Torbjörn Andersson
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f974b48a41
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Fixed bug #1093845 after discussing with Fingolfin.
svn-id: r16449
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2005-01-06 15:57:12 +00:00 |
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Max Horn
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47280d9433
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Updated copyright
svn-id: r16398
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2005-01-01 16:09:25 +00:00 |
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Gregory Montoir
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da874257a5
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to please PalmOS, I moved the _wiz member to ScummEngine_v70he, where it actually belongs, I don't quite like the upcasts I introduced, but I don't know how to deal without them
svn-id: r16132
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2004-12-19 12:30:40 +00:00 |
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Gregory Montoir
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67b8abac08
|
correction
svn-id: r15928
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2004-11-28 05:33:33 +00:00 |
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Gregory Montoir
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5e351b0c31
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moved all the HE wiz stuff to a separate module, with minor cleanups and simplifications
svn-id: r15921
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2004-11-27 17:50:23 +00:00 |
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Max Horn
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90e3fa96a3
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Make Array stuff part of the V6 engine class (note: it's a bit confusing to have two different ArrayHeader structs, maybe we should rename them?)
svn-id: r15909
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2004-11-27 13:13:41 +00:00 |
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Travis Howell
|
6cd046a906
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Revert opcode EF merge, HE72 uses different array structure.
svn-id: r15905
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2004-11-27 02:47:46 +00:00 |
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Gregory Montoir
|
0d27b23efd
|
renamed some HE opcodes and got rid of o72_unknownEF as it seems it was a duplicate of o70_unknownEF
svn-id: r15896
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2004-11-26 20:17:02 +00:00 |
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Gregory Montoir
|
37e900a2a3
|
renamed some HE opcodes
svn-id: r15869
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2004-11-23 19:47:54 +00:00 |
|
Gregory Montoir
|
9bbb5fa0db
|
HE wiz update, o90_unknown29 fully implemented.
Next step : move all the wiz related stuff to a specific class/struct.
svn-id: r15860
|
2004-11-22 20:34:29 +00:00 |
|
Gregory Montoir
|
cf7f878ddc
|
HE wiz stuff update
svn-id: r15857
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2004-11-21 21:31:28 +00:00 |
|
Gregory Montoir
|
be0fb14fac
|
o90_unknown24 implementation
svn-id: r15856
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2004-11-21 20:55:56 +00:00 |
|
Chris Apers
|
1ac29aae1e
|
Help PalmOS (and more ?) to save memory
svn-id: r15611
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2004-10-19 12:30:42 +00:00 |
|
Travis Howell
|
4aa211a8e0
|
Polygons used by HE71 too.
svn-id: r15585
|
2004-10-17 11:47:12 +00:00 |
|
Travis Howell
|
cb12a2a0a1
|
Rename opcode
svn-id: r15581
|
2004-10-17 06:32:58 +00:00 |
|
Gregory Montoir
|
0765435c44
|
cleanup: moved some things to gfx.cpp and changed o60_setState to match disassembly of version 72
svn-id: r15578
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2004-10-17 05:04:49 +00:00 |
|
Gregory Montoir
|
3905129a97
|
preliminar o72_captureWizImage() implementation ; still have to handle flag 0x2 in drawWizImage to display correctly the painting in 1grademo
svn-id: r15577
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2004-10-17 04:35:36 +00:00 |
|
Paweł Kołodziejski
|
c9a552bebc
|
fixed warnings
svn-id: r15574
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2004-10-16 20:38:37 +00:00 |
|
Gregory Montoir
|
600a4369fe
|
required for ff5demo
svn-id: r15569
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2004-10-16 09:59:40 +00:00 |
|
Travis Howell
|
d42f98d0c4
|
Add missing case for HE 90+
Always clear complete local script vars.
svn-id: r15564
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2004-10-16 05:10:15 +00:00 |
|
Travis Howell
|
086724d774
|
Remove more duplicates.
svn-id: r15544
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2004-10-13 10:55:50 +00:00 |
|
Travis Howell
|
f78ded554c
|
Rename opcode
svn-id: r15543
|
2004-10-13 09:39:59 +00:00 |
|
Travis Howell
|
c8dc1483ac
|
Changes for mustard
svn-id: r15503
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2004-10-10 06:32:02 +00:00 |
|
Travis Howell
|
c35a093f96
|
Rename opcodes
svn-id: r15502
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2004-10-10 05:49:30 +00:00 |
|
Travis Howell
|
38f8de858e
|
More HE100 corrections.
svn-id: r15500
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2004-10-10 04:02:37 +00:00 |
|
Travis Howell
|
8df034b6ac
|
Add some missing code for HE100.
Cleanup
svn-id: r15494
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2004-10-10 01:52:35 +00:00 |
|
Travis Howell
|
873fecd67d
|
Complete stub cases.
svn-id: r15493
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2004-10-10 00:24:15 +00:00 |
|
Gregory Montoir
|
550b64dab6
|
o90_getPolygonOverlap update
svn-id: r15489
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2004-10-09 16:10:53 +00:00 |
|
Travis Howell
|
b902c220aa
|
Inital support for later HE games with altered opcode table.
svn-id: r15485
|
2004-10-09 14:33:31 +00:00 |
|
Gregory Montoir
|
2611630f81
|
wizImageOps update
svn-id: r15478
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2004-10-08 22:58:49 +00:00 |
|
Gregory Montoir
|
eb97857c95
|
more math opcodes
svn-id: r15474
|
2004-10-08 17:56:08 +00:00 |
|
Travis Howell
|
59be342467
|
Match opcode names with SCUMM8.
svn-id: r15466
|
2004-10-08 07:13:13 +00:00 |
|
Travis Howell
|
56ae86ef4f
|
HE71+ games use wizImages for charset too.
svn-id: r15417
|
2004-10-05 05:52:48 +00:00 |
|
Travis Howell
|
db63483001
|
Add missing roomOps case for HE games.
svn-id: r15404
|
2004-10-04 04:04:37 +00:00 |
|
Travis Howell
|
4364606894
|
Add some HE99 vars
Rename opcodes
svn-id: r15403
|
2004-10-04 02:23:02 +00:00 |
|
Travis Howell
|
f9e21fe4e2
|
Rename opcode
svn-id: r15402
|
2004-10-04 01:34:29 +00:00 |
|
Travis Howell
|
d48661766a
|
Add opcode difference
svn-id: r15400
|
2004-10-04 00:01:06 +00:00 |
|
Travis Howell
|
781191e83d
|
Add stub
svn-id: r15399
|
2004-10-03 23:37:34 +00:00 |
|
Gregory Montoir
|
247d5724f5
|
simplification
svn-id: r15395
|
2004-10-03 19:57:19 +00:00 |
|
Travis Howell
|
3aadf745f9
|
Add missing code for opcode
svn-id: r15391
|
2004-10-03 14:13:05 +00:00 |
|
Travis Howell
|
7445393720
|
Add missing code for opcode
svn-id: r15388
|
2004-10-03 06:07:25 +00:00 |
|
Travis Howell
|
ac58d5c307
|
Add missing code for opcode.
svn-id: r15386
|
2004-10-03 05:29:31 +00:00 |
|
Max Horn
|
e72ccd620b
|
One more...
svn-id: r15384
|
2004-10-02 22:26:34 +00:00 |
|
Max Horn
|
37aa90052c
|
Turned some methods into static functions
svn-id: r15383
|
2004-10-02 22:23:59 +00:00 |
|
Travis Howell
|
168c9757d3
|
Add/correct opcode
svn-id: r15380
|
2004-10-02 01:40:34 +00:00 |
|
Travis Howell
|
4317976107
|
Add a few opcodes for pajama3
svn-id: r15379
|
2004-10-02 01:08:31 +00:00 |
|
Travis Howell
|
060393d5e1
|
That was duplicate
svn-id: r15378
|
2004-10-02 00:12:09 +00:00 |
|
Travis Howell
|
09cfed33f2
|
Add/correct opcode
svn-id: r15377
|
2004-10-01 23:56:39 +00:00 |
|
Eugene Sandulenko
|
9c4a17bc5d
|
Add couple other HE games and make Blue's birthday demo show intro. It dies
on opcode 2d, though.
svn-id: r15375
|
2004-10-01 23:15:48 +00:00 |
|
Travis Howell
|
d0eecc9215
|
Add stub
svn-id: r15358
|
2004-09-30 09:54:45 +00:00 |
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