Gregory Montoir
216bcae211
possible fix for bug #1193185
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svn-id: r25051
2007-01-07 23:18:18 +00:00
Max Horn
ab180132c1
Some README tweaks
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svn-id: r25050
2007-01-07 22:27:57 +00:00
Max Horn
29f59fc468
Renamed amiga -> amigaMode and agds -> agdsMode; also some minor cleanup
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svn-id: r25047
2007-01-07 18:02:54 +00:00
David Symonds
f1e5f04287
Fix interpretation of enable.item() and disable.item() AGI functions; they affect *all* menu items with the given event code. This is most relevant to menu separators which are normally disabled, and often all share the same event code.
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svn-id: r25046
2007-01-07 13:00:54 +00:00
David Symonds
70f323e091
Add KQ2 2.1 (PC version) to AGI detection list.
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svn-id: r25045
2007-01-07 12:33:38 +00:00
David Symonds
05ab06ca3d
Add a PQ1 (2.0G) detection entry.
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svn-id: r25044
2007-01-07 12:18:44 +00:00
Eugene Sandulenko
e2de7d670d
Enable AGI engine by default
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svn-id: r25043
2007-01-07 09:08:45 +00:00
Oystein Eftevaag
9686d2cf40
ShowCursor() and HideCursor() are deprecated in Mac OS X, replacing the calls.
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svn-id: r25041
2007-01-06 19:22:05 +00:00
Max Horn
7f0156322f
Updated POD explanation link
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svn-id: r25040
2007-01-06 19:09:39 +00:00
Oystein Eftevaag
ee221cc5df
Merging decodeFrameDeltaPage() again and using Fingolfin's template trickery instead
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svn-id: r25039
2007-01-06 18:52:30 +00:00
Johannes Schickel
46271f2145
formatting
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svn-id: r25038
2007-01-06 18:45:43 +00:00
David Symonds
ee1d36b915
Removed almost all the remaining hires code.
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svn-id: r25037
2007-01-06 17:53:15 +00:00
David Symonds
fc2454556a
Another set of unused hires code bites the dust.
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svn-id: r25036
2007-01-06 17:21:33 +00:00
David Symonds
e2ff69d230
More hires removal, this time from sprites.
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svn-id: r25035
2007-01-06 17:17:27 +00:00
Oystein Eftevaag
8fbf9a1e23
A few minor fixes and optimizations (biggest one is splitting decodeFrameDeltaPage() into two functions to avoid a high amount of conditional jumps per decided animation frame
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svn-id: r25034
2007-01-06 17:11:08 +00:00
David Symonds
5e2bd94f7a
Start removing hires code from AGI engine.
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svn-id: r25033
2007-01-06 17:07:13 +00:00
David Symonds
c8b46e026f
Add myself to the necessary credit sections.
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svn-id: r25030
2007-01-06 16:33:19 +00:00
Travis Howell
f6c87460de
Remove excess space
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svn-id: r25028
2007-01-06 12:16:08 +00:00
Travis Howell
4fa852b7ee
Add another German version of Freddi Fish 3
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svn-id: r25026
2007-01-06 12:10:20 +00:00
Sven Hesse
6e0835da11
- Fixed cut off and missing sounds
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- Fixed a crash/static reported in the forums (sending Winkle to the vulture)
- (Hopefully) fixed the immediately-closing notepad heisenbug (#1621089 )
- Fixed using unitialised values after allocating the variables
svn-id: r25025
2007-01-06 11:17:20 +00:00
David Symonds
61d741514e
Extended text rendering code to allow "checkerboarding", and switch menu code
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to using this checkerboard effect for disabled menu items (this is how Sierra's
interpreter works).
svn-id: r25024
2007-01-06 05:11:41 +00:00
David Symonds
a16a3f258d
Menus should wrap around at top and bottom.
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svn-id: r25023
2007-01-06 04:19:28 +00:00
Gregory Montoir
ef2d914742
Enabled exit from in-game options
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svn-id: r25017
2007-01-05 23:51:50 +00:00
Gregory Montoir
cd79d127fa
Since Actor::initActor is now virtual, it shouldn't be called directly from the base constructor (ActorC64::initActor won't get called as vtable hasn't yet been setup).
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svn-id: r25015
2007-01-05 23:33:13 +00:00
Travis Howell
2cc2b09e82
Add filename prefix used by German version of Freddi Fish 3
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svn-id: r25011
2007-01-05 22:48:06 +00:00
Gregory Montoir
d1ecb0122c
got rid of an assertion triggered when trying to play a speech file after switching from silent mode to talk mode. Minor cleanup.
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svn-id: r25010
2007-01-05 22:45:29 +00:00
Sven Hesse
b30c615165
Fixed the loading delay bug I introduced with the playing from CD fix ( #1626308 )
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svn-id: r25006
2007-01-05 18:16:05 +00:00
Max Horn
a9f62e7551
Playstation -> PlayStation
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svn-id: r25003
2007-01-05 11:27:58 +00:00
Max Horn
86dd05870c
Some more README tweaks and yet another TODO
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svn-id: r24996
2007-01-04 17:33:09 +00:00
Max Horn
dd2260557e
Using SCUMMVM_SAVEPATH hasn't been recommend for a long time now (essentially since we added support for a config file), so let's deprecate it by removing it from the README (we can still support it, just no need to advertise it)
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svn-id: r24995
2007-01-04 17:14:06 +00:00
Max Horn
9d821cb05e
Some more tweaks
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svn-id: r24994
2007-01-04 17:12:40 +00:00
Max Horn
9defd81ffa
Various correction, enhancements, tweaks and other modifications of the README (note the added TODOs, which must be resolved before the next release)
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svn-id: r24993
2007-01-04 17:01:10 +00:00
Travis Howell
250760ba80
Make sure warning is shown for CD versions of Gobliins 2, when playing from CD under Windows
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svn-id: r24986
2007-01-04 02:26:46 +00:00
Travis Howell
c653a2cba5
Add the Amiga version of Gobiins 2 demo
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svn-id: r24985
2007-01-04 02:15:20 +00:00
Travis Howell
25141dd901
Limit keyboard specific verb code to arrow keys only in PP/WW
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svn-id: r24972
2007-01-03 11:40:39 +00:00
Torbjörn Andersson
85b780baf1
Use FRAMES_PER_SECOND, not getFramesPerSecond(), to calculate the number of
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frames before a sound effect is triggered. This is not dependent on _gameSpeed.
svn-id: r24971
2007-01-03 07:56:24 +00:00
Torbjörn Andersson
6496482de5
Added experimental "fast mode" for Broken Sword 2. (Use Ctrl-f to toggle.)
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svn-id: r24970
2007-01-03 07:36:44 +00:00
Travis Howell
bca2bacf23
The arrows keys aren't monitored in DIMP
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svn-id: r24969
2007-01-03 01:41:34 +00:00
Gregory Montoir
7db298ecd1
workaround a scripting bug (see tracker item #1623356 )
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svn-id: r24968
2007-01-02 02:46:53 +00:00
Travis Howell
ea9ae8af0d
Add volume support for music in swampy
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svn-id: r24966
2007-01-01 11:29:20 +00:00
Travis Howell
66249c651e
Add eriktorbjorn's patch for secondary sound looping in swampy, with minor changes for uncompressed sounds.
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svn-id: r24965
2007-01-01 09:58:00 +00:00
Torbjörn Andersson
6944797891
At Kirben's request, I've applied my old keyboard repeat patch for the AGOS
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engine. Swampy's Adventures really needs it, and the more generic solution to
keyboard repeat is apparently stalled.
svn-id: r24964
2007-01-01 07:37:07 +00:00
Travis Howell
cbe3cb850c
Cleanup
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svn-id: r24963
2007-01-01 05:44:34 +00:00
Travis Howell
afcfc95e8a
Always reset _scaledBuffer to zero when playing video, to prevent double free.
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svn-id: r24962
2007-01-01 04:58:25 +00:00
Travis Howell
9b6c3f3a87
Add dxa file extension for short version of filenames too.
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svn-id: r24961
2007-01-01 04:49:10 +00:00
Travis Howell
590bd33a9e
Fix bug #1624767 - FF: save games will not load.
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svn-id: r24960
2007-01-01 04:35:27 +00:00
Stuart George
84bc1e62ca
Added loads of Sierra titles (mac/pc/amiga/2gs/st/coco)
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svn-id: r24959
2006-12-31 15:25:59 +00:00
Torbjörn Andersson
95a7b6507a
Cleanup
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svn-id: r24953
2006-12-30 05:14:54 +00:00
Torbjörn Andersson
c0ccf07010
Fixed warning.
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svn-id: r24952
2006-12-30 04:50:55 +00:00
Travis Howell
b0cd34a28b
Add German version of PP - Swampy Adventures
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svn-id: r24951
2006-12-30 01:20:19 +00:00