Johannes Schickel
6aac905dfd
AGI: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
Willem Jan Palenstijn
c442295b9f
AGI: Clean up save/load String usage
2011-09-26 09:27:15 +02:00
Filippos Karapetis
0e4b35a8e8
AGI: Switched to Common::String in the save/load code
2011-09-25 21:25:25 +03:00
Matthew Hoops
6f83052b40
AGI: Cleanup PreAGI console code
2011-08-15 22:24:42 -04:00
Matthew Hoops
62aabc57e4
AGI: Reorganize the PreAGI code a bit
2011-08-15 11:55:03 -04:00
Matthew Hoops
6a9d4b3e5b
AGI: Make Troll inherit from PreAgiEngine
2011-08-15 11:55:03 -04:00
Matthew Hoops
fcd0cda9a9
AGI: Make Winnie inherit from PreAgiEngine
2011-08-15 11:55:01 -04:00
Matthew Hoops
de6390dddb
AGI: Make the sound code use AgiBase instead of AgiEngine
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In preparation of using the sound code with Winnie
2011-08-14 13:10:43 -04:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Max Horn
42ab839dd6
AUDIO: Rename sound/ dir to audio/
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svn-id: r55850
2011-02-09 01:09:01 +00:00
Max Horn
d78dba3bca
COMMON: Move Common::RandomSource to common/random.*
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svn-id: r48279
2010-03-18 15:07:11 +00:00
Max Horn
51933629d1
Changed foo(void) to foo() in almost all non-backend source files
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svn-id: r45616
2009-11-02 21:54:57 +00:00
Jordi Vilalta Prat
768f480e58
Implement getDebugger() in AGI
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svn-id: r43840
2009-08-30 21:43:07 +00:00
Eugene Sandulenko
1a321a2064
Cleanup
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svn-id: r41254
2009-06-06 17:45:52 +00:00
Filippos Karapetis
2b59700d2a
AGI save games now contain thumbnails and creation date/time (visible from the GMM save/load screens)
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svn-id: r34989
2008-11-10 19:02:47 +00:00
Max Horn
40136f2590
Switched various Engine APIs to use Common::Error
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svn-id: r34916
2008-11-06 17:05:54 +00:00
Filippos Karapetis
2b0346ca5e
Fix for bug #2071125 - "MICKEY: Mouse movement", by using the waitForTimer() function from the SCUMM engine
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svn-id: r34914
2008-11-06 16:31:34 +00:00
Filippos Karapetis
a3404665f6
Fix for bug #2073159 - "MICKEY: Incomplete computer message".
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Random numbers are calculated from 1 onwards in the preAGI engines, but there was an off-by one error. I'm currently hesitant to add this fix to the 0.12.0 branch, as I'm unsure if it has any possible regressions in Troll's Tale or Winnie the Pooh
svn-id: r34152
2008-08-25 14:55:11 +00:00
Max Horn
402a3dbbe3
cleanup
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svn-id: r29617
2007-11-23 10:51:16 +00:00
Max Horn
207ecdb332
Change the AGI image stack to use Common::Stack
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svn-id: r29608
2007-11-22 10:32:36 +00:00
Filippos Karapetis
e010c59277
Oops, made _speakerStream private again
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svn-id: r29574
2007-11-19 22:47:58 +00:00
Filippos Karapetis
2d3316a570
_speakerStream should be public. Also, when preAGI engine closes, the speaker handle is freed
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svn-id: r29573
2007-11-19 22:37:52 +00:00
Eugene Sandulenko
8a145bbb53
Hook PC Speaker to Troll's Tale. Though pitch and duration are wrong
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svn-id: r29569
2007-11-19 20:34:26 +00:00
Eugene Sandulenko
c640d1c604
Patch #1825276 : "DETECTION: advanced detector engine simplification"
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svn-id: r29386
2007-11-03 21:06:58 +00:00
Filippos Karapetis
a08b6606a6
Add a debug console in Winnie (patch by clone2727)
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svn-id: r29215
2007-10-13 23:48:59 +00:00
Eugene Sandulenko
2254028365
Merge several choice-related functions
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svn-id: r28967
2007-09-19 09:54:42 +00:00
Filippos Karapetis
a89694c0d6
Moved some keyboard code from Winnie together with the other keyboard functions
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svn-id: r28965
2007-09-19 08:27:32 +00:00
Eugene Sandulenko
34ceaf208f
Fix menu and tutorial it Troll's Tale
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svn-id: r28941
2007-09-18 17:01:45 +00:00
Eugene Sandulenko
13a73a70b6
WIP for Troll's Tale
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svn-id: r28939
2007-09-18 16:20:44 +00:00