100108 Commits

Author SHA1 Message Date
Eugene Sandulenko
cf4043e5c8 TESTBED: Plug memory leak 2020-08-24 10:29:20 +02:00
Paul Gilbert
567e37fba8 GLK: GLULX: Add detection entries 2020-08-23 21:27:49 -07:00
Paul Gilbert
41f9917136 GLK: COMPREHEND: Fix loading v2 games 2020-08-23 21:27:49 -07:00
Paul Gilbert
446bd502f5 GLK: GLULX: Rename glulxe to glulx for subengine consistency 2020-08-23 21:27:49 -07:00
Matthew Jimenez
7521cc5f9e ULTIMA8: Allow clear of movement flags while in stasis.
Previous behavior would lock movement on even after release when control is taken from the player.
2020-08-23 22:21:45 -05:00
Matthew Jimenez
d04e87e07a ULTIMA8: Fix check turn for northwest to north 2020-08-23 16:10:33 -05:00
Cameron Cawley
fd55d27f6d BBVS: Add support for the demo version 2020-08-23 22:18:30 +02:00
Lothar Serra Mari
13aa6a37c4 NEWS: Update German NEWS file 2020-08-23 21:40:17 +02:00
Eugene Sandulenko
e8d9dfe62b DIRECTOR: Proper implementation of 'directToStage' 2020-08-23 20:31:48 +02:00
Eugene Sandulenko
806c946fd6 DIRECTOR: Attempt to implement 'directToStage'
Not working, as it is not clear how to change priority of a channel
2020-08-23 19:46:58 +02:00
Eugene Sandulenko
564b5f104e DIRECTOR: LINGO: Play video when 'updateScreen' is called 2020-08-23 19:46:58 +02:00
Eugene Sandulenko
d35a2aa96e TESTBED: Added simple movie player. Plays QT movies only so far
Invoke with --start-movie flag
2020-08-23 19:46:58 +02:00
Matthew Jimenez
51cea7fcce ULTIMA8: Fix avatar idle animations 2020-08-23 11:01:38 -05:00
Eugene Sandulenko
6df9948d1d NEWS: Mention Operation Stealth support 2020-08-23 17:08:03 +02:00
Eugene Sandulenko
604671cd85 DRAGONS: Build the engine by default, since it is in testing now 2020-08-23 17:01:29 +02:00
Eugene Sandulenko
26f44a64c9 CINE: Put Operation Stealth to testing 2020-08-23 17:00:15 +02:00
Eric Fry
cfa8989821 DRAGONS: Don't try to load music if msq file is missing. 2020-08-23 22:59:09 +10:00
Eric Fry
a33107ba38 DRAGONS: Don't play sfx if program >= numVags 2020-08-23 22:59:09 +10:00
Le Philousophe
8cb34f6c7d AMIGAOS4: Make script compatible with Regina REXX 2020-08-23 14:34:52 +02:00
Roland van Laar
ab9fe9706a DIRECTOR: LINGO: spelling fix for fallthrough
Make implicit fallthrough explicit
2020-08-23 10:08:55 +02:00
Hubert Maier
d0c5e43141 GLK: TADS - Fix typos in game titles 2020-08-23 07:28:48 +02:00
Eugene Sandulenko
b438f6fb07 DIRECTOR: Fix warnings 2020-08-23 01:23:28 +02:00
Eugene Sandulenko
9a9c32f663 DIRECTOR: LINGO: Fix warnings 2020-08-23 01:16:57 +02:00
Eugene Sandulenko
cfa0be7e35 DIRECTOR: Fix signed/unsigned comparison 2020-08-23 01:15:17 +02:00
Eugene Sandulenko
bd8eb63e9a COMMON: Moved GUIO constants to hex codes for avoiding devs' confusion 2020-08-23 01:08:47 +02:00
Eugene Sandulenko
dcfcb39de9 COMMON: Removed non-octal number from GUIO 2020-08-23 01:04:02 +02:00
Eugene Sandulenko
3f6efbb84b COMMON: Attempt to solve diamong class hierarchy in MemoryReadStreamEndian. by athrxx 2020-08-22 22:58:43 +02:00
Eugene Sandulenko
81975911f7 CINE: Fix compilation 2020-08-22 22:58:43 +02:00
Hubert Maier
8319c89316 GLK: GLULX - Switch erroneous game titles 2020-08-22 13:42:37 -07:00
Hubert Maier
837ef8cab7 GLK: Fix GLULX game titles 2020-08-22 13:42:37 -07:00
Lothar Serra Mari
5831c5b4b9 NEWS: Update German NEWS file with latest improvements 2020-08-22 22:06:44 +02:00
Eugene Sandulenko
6c69c02442 DIRECTOR: LINGO: Reword b_play(), so it is simpler and works with "play done"
"play done" bytecode generates "play" without arguments
2020-08-22 19:06:35 +02:00
Eugene Sandulenko
f6f669c953 DIRECTOR: Setting loop for stopped DV should actually play it 2020-08-22 18:02:10 +02:00
Eugene Sandulenko
d1b0c5a986 DIRECTOR: Render last frame from paused or stopped videos 2020-08-22 18:02:10 +02:00
Eugene Sandulenko
f3f0816bd3 DIRECTOR: Fixed showing initial frame on stopped videos 2020-08-22 18:02:10 +02:00
Eric Fry
32c13ada08 DRAGONS: Only play sfx if we have a tone for the given key. Fixes #11578 2020-08-22 22:21:41 +10:00
Eric Fry
8f88862e3a NEWS: Fixed Blazing Dragons title 2020-08-22 21:47:05 +10:00
Eugene Sandulenko
2bde24c712 BUILD: Use new MSVC lib names by default 2020-08-22 10:45:00 +02:00
Eugene Sandulenko
cc2e31a2b3 DIRECTOR: Simplify expression 2020-08-22 10:38:06 +02:00
SupSuper
ed16fef008 DISTS: Use new MSVC lib names by default
MSVC devs: download the newest precompiled libraries
from http://www.scummvm.org/frs/build/scummvm_libs_2015.zip
2020-08-22 09:21:04 +01:00
Matthew Jimenez
60225edf42 ULTIMA8: Fix forward declarations of AnimAction 2020-08-21 21:44:14 -05:00
djsrv
d50b9a8a37 DIRECTOR: LINGO: Add chunk tests 2020-08-21 21:52:54 -04:00
djsrv
5201974ec7 DIRECTOR: LINGO: Comment out bad chunk tests 2020-08-21 21:52:54 -04:00
djsrv
c147a5c979 DIRECTOR: LINGO: Implement chunk refs 2020-08-21 21:52:54 -04:00
djsrv
3bf6f79a3e DIRECTOR: Fix crash on mouse move in lingotests 2020-08-21 21:52:54 -04:00
djsrv
4c7593659b DIRECTOR: LINGO: Fix 0 indices in c_charToOf 2020-08-21 21:52:54 -04:00
Nathanael Gentry
828595c9fc DIRECTOR: Don't override shape dimensions 2020-08-21 16:52:07 -04:00
Nathanael Gentry
0bab9810c0 DIRECTOR: Fix getWidgetRect code path
This is morally equivalent to getWidgetRect, but takes into account the changes
to dimensions that MacText makes for borders and gutters and a text shadow.
Thus, these features are working again.
2020-08-21 16:34:06 -04:00
Nathanael Gentry
d650738f9f DIRECTOR: Add puppet check on kTheCastNum 2020-08-21 14:35:12 -04:00
Nathanael Gentry
5c7b8fce47 DIRECTOR: LINGO: Add GetVolume XFCN as builtin 2020-08-21 14:35:12 -04:00