7 Commits

Author SHA1 Message Date
Paweł Kołodziejski
e350c7f777 renames 2012-01-06 23:29:45 +01:00
Einar Johan T. Sømåen
13692224dd EMI: Add basic Texture-loading, and disable it for now 2012-01-02 14:00:05 +01:00
Einar Johan T. Sømåen
cecf720528 EMI: Add a special case to avoid crashing on the
special meshes in the retail-versions, also a bit
of cleanup
2011-12-31 14:51:43 +01:00
Einar Johan T. Sømåen
2eeda867e0 EMI: Fix readVector4d 2011-12-30 19:40:07 +01:00
Andrea Corna
dcbe4b0d32 EMI: Make ModelEMI and Skeleton load from a stream instead of a data Block 2011-12-30 17:17:08 +01:00
Einar Johan T. Sømåen
3b87c4f66b GRIM/EMI: Add drawing of meshes
This only adds in drawing of meshes, textures are still not
done, and skeletal animation is fully missing, however, this
commit marks the first one where anything 3D is visible
in EMI.
2011-12-30 12:53:49 +01:00
Einar Johan T. Sømåen
85b99d5c64 GRIM/EMI: Add meshb-loading-support for EMI
Also adds an emimesh-component, to allow loading from costume
data.
2011-12-30 12:39:45 +01:00