Torbjörn Andersson
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cb513de999
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Added stub for FF right-clicking.
svn-id: r21588
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2006-04-04 08:50:35 +00:00 |
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Travis Howell
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f5943d7e7f
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Adjust clear/restore window for FF
svn-id: r21587
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2006-04-04 07:50:04 +00:00 |
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Travis Howell
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c21b81f5e5
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More work on oracle in FF
svn-id: r21586
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2006-04-04 07:34:48 +00:00 |
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Torbjörn Andersson
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ad5cac9eb4
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Work around glitchy drawing of the Oracle icon, after discussing with Kirben.
But it's still unclear *why* the first 16 bytes should be skipped; hence the
Big Scary Comment (tm).
svn-id: r21585
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2006-04-04 06:25:50 +00:00 |
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Travis Howell
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69d3fb7ef8
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Remove debug left over
svn-id: r21584
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2006-04-04 02:41:45 +00:00 |
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Travis Howell
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0ac5739ae2
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More work on oracle in FF
svn-id: r21583
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2006-04-04 01:38:53 +00:00 |
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Travis Howell
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3627056116
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Add initial support for oracle icons in FF
svn-id: r21579
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2006-04-03 14:40:07 +00:00 |
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Max Horn
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41f71238f2
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Removing outdated and obsolete comment
svn-id: r21578
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2006-04-03 12:11:04 +00:00 |
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Max Horn
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b9acc7a285
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Since GF_HE_CURSORLESS is gone now, we can remove this special case for 'lost'
svn-id: r21577
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2006-04-03 12:09:54 +00:00 |
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Travis Howell
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0e9b4ab17c
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GF_HE_CURSORLESS feature flag not required, since HE games always set a default cursor too.
svn-id: r21576
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2006-04-03 11:35:02 +00:00 |
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Max Horn
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9f06a3bde6
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Added variant string for some HE games
svn-id: r21574
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2006-04-03 11:12:26 +00:00 |
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Torbjörn Andersson
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a55ebd5fb2
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Merged d_draw.cpp and rdwin.cpp (what little remained of them) into screen.cpp.
svn-id: r21573
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2006-04-03 09:54:05 +00:00 |
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Torbjörn Andersson
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80b3f9217d
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Don't try to copy str to _talkBuffer if str is pointing to _talkBuffer. Apart
from being unnecessary, the result of strcpy() on overlapping memory areas is
unpredictable.
svn-id: r21562
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2006-04-02 18:58:07 +00:00 |
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Max Horn
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9217472f0e
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With this change, backends are now responsible for instantiating their OSystem class before calling scummvm_main (Note: PalmOS and Symbian are not yet converted, and won't work currently)
svn-id: r21557
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2006-04-02 14:16:31 +00:00 |
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Max Horn
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3de55677b9
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Typo
svn-id: r21540
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2006-04-01 22:31:57 +00:00 |
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Torbjörn Andersson
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c4955466fd
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Simplified loading of startup.inf
svn-id: r21538
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2006-04-01 21:56:10 +00:00 |
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Torbjörn Andersson
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d6f348638d
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Guard against too many entries in resource.inf, since there has been a TODO
comment about that (removed in the previous commit) since roughly forever.
svn-id: r21536
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2006-04-01 21:55:41 +00:00 |
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Torbjörn Andersson
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f59d472155
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Simplified the loading of resource.inf
svn-id: r21533
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2006-04-01 21:42:11 +00:00 |
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Max Horn
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8f691e51fa
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Removed superfluous addDefaultDirectory call, as well as two unused bad member vars
svn-id: r21532
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2006-04-01 21:31:27 +00:00 |
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Max Horn
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49d63590ab
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Removing superfluous addDefaultDirectory call
svn-id: r21531
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2006-04-01 21:30:06 +00:00 |
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Max Horn
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e390639dd8
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Use extra_versions to compute ScummGameSettings (currently only compared to the value determined via multiple_versions_md5_settings but not actively used; requires more testing, in particular with HE games)
svn-id: r21530
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2006-04-01 18:20:35 +00:00 |
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Max Horn
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ee62cd3c51
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Generate an error when kGenAsIs is used with an unsupported platform, instead of silently continuing with a bogus _fileHandle (leading to odd crashes)
svn-id: r21528
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2006-04-01 18:13:06 +00:00 |
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Max Horn
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0bb6d64064
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A lot of code in sword1/router.cpp and sword2/router.cpp is virtually identical -- unified the two files in many places (but a lot more could be done, feel free to pick up and continue this work)
svn-id: r21526
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2006-04-01 12:47:09 +00:00 |
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Travis Howell
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d10929b394
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Always check array bounds are valid in HE games, matching original
svn-id: r21524
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2006-04-01 12:26:50 +00:00 |
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Max Horn
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361572af2c
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Patch #1432378: BASS: Memory leak, patch included
svn-id: r21523
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2006-04-01 11:25:08 +00:00 |
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Travis Howell
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7a81cc76e1
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Fix painting and fridge magnet palette glitches in thinker1
svn-id: r21522
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2006-04-01 06:38:47 +00:00 |
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Travis Howell
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c4349e88f7
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Rename two WizParameters fields
svn-id: r21514
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2006-03-31 13:06:23 +00:00 |
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Eugene Sandulenko
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0335bab074
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Make corners of SCUMM load/save dialog round.
svn-id: r21513
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2006-03-31 13:00:06 +00:00 |
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Torbjörn Andersson
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c26b762f48
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Made readFileToMem() print a more useful error message than "File is not open"
if the file could not be opened.
svn-id: r21508
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2006-03-31 06:42:56 +00:00 |
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Travis Howell
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f991b88da8
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Fix skipping insane sequence in bundled Macintosh demo of FT
svn-id: r21507
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2006-03-31 01:28:35 +00:00 |
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Travis Howell
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469b1420da
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Fix sound glitch in PC demo of FT
svn-id: r21506
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2006-03-31 00:39:53 +00:00 |
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Travis Howell
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e504e814b1
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Improve mine road in PC demo of FT
svn-id: r21505
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2006-03-30 23:58:37 +00:00 |
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Travis Howell
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3e974d3604
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Limit INSANE to existing enemies in PC demo of FT
svn-id: r21504
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2006-03-30 13:47:18 +00:00 |
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Travis Howell
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1ec46bae37
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Allow interactive mine road in PC version of FT demo
svn-id: r21503
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2006-03-30 11:52:49 +00:00 |
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Travis Howell
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014dde3de3
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Add missing check for invalid object number in getObjectData opcode
svn-id: r21501
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2006-03-30 00:32:29 +00:00 |
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Max Horn
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8cdee5a931
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Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 to ~250). Many greetings to eriktorbjorn, and have fun recompiling.
svn-id: r21500
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2006-03-29 15:59:37 +00:00 |
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Max Horn
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0da5fb4c1c
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Alphabetical build order
svn-id: r21499
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2006-03-29 15:51:13 +00:00 |
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Travis Howell
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506f33a025
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Add opcode difference in FF
svn-id: r21497
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2006-03-29 12:15:08 +00:00 |
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Torbjörn Andersson
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f6e6017d96
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Added stubs for a couple of FF opcodes.
svn-id: r21495
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2006-03-29 12:03:02 +00:00 |
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Travis Howell
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9c94670e22
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Add another English version of Monkey Island for Macintosh
svn-id: r21483
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2006-03-29 06:24:13 +00:00 |
|
Johannes Schickel
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c09d1ea520
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- Commits heaviliy modifed patch #1459951 ("KYRA: Combining MIDI music with Adlib sfx") (created a wrapper class for two different sound drivers instead of adding a new variable to the KyraEngine class and chaning stuff there)
- Prevents to play track 0 for non mt-32 midi devices (got ugly sound output with windows midi)
svn-id: r21479
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2006-03-28 15:15:36 +00:00 |
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Travis Howell
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46270a5dd7
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Update game detection code, with recent changes from SAGA engine
svn-id: r21478
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2006-03-28 13:33:18 +00:00 |
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Max Horn
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9f93e5bb81
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Renamed various container isEmpty() methods to empty() to match STL conventions
svn-id: r21472
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2006-03-28 09:42:54 +00:00 |
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Max Horn
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950c3451a2
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Removing bogus leftovers
svn-id: r21471
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2006-03-28 09:37:50 +00:00 |
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Paul Gilbert
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b54d73d220
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Further progress on disassembling pathfinding and support methods
svn-id: r21470
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2006-03-27 21:32:43 +00:00 |
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Johannes Schickel
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518c7b871f
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Comments out unneeded code in enterNewScene (only used for cd audio version).
Fixes bug with stopping pegasus music before the animation finished.
svn-id: r21469
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2006-03-27 18:20:19 +00:00 |
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Andrew Kurushin
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7191d474a4
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improve game detection:
- start process speedup (remove already scanned files)
- merge md5 & game files list
svn-id: r21468
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2006-03-27 16:56:08 +00:00 |
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Travis Howell
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017bcdb445
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Adjust width in dump_bitmap() for FF
svn-id: r21467
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2006-03-27 13:32:44 +00:00 |
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Travis Howell
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c12839ec18
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Always init state.depack_cont
svn-id: r21466
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2006-03-27 13:30:28 +00:00 |
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Travis Howell
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e265f1ab57
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Commited too much
svn-id: r21465
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2006-03-27 12:54:53 +00:00 |
|