2756 Commits

Author SHA1 Message Date
Paweł Kołodziejski
cbca9ee5e2 GRIM: detect patch file, and prevent start game 2012-01-07 00:49:20 +01:00
Paweł Kołodziejski
a6817d0d3b fixed crash in gui 2012-01-07 00:06:33 +01:00
Paweł Kołodziejski
4479f9c0fa added missing files for os x 2012-01-06 23:36:00 +01:00
Paweł Kołodziejski
e350c7f777 renames 2012-01-06 23:29:45 +01:00
Pawel Kolodziejski
626e91f23a rename -> ResidualVM 2012-01-06 23:15:48 +01:00
Einar Johan Trøan Sømåen
0cf49542fa Merge pull request #460 from YakBizzarro/patchr-engine3
Add a binary patch engine
2012-01-06 14:05:47 -08:00
Andrea Corna
94ea9b8500 GRIM: Update ResidualVM name in pacthr releated files 2012-01-06 23:01:30 +01:00
Andrea Corna
5d8597827f GRIM: Explain how rebuild residual-grim-patches.lab 2012-01-06 23:01:29 +01:00
Andrea Corna
ccfe121dca GRIM: Fix the install of residual-grim-patch.lab 2012-01-06 23:01:29 +01:00
Andrea Corna
8bf4d3f975 GRIM: Fix the missing dialogue with Domino at third year 2012-01-06 23:01:29 +01:00
Andrea Corna
235463e947 GRIM: Move some hacks from engine to patches 2012-01-06 23:01:29 +01:00
Andrea Corna
dd1806afdb GRIM: Add an on-the-fly binary patch engine (patchr) 2012-01-06 23:01:29 +01:00
Pawe Koodziejski
a5479cfe83 sync with scummvm 2012-01-06 22:56:21 +01:00
Pawel Kolodziejski
916eda9a72 fixed path 2012-01-06 15:17:50 +01:00
Paweł Kołodziejski
9d2203c8ea Merge pull request #457 from guillemj/master
Assorted segfault fixes
2012-01-06 05:41:46 -08:00
Pawel Kolodziejski
d4e8e0cf88 more renames 2012-01-06 14:02:13 +01:00
Pawel Kolodziejski
ad62fcac9c update links 2012-01-06 13:32:30 +01:00
Pawel Kolodziejski
4fa79cd323 rename -> ResidualVM 2012-01-06 11:37:57 +01:00
Pawel Kolodziejski
cfe2ba6442 update icons and rename 2012-01-06 10:26:33 +01:00
Paweł Kołodziejski
a2f090fbd9 Merge pull request #458 from clone2727/master
CREDITS: Use my full name
2012-01-05 21:56:02 -08:00
Matthew Hoops
411a7f8183 CREDITS: Use full name instead of a handle 2012-01-05 19:22:25 -05:00
Pawel Kolodziejski
0f7958bbec update credits 2012-01-06 00:19:42 +01:00
Guillem Jover
f8aaad7e7d GRIM: Fix _numChores range tests for negative values
Fold the nested check into the outter one, otherwise negative values are
not catched.
2012-01-05 21:30:40 +01:00
Guillem Jover
5dcdf6f9cc GRIM: Do not access past the last _chores array entry
Protect accesses to the _chores array. The change in Costume::isChoring()
is due to a segmentation fault, the rest are just defensive.
2012-01-05 21:30:34 +01:00
Guillem Jover
a50201481d TinyGL: Do not underflow on specular light calculation
When casting from float to int, the value can underflow making the index
negative which causes a segmentation fault when accessing the array.

Fixes #320
2012-01-05 20:39:53 +01:00
Einar Johan T. Sømåen
d764b75f46 Merge branch 'master' of github.com:residual/residual 2012-01-03 15:25:45 +01:00
Einar Johan T. Sømåen
d0ce33addc CREATEPROJECT: Disable MPEG2 by default here too, to keep in line with configure 2012-01-03 15:25:11 +01:00
Pawel Kolodziejski
f32c5b5fb1 GRIM: lua - fix missing break 2012-01-02 20:15:03 +01:00
Einar Johan T. Sømåen
13692224dd EMI: Add basic Texture-loading, and disable it for now 2012-01-02 14:00:05 +01:00
Einar Johan T. Sømåen
f81fa58a5f GRIM: Quickfix to mpeg-code to fix compile
MPEG still isn't testable with EMI-PS2, but
this should at the very least make it possible
to compile with the --enable-mpeg2 flag enabled.

Fixes #451
2012-01-02 13:35:44 +01:00
Einar Johan T. Sømåen
cecf720528 EMI: Add a special case to avoid crashing on the
special meshes in the retail-versions, also a bit
of cleanup
2011-12-31 14:51:43 +01:00
Einar Johan T. Sømåen
2eeda867e0 EMI: Fix readVector4d 2011-12-30 19:40:07 +01:00
Einar Johan T. Sømåen
45a12eb683 MATH: Fix Vector4d on msvc, thanks to klusark 2011-12-30 19:19:45 +01:00
Einar Johan T. Sømåen
5fbbd1b18a EMI: Disable textures for EMI-models in TinyGL for now, as they arent loaded properly yet 2011-12-30 19:16:02 +01:00
Einar Johan T. Sømåen
a87721551c GRIM/EMI: Fix TILE-loading 2011-12-30 19:12:50 +01:00
Einar Johan T. Sømåen
9caed94c7d EMI: Fix the demo's file-loading 2011-12-30 18:51:57 +01:00
Einar Johan Trøan Sømåen
1a0ed0c852 Merge pull request #447 from YakBizzarro/resource-enhance3
Enhance resource loading
2011-12-30 09:30:23 -08:00
Andrea Corna
0752b7e284 GRIM: Make use of Common::SearchSet to manage labs 2011-12-30 17:17:08 +01:00
Andrea Corna
37b70f4350 GRIM: Remove Block class. Restore cache for raw files in ResourceLoader 2011-12-30 17:17:08 +01:00
Andrea Corna
dcbe4b0d32 EMI: Make ModelEMI and Skeleton load from a stream instead of a data Block 2011-12-30 17:17:08 +01:00
Andrea Corna
57b8dd9ad4 GRIM: Make Localizer load by ResourceLoader 2011-12-30 17:17:08 +01:00
Andrea Corna
3933076fc9 GRIM: Make iMuse load from a stream instead of a data Block 2011-12-30 17:17:08 +01:00
Andrea Corna
a198868a61 GRIM: Make lua scripts load from a stream instead of a data Block 2011-12-30 17:17:08 +01:00
Andrea Corna
55995f0c64 GRIM: Make Font load from a stream instead of a data Block 2011-12-30 17:17:08 +01:00
Andrea Corna
23bc633f3a GRIM: Make Set and Sector load from a stream instead of a data Block 2011-12-30 17:17:08 +01:00
Andrea Corna
3032005aad GRIM: Make Model load from a stream instead of a data Block 2011-12-30 17:17:08 +01:00
Andrea Corna
cfe3ab3858 GRIM: Make Material load from a stream instead of a data Block 2011-12-30 17:17:08 +01:00
Andrea Corna
5ca6e3f9e1 GRIM: Make KeyFrame load from a stream instead of a data Block 2011-12-30 17:17:08 +01:00
Andrea Corna
49071ee661 GRIM: Make Costume and TextSplitter load from a stream instead of a data Block 2011-12-30 17:17:08 +01:00
Andrea Corna
2e2d766005 GRIM: Make CMap load from a stream instead of a data Block 2011-12-30 17:17:08 +01:00