Giulio Camuffo
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0547cceee7
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GRIM: Others explicit casts.
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2011-07-21 11:58:51 +02:00 |
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Giulio Camuffo
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16d313cdc8
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GRIM: use dimScreen() to dim the entire screen.
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2011-07-21 11:57:06 +02:00 |
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Giulio Camuffo
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c0cc4ce60a
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GRIM: EXplicitly cast from float to int.
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2011-07-21 11:56:11 +02:00 |
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Giulio Camuffo
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0c849c43e1
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GRIM: Fix a warning.
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2011-07-21 11:18:31 +02:00 |
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Giulio Camuffo
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d7160401ac
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GRIM: Make LState::paused a bool.
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2011-07-20 22:50:54 +02:00 |
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Giulio Camuffo
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5012ebfbc9
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GRIM: New, cleaner, lua_runtasks().
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2011-07-20 22:27:41 +02:00 |
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Giulio Camuffo
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c89e3d6f2e
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Merge pull request #272 from Akz-/fading
Fix up animation fading to work more like the original.
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2011-07-20 13:00:25 -07:00 |
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Joni Vähämäki
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811c494859
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GRIM: Stop rest/walk/turn chores when transitioning to another chore.
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2011-07-20 22:32:12 +03:00 |
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Joni Vähämäki
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9f98fccdd9
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GRIM: Handle animation fading in KeyframeComponent instead of in Chore. Allows fades to continue even if the chore is stopped, like in the original game.
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2011-07-20 22:32:10 +03:00 |
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Giulio Camuffo
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2d09b985c7
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GRIM: Don't pass 0 as frame time when mode is ENGINE_MODE_PAUSE.
Fix a regression with the menu.
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2011-07-20 19:13:37 +02:00 |
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Giulio Camuffo
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c1a1314824
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GRIM: Make pause_scripts() actually pause the scripts.
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2011-07-20 19:12:25 +02:00 |
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Einar Johan T. Sømåen
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2a277aa9d0
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EMI: Add support for Bink from Video::BinkDecoder
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2011-07-20 18:49:05 +02:00 |
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Giulio Camuffo
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588b59e671
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GRIM: Fix opening of menu during movies.
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2011-07-20 17:59:47 +02:00 |
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Giulio Camuffo
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ccc2a38b5a
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GRIM: A little cleanup.
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2011-07-20 11:06:54 +02:00 |
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Pawel Kolodziejski
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8dd0f82574
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sync with scummvm
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2011-07-20 08:02:02 +02:00 |
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Pawel Kolodziejski
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5bf4f9316b
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sync with scummvm dated 03 july 2011
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2011-07-20 06:58:19 +02:00 |
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Pawel Kolodziejski
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60611723ff
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Merge branch 'master' of git://github.com/residual/residual
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2011-07-20 06:28:17 +02:00 |
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Giulio Camuffo
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c56cfd19e2
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Merge pull request #270 from vpelletier/master
Trivial fix in glx_opengl
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2011-07-19 09:45:56 -07:00 |
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Giulio Camuffo
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b96f6de526
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GRIM: Call resetColormap() on all the children of a component whose cmap was set.
Fix #268 Fix #269
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2011-07-19 18:38:27 +02:00 |
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Vincent Pelletier
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9476b90785
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Fix glDisable parameter.
Found by apitrace.
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2011-07-19 09:08:46 +02:00 |
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Giulio Camuffo
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73085d5e30
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GRIM: Default a model component visible only if it hasn't a parent.
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2011-07-18 23:45:28 +02:00 |
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Giulio Camuffo
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62befd06f3
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GRIM: Share the materials between models in the same hierarchy.
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2011-07-18 23:43:01 +02:00 |
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Giulio Camuffo
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be59ba1e70
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GRIM: Fix the last commit.
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2011-07-18 22:23:18 +02:00 |
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Giulio Camuffo
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2730eb4a99
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GRIM: Remove dead code.
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2011-07-18 22:20:16 +02:00 |
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Giulio Camuffo
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1dee44f643
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GRIM: Don't share the models between costumes. Fix #190
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2011-07-18 22:17:21 +02:00 |
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Giulio Camuffo
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cabd0d583f
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GRIM: Make Material implicitly shared. Cleaned up Model a lot.
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2011-07-18 22:16:40 +02:00 |
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Giulio Camuffo
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111d0454fd
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GRIM: Reset a chore on update() if its fade is 0.
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2011-07-18 18:41:38 +02:00 |
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Giulio Camuffo
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75fca9efa4
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GRIM: Set the sound position for the voice only if it really started.
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2011-07-18 17:53:06 +02:00 |
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Giulio Camuffo
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39dc721a6f
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GRIM: Silence a warning.
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2011-07-18 17:51:58 +02:00 |
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Giulio Camuffo
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7bbe41e498
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GRIM: SayLine() is used for the voice in smush movies too. Fix #248
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2011-07-18 17:48:35 +02:00 |
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Giulio Camuffo
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5817168e55
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GRIM: Show an error dialog if the save failed.
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2011-07-18 16:33:52 +02:00 |
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Giulio Camuffo
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9e4d774779
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GRIM: Saving should set the next frame a short frame.
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2011-07-18 15:07:37 +02:00 |
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Giulio Camuffo
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0f3944c4a5
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GRIM: Clear the event queue after a save or a restore. Fix #235
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2011-07-18 15:05:33 +02:00 |
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Giulio Camuffo
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9b11f73bc0
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GRIM: New static functions to create a SaveGame object that deal with failures.
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2011-07-18 14:35:16 +02:00 |
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Giulio Camuffo
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ba723db930
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GRIM: Make sure to stop any talk chore before playing the stop_talk one.
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2011-07-18 12:30:05 +02:00 |
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Giulio Camuffo
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932da9b271
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GRIM: Make sure to call the stop_talk chore if the lipsync doesn't have any valid anim value. Fix #266
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2011-07-18 00:08:32 +02:00 |
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Giulio Camuffo
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fd4c14ed48
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GRIM: The last commit made this hack not necessary anymore.
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2011-07-17 21:56:38 +02:00 |
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Giulio Camuffo
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e013b3b87a
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GRIM: Set 0 as frame time after time expensive processes, like restoring a save.
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2011-07-17 21:54:42 +02:00 |
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Giulio Camuffo
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1da3fe3b91
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GRIM: Increase save version to 18.
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2011-07-17 21:50:27 +02:00 |
|
Giulio Camuffo
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bad20f7289
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GRIM: Save the iris state.
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2011-07-17 21:21:06 +02:00 |
|
Giulio Camuffo
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3441aa4ced
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GRIM: The timers in the scripts should ignore the time passed with the F1 menu open.
|
2011-07-17 19:26:41 +02:00 |
|
Giulio Camuffo
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6fa334dd3c
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GRIM: Silence.
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2011-07-17 18:47:08 +02:00 |
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Giulio Camuffo
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68427fdad4
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GRIM: Implemented iris animation.
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2011-07-17 18:17:07 +02:00 |
|
Giulio Camuffo
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f6d30ca6dd
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GRIM: Cleanup. Remove Costume::cleanupChore().
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2011-07-17 16:19:48 +02:00 |
|
Joni Vähämäki
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8a9fad5859
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GRIM: Don't draw a shadow if the actor is behind the shadow plane.
|
2011-07-15 21:47:17 +08:00 |
|
Joni Vähämäki
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2519700f0c
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GRIM: Don't draw to the depth buffer when creating the stencil mask for shadows.
|
2011-07-15 21:47:16 +08:00 |
|
Giulio Camuffo
|
244e273050
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GRIM: Force the fps of the keyframe anims to 15. Fix #51
|
2011-07-14 22:12:04 +02:00 |
|
Giulio Camuffo
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1b99188682
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GRIM: Shouldn't never reset the components of the talking chores.
Fix the disappearing Manny's head and finish what was started with 1db7e0d.
|
2011-07-14 22:01:44 +02:00 |
|
Giulio Camuffo
|
0387710033
|
Merge pull request #234 from klusark/localize
Improve localize to only use one memory allocation.
|
2011-07-14 07:50:05 -07:00 |
|
Giulio Camuffo
|
564ae5d112
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GRIM: Get immediately a frame to draw, thus avoiding flickering.
|
2011-07-14 16:41:21 +02:00 |
|