d898
added GID_PUTTPUTT game id for puttputt games to prevent use samnmax hacks
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svn-id: r8807
2003-07-06 16:51:22 +00:00
Max Horn
92fd56f9f0
removed #include "boxes.h" from scumm.h; cleaned up AdjustBoxResult definition & usage; properly deal with larger box distances, thus partially fixing Zak on the airport (but original seems to have used a very different algorithm, so this really is only a partial fix)
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svn-id: r8710
2003-07-02 13:47:03 +00:00
Max Horn
1ec54d032e
Moved out akos_compare (no reason for it to be member of class Scumm)
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svn-id: r8660
2003-06-26 22:50:01 +00:00
Max Horn
7a79ef8f5f
added getOBIMFromObject and getObjectImage methods; changed code to use those
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svn-id: r8651
2003-06-26 01:46:41 +00:00
Max Horn
7f3118f8d8
more const qualifiers
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svn-id: r8649
2003-06-25 23:49:54 +00:00
Max Horn
870ce2879e
added some const qualifiers; moved _bundle & _current_cd_sound from class Scumm to class Sound; some other tweaks
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svn-id: r8648
2003-06-25 23:25:52 +00:00
Jonathan Gray
20b3ba1d28
add id for segacd monkey island and don't attempt to play sbl sounds for now
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svn-id: r8555
2003-06-19 12:29:13 +00:00
Torbjörn Andersson
5a2678b72a
Make the mouse-over hilight work again on the inventory arrows in V2 games.
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svn-id: r8523
2003-06-17 07:11:58 +00:00
Max Horn
101df28e0b
moved GameId declaration to common/engine.h (more logical); moved scumm specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies)
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svn-id: r8496
2003-06-15 01:42:19 +00:00
Max Horn
4e57157cda
renamed _bcr -> _costumeRenderer
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svn-id: r8473
2003-06-14 13:38:22 +00:00
Max Horn
f4a31da513
runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPT
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svn-id: r8468
2003-06-14 12:23:30 +00:00
Max Horn
aa83d4fd31
cleanup
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svn-id: r8467
2003-06-14 11:52:34 +00:00
Jonathan Gray
aabfc254c1
rework loom subtitle option handing
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svn-id: r8448
2003-06-12 16:38:43 +00:00