Commit Graph

31649 Commits

Author SHA1 Message Date
Filippos Karapetis
c672e21fc3 Added the missing pixelformat.h file
svn-id: r41537
2009-06-15 08:24:01 +00:00
Eugene Sandulenko
8bcdd8d7f6 Run AGIMOUSE hack as a side effect always
svn-id: r41536
2009-06-15 07:06:52 +00:00
Jordi Vilalta Prat
d7308e9e3d Fix groovie's GUI game options
svn-id: r41528
2009-06-14 22:10:17 +00:00
Gregory Montoir
5a03e5cca1 simplified .raw/.wav data files handling in introduction sequences
svn-id: r41520
2009-06-14 15:07:34 +00:00
Johannes Schickel
7c5d739ba7 Cleanup.
svn-id: r41519
2009-06-14 14:24:28 +00:00
Walter van Niftrik
d0471f01db SCI: Added detection entries for Japanese SQ4.
svn-id: r41517
2009-06-14 14:11:21 +00:00
Johannes Schickel
b9d42b8741 Got rid of a needless "getEventManager" call. (Using Engine::_eventMan now instead)
svn-id: r41516
2009-06-14 14:05:42 +00:00
Sven Hesse
48a8e69546 Fixed an animation speed regression that got introduced when I added a lag compensation for Woodruff
svn-id: r41508
2009-06-14 12:19:42 +00:00
Johannes Schickel
5f5faf71c5 Fix unused variable warning.
svn-id: r41507
2009-06-14 11:08:35 +00:00
Paul Gilbert
2f3e5f11cb Beginnings of music support for Cruise, based on the cine engine sound code (note that the music played isn't yet correct, though)
svn-id: r41506
2009-06-14 03:39:30 +00:00
Marcus Comstedt
95f02dd86f Detected games with different language or platform are now
no longer treated as duplicates, even if they have the same
target and directory.  Also, pass these parameters to the
ConfMan, so that the correct version of the game is started.

svn-id: r41504
2009-06-13 23:42:39 +00:00
Johannes Schickel
3e8ea400e3 Added yet another missing period at the end of a line. (I hope I catched all now)
svn-id: r41503
2009-06-13 23:04:26 +00:00
Johannes Schickel
8095860885 Added periods to every news entry (actually it seems like we always did that in the past, but were a bit lazier in the last time).
svn-id: r41502
2009-06-13 22:48:32 +00:00
Eugene Sandulenko
d925104b6a Added sanity checking to stopSound() and a bit more debug output
svn-id: r41501
2009-06-13 22:48:16 +00:00
Johannes Schickel
51dd668177 Strip trailing whitespaces.
svn-id: r41500
2009-06-13 22:40:30 +00:00
Sven Hesse
acb0de6580 Warn when a sprite operation is to be performed on a nonexistent surface instead of crashing
svn-id: r41499
2009-06-13 22:35:22 +00:00
Arnaud Boutonné
7eaf013bbf Gob - *WIP* incomplete implementation of MDY/TBR
svn-id: r41498
2009-06-13 22:14:58 +00:00
Sven Hesse
ccb92ebfee Making TotTextData's item's offsets unsigned. This could fix the crash in the Polish Woodruff version (bug #2804962)
svn-id: r41497
2009-06-13 22:10:55 +00:00
Willem Jan Palenstijn
6eed461c94 Fix erase() sometimes hiding other hash elements.
Like CPython, we now use a dummy node to mark nodes as erased,
so that lookup() can skip over it. All tests should now pass again.

svn-id: r41496
2009-06-13 21:07:05 +00:00
Oystein Eftevaag
cca9202372 Buildfix for gcc 3.3 (moved a template class member into the header file)
svn-id: r41493
2009-06-13 13:27:21 +00:00
Filippos Karapetis
abd23cf3ca Removed duplicate entry of disk.cpp
svn-id: r41490
2009-06-13 10:23:23 +00:00
Filippos Karapetis
aea120f991 Properly updated the MSVC project files of the parallaction engine, fixing compilation. Side note: please, don't include files outside the engine's directory (like files in /common) for engine project files - it's wrong, as the same code will be compiled twice
svn-id: r41489
2009-06-13 10:20:12 +00:00
Oystein Eftevaag
e434396b25 Updated xcode project
svn-id: r41488
2009-06-13 09:40:42 +00:00
Arnaud Boutonné
0648710285 Oups. disk.cpp was also missing in MSVC files
svn-id: r41487
2009-06-13 07:54:25 +00:00
Walter van Niftrik
1fb78d577f SCI: Moved audio code from AudioResource to the sfx core.
svn-id: r41486
2009-06-12 23:46:23 +00:00
Walter van Niftrik
019be026d9 SCI: Added detection entries for Japanese QFG.
svn-id: r41485
2009-06-12 23:29:27 +00:00
Arnaud Boutonné
355d3e2378 Fix MSVC compilation : iff.h and iff.cpp were move from engines\parallaction\ to graphics\
svn-id: r41484
2009-06-12 22:35:08 +00:00
Nicola Mettifogo
66decf21f7 Fixed disposeStream initialization.
svn-id: r41474
2009-06-12 10:26:58 +00:00
Nicola Mettifogo
20d75f6ec7 Added missing return statements.
svn-id: r41473
2009-06-12 10:26:15 +00:00
Nicola Mettifogo
5172c83200 Finally fix build (extra qualifier removed).
svn-id: r41470
2009-06-12 09:56:07 +00:00
Nicola Mettifogo
b2e5905327 * Adapted Kyra to the new IFFParser interface.
* Adapted the new IFFParser to Kyra (slightly).
The Kyra1 demo on the website works.

svn-id: r41468
2009-06-12 09:49:38 +00:00
Nicola Mettifogo
36828287ad * Moved the updated IFF code from Parallaction to common/
* Updated Parallaction and SAGA to use the new decoder infrastructure.

svn-id: r41465
2009-06-12 08:51:05 +00:00
Eugene Sandulenko
b9017519fa Rename KeyRemapper dialog to KeyMapper
svn-id: r41462
2009-06-12 08:00:26 +00:00
Nicola Mettifogo
657e37985e Cleanup of sound code.
svn-id: r41461
2009-06-12 07:55:44 +00:00
Nicola Mettifogo
df1534ffd0 * Replaced the A8SVXDecoder class with a function to return an AudioStream in trunk/sound/.
* Refactored sound code in Parallaction to use the new Audio::make8SVXStream.

svn-id: r41460
2009-06-12 07:18:01 +00:00
Nicola Mettifogo
5915e60452 Removed a leftover printf().
svn-id: r41459
2009-06-12 06:20:11 +00:00
Nicola Mettifogo
5fccc0f98d * Final version of the IFF parsing code.
* Refactored ILBMDecoder usage from disk code.

svn-id: r41458
2009-06-12 05:03:18 +00:00
Kari Salminen
f5b2e69522 Fix Operation Stealth's 2nd arcade sequence's revolving doors.
- Now the doors actually do revolve when before they didn't.
- The fix was to alias the 9th background with the collision
  page directly when loading collision page data. This way
  changes written to the 9th background go to the collision
  page and vice versa (And there were changes in the labyrinth).
- Also converted _bgTable from a pure array to a Common::Array

svn-id: r41453
2009-06-11 18:32:35 +00:00
Eugene Sandulenko
2ffe5ed25e Added set of CoCo3 AGI games
svn-id: r41452
2009-06-11 15:45:52 +00:00
Jordi Vilalta Prat
ccbc5f3abb Point to the Cursor and AudioCD Managers to help engine authors following the right path.
svn-id: r41433
2009-06-10 15:33:37 +00:00
Johannes Schickel
c0ba9d1158 Add a convenience wrapper to CursorMan for checking whether cursor palettes are supported.
svn-id: r41432
2009-06-10 15:20:52 +00:00
Johannes Schickel
be42f800a4 Extend documentation for "kFeatureCursorHasPalette".
svn-id: r41430
2009-06-10 15:11:17 +00:00
Arnaud Boutonné
b1b03a33ba Gob detection :
- use GUIO_NOSPEECH and GUIO_NOSUBTITLES intensively, as there is no control other them even when they are present
- Replace non-ASCII characters by hex values

svn-id: r41429
2009-06-10 15:04:21 +00:00
Johannes Schickel
3a32d7711b Fix a bug in disableCursorPalette, where it never allowed the palette to be enabled properly again.
svn-id: r41428
2009-06-10 15:01:20 +00:00
Johannes Schickel
ad98719ba2 Fix documentation for debugC and debugCN, relying on special debug levels.
svn-id: r41425
2009-06-10 12:47:19 +00:00
Paul Gilbert
e487347921 Added support for loading savegames from the launcher
svn-id: r41424
2009-06-10 12:16:30 +00:00
Paul Gilbert
f2c1b18242 Added variable to savegame format so that savegames can be correctly loaded from the ScummVM launcher
svn-id: r41423
2009-06-10 12:15:50 +00:00
Eugene Sandulenko
ff72f8531c Added debugCN() call which does not add newline automatically
svn-id: r41421
2009-06-10 10:11:24 +00:00
Eugene Sandulenko
ea0a2bcbbd Clarify that Cygwin is not supported as building platform anymore
svn-id: r41419
2009-06-10 08:18:44 +00:00
Sven Hesse
a19622994b Fixed CLEAR
svn-id: r41409
2009-06-09 19:37:24 +00:00