Eugene Sandulenko
e867bd9e6e
Mention MM NES since it lives on our compatibility page for a while now.
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svn-id: r17575
2005-04-13 00:55:28 +00:00
Torbjörn Andersson
3f114bb724
Added note about the GUI for the "soundfont" setting.
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svn-id: r17514
2005-04-10 14:49:28 +00:00
Torbjörn Andersson
13dc149ded
Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation
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changes. There are a few things that could use a bit more work, and I've
only tested it on my Linux box. I have verified that ScummVM still compiles
when it's disabled, though, so it shouldn't break anything too badly.
svn-id: r17512
2005-04-10 14:33:44 +00:00
Eugene Sandulenko
1758c5b211
Initial checking of Gob engine
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svn-id: r17388
2005-04-05 15:07:40 +00:00
Max Horn
f694fd6288
Setting a release date
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svn-id: r17252
2005-03-26 20:36:52 +00:00
Max Horn
3b871ebf9c
Sync with 0.7.x branch
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svn-id: r17251
2005-03-26 17:56:29 +00:00
Torbjörn Andersson
e7ea46c0a3
The MPEG player patch has been backported to 0.7.1.
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svn-id: r17131
2005-03-13 17:59:55 +00:00
Torbjörn Andersson
f6d0d6bdf1
Updated BS2 section for 0.7.1
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svn-id: r17126
2005-03-13 16:48:53 +00:00
Joost Peters
f81438ff8d
mention BASS bugfix
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svn-id: r17121
2005-03-13 13:33:19 +00:00
Max Horn
a0d5debc7a
Added dialogs which are shown when you modify the talkspeed or music volume using hotkeys (FR #1153300 )
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svn-id: r17009
2005-03-06 18:00:54 +00:00
Torbjörn Andersson
e55d31ba39
Added notes about mine and Lavosspawn's changes to BS2, and my changes to
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the MPEG player.
I'm not as sure what has changed in BS1, so I didn't write anything about
that.
svn-id: r17008
2005-03-06 14:26:17 +00:00
Max Horn
45f59cc610
Spelling
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svn-id: r16817
2005-02-20 01:12:20 +00:00
Eugene Sandulenko
27469a1896
Patch #1121337 (CGA rendering in early LEC titles).
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Differences against patch:
o Updated documentation
o Fixed text colors
o Implemented Hercules dithering
Ditherers are based on loom ega and monkey ega, so for zak and mm they're
wrong, i.e. these games look better than with original ditherers.
TODO:
Proper ditherers for zak & MM
EGA ditherers for VGA SCUMM v5 games
svn-id: r16816
2005-02-20 00:17:22 +00:00
Eugene Sandulenko
def8641e1f
Mention new cursor code.
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svn-id: r16801
2005-02-17 23:10:33 +00:00
Travis Howell
7d9a5d7ffa
Update
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svn-id: r16769
2005-02-11 04:32:59 +00:00
Torbjörn Andersson
cc3540a00d
Updated BS2 section for 0.7.1.
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svn-id: r16751
2005-02-07 10:53:03 +00:00
Eugene Sandulenko
66c524f0ee
Add support for Humongous Mac titles in native format. Please test :)
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svn-id: r16693
2005-01-29 17:58:47 +00:00
Max Horn
d6ea15bf1f
PocketPC issues were fixed on the 0.7.x branch, but which... ?
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svn-id: r16578
2005-01-16 23:45:10 +00:00
Max Horn
123b4772ef
sync NEWS files on HEAD and branch-0-7-0
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svn-id: r16486
2005-01-08 17:58:00 +00:00
Max Horn
2c7f25435e
MT32 support was already added in 0.7.0, clarify that. Small remark: Porters are also very welcome to update the NEWS file (so our users know what great advances occured on the WinCE, PalmOS, Dreamcast, ... ports)
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svn-id: r16409
2005-01-02 15:40:09 +00:00
Max Horn
6c4c66edfa
Hrm, nobody added the MT-32 emu to the NEWS :-/. And we should agree whether to end NEWS entries with a period or not...
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svn-id: r16291
2004-12-24 12:49:52 +00:00
Max Horn
4dad8cd5ba
Release is schedulde for the 24th...
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svn-id: r16269
2004-12-23 03:02:09 +00:00
Jonathan Gray
accfa675aa
Remove unwanted space.
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svn-id: r16229
2004-12-21 04:04:17 +00:00
Max Horn
54d0384b0e
sync HEAD/0.7.0 versions of the NEWS file; mention new about dialog
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svn-id: r16212
2004-12-20 23:27:47 +00:00
Jonathan Gray
3aabdeb682
Document default save directories.
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svn-id: r16205
2004-12-20 23:10:54 +00:00
Torbjörn Andersson
881b60a8eb
Added some BS1 items, but I don't know if I got them all. (E.g. there
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seems to be A slight change to the scrolling. Do we want to mention that?)
svn-id: r16084
2004-12-16 16:37:16 +00:00
Max Horn
58eabb6a5f
Switched HEAD to 0.8.0-CVS (did I miss any spots?
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svn-id: r16048
2004-12-14 22:59:00 +00:00
Torbjörn Andersson
e67ffaaff0
Added BASS note. (If anyone feels it ought to be clarified, the workarounds
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I'm aware of were for bugs #786482 and #1043047.)
svn-id: r15785
2004-11-11 11:02:40 +00:00
Max Horn
1acc63ecb3
Add small debugger font to NEWS
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svn-id: r15676
2004-10-24 10:41:57 +00:00
Torbjörn Andersson
daee7c19e5
Added note about output sample rate.
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svn-id: r15620
2004-10-20 09:19:14 +00:00
Travis Howell
9e40ef7d29
Only 26 HE titles and they are not supported yet.
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svn-id: r15553
2004-10-15 02:53:00 +00:00
Eugene Sandulenko
61b4a9faba
Mention HE games in New Games section and update their number.
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svn-id: r15552
2004-10-15 00:37:50 +00:00
Robert Göffringmann
600087ceae
document BS1 speech/music compression
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svn-id: r15547
2004-10-14 08:36:04 +00:00
Eugene Sandulenko
cf04ca94ff
Mention newly supported HE titles. 46 new targets. That's not few.
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svn-id: r15326
2004-09-28 16:13:39 +00:00
Max Horn
3f803aa881
NEWS/TODO update; update smooth scrolling comment
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svn-id: r15324
2004-09-28 15:40:39 +00:00
Gregory Montoir
e026d179d4
update
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svn-id: r15150
2004-09-18 00:37:35 +00:00
Torbjörn Andersson
cb399b63d5
Added support for compressed music. I'm sure there are some glitches still
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to fix, but it should work well enough for now.
In this rewrite of the music code, I removed the "save/restore music state"
function, since it just complicated things for a very small gain. It wasn't
in the original engine, and I added it just for the credits, so that the
previously playing music could be resumed afterwards. I might re-add it
later, but probably not.
svn-id: r14887
2004-09-04 09:27:17 +00:00
Max Horn
3aabdd44c6
Trying to be a bit more consistent in NEWS entries ('Added/Removed/Fixed/Deleteted/... feature FOO in BAR')
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svn-id: r14877
2004-09-03 19:59:11 +00:00
Torbjörn Andersson
44eca16eb6
Fixed the bug that caused Vorbis and FLAC to misbehave with compressed
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speech. (Apparently it was just an accident that MP3 worked.)
Unfortunately I had to change the file format of the compressed files to
include both the compressed and uncompressed size, but since the tool to
create these files has only lived as an item in the patch tracker, no one
should have exptected it to be the final, working version, right? Right.
svn-id: r14698
2004-08-23 06:17:40 +00:00
James Brown
9754794e02
Few updates / rewordings
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svn-id: r14534
2004-08-10 04:23:58 +00:00
Max Horn
835ef5f012
Patch #1003866 (SCUMM: New text rendering code (fixes various bugs))
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svn-id: r14521
2004-08-08 22:10:38 +00:00
Max Horn
d88a9c21d6
Added 0.6.1b NEWS items
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svn-id: r14501
2004-08-07 14:09:44 +00:00
Max Horn
bd88e98c9c
Updated README/TODO/NEWS
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svn-id: r14349
2004-07-27 00:37:11 +00:00
Max Horn
213e417315
some syncing with 0.6.x branch
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svn-id: r14348
2004-07-27 00:13:38 +00:00
Eugene Sandulenko
fe146617e6
Fixed FT, so battles are not so ridiculously easy as before. Now match original
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svn-id: r14007
2004-06-23 03:16:04 +00:00
Travis Howell
6fe5eca422
Update
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svn-id: r13996
2004-06-21 10:23:26 +00:00
Jonathan Gray
0237685473
disable alt-x and ctrl-z quit keys in favour of ctrl-q on non Mac OS X unices (including Linux) for consistency with other applications
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svn-id: r13989
2004-06-21 02:09:50 +00:00
Eugene Sandulenko
0b911df179
Mention HE fixes
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svn-id: r13987
2004-06-20 21:18:51 +00:00
Torbjörn Andersson
126a8b91ca
Added note about the updated AdvMame scalers, since AdvMame3x looks
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noticeably nicer than before. (Of course that's subjective, but you try to
say that using only one line of text! :-)
svn-id: r13895
2004-05-28 09:21:48 +00:00
Eugene Sandulenko
d33b24036e
Added assembly versions of HQ2x and HQ3x scalers.
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svn-id: r13844
2004-05-21 02:08:48 +00:00