Paweł Kołodziejski
e350c7f777
renames
2012-01-06 23:29:45 +01:00
Einar Johan T. Sømåen
13692224dd
EMI: Add basic Texture-loading, and disable it for now
2012-01-02 14:00:05 +01:00
Einar Johan T. Sømåen
cecf720528
EMI: Add a special case to avoid crashing on the
...
special meshes in the retail-versions, also a bit
of cleanup
2011-12-31 14:51:43 +01:00
Einar Johan T. Sømåen
2eeda867e0
EMI: Fix readVector4d
2011-12-30 19:40:07 +01:00
Andrea Corna
dcbe4b0d32
EMI: Make ModelEMI and Skeleton load from a stream instead of a data Block
2011-12-30 17:17:08 +01:00
Einar Johan T. Sømåen
3b87c4f66b
GRIM/EMI: Add drawing of meshes
...
This only adds in drawing of meshes, textures are still not
done, and skeletal animation is fully missing, however, this
commit marks the first one where anything 3D is visible
in EMI.
2011-12-30 12:53:49 +01:00
Einar Johan T. Sømåen
85b99d5c64
GRIM/EMI: Add meshb-loading-support for EMI
...
Also adds an emimesh-component, to allow loading from costume
data.
2011-12-30 12:39:45 +01:00