58525 Commits

Author SHA1 Message Date
m-kiewitz
158d12e555 SCI: abbrev. ffs to FE and priority check fix 2013-09-21 14:34:42 +02:00
m-kiewitz
4443793b97 SCI: sfx/music priority int16 fixes bug #3615038
it seems that sound system up till SCI0_LATE uses int16, afterwards it seems they changed to byte
main music object (conMusic) in Laura Bow 1 uses -1 as priority. This was truncated to 255 till now, which resulted in many sound effects not getting played, because those used priority 0
2013-09-21 14:27:16 +02:00
Filippos Karapetis
ac0c890bcc SCI: Add source of the checksums for RAMA German 2013-09-21 14:59:26 +03:00
Enrico Horn
c85698e87f SCI: Add detection entry for the German version of RAMA 2013-09-21 14:54:09 +03:00
Filippos Karapetis
cca0bbfe43 NEVERHOOD: Document two resources used in game menus 2013-09-21 14:54:09 +03:00
Filippos Karapetis
f5b2d86d13 NEVERHOOD: Split the sprites in module 2800 into a separate file 2013-09-21 14:54:08 +03:00
Willem Jan Palenstijn
3792af8e95 AUDIO: Simplify SCI inFastForward flag by moving it to MidiParser 2013-09-21 09:31:08 +02:00
Eugene Sandulenko
91bcfb290a COMMON: Use unused variables in coroutine macros.
This should fix couple of hundreds of Coverity detected defects.
2013-09-21 09:49:17 +03:00
Paul Gilbert
ba56896f34 TSAGE: Cleanup of vampire statuses in R2R Flub maze 2013-09-20 22:21:58 -04:00
Willem Jan Palenstijn
11d425b76c SCI: Move MIDI event processing out of parseNextEvent 2013-09-21 01:43:04 +02:00
Willem Jan Palenstijn
86c2fe47e0 AUDIO: Simplify MidiTracker::processEvent return value 2013-09-21 01:08:26 +02:00
Willem Jan Palenstijn
da81c59308 AUDIO: Let jumpToTick use processEvent too 2013-09-21 00:22:58 +02:00
Willem Jan Palenstijn
6c5a5cd8e9 AUDIO: Split event processing from MidiParser::onTimer
This is to prepare for overriding more of this functionality in SCI.
2013-09-21 00:22:56 +02:00
Eugene Sandulenko
a9a1e69f49 FULLPIPE: Initisalize uninitialized variable. CID 1063191 2013-09-20 22:03:36 +03:00
Eugene Sandulenko
24af440261 FULLPIPE: Remove unused class variable. CID 1063185 2013-09-20 22:00:57 +03:00
Eugene Sandulenko
ff885af28a FULLPIPE: Remove unused variables. CID 1063179 2013-09-20 21:59:19 +03:00
Paul Gilbert
995d689ef3 TSAGE: Beginnings of fixes and renames for R2R Flub maze 2013-09-20 08:27:54 -04:00
Paul Gilbert
05b877d617 TSAGE: Further bugfixes and renaming for R2R shaft bottom 2013-09-19 19:45:56 -04:00
Paul Gilbert
5ea8e28d28 TSAGE: Reversed all R2R enableRegion/disableRegion calls 2013-09-19 19:19:03 -04:00
Willem Jan Palenstijn
5b23a251ce SCI: Fix too strict assert triggering in LSL5 2013-09-19 23:54:27 +02:00
Eugene Sandulenko
d6c5eed8ff FULLPIPE: Remove leftover debug output 2013-09-19 23:33:26 +03:00
Eugene Sandulenko
77daa12f85 FULLPIPE: Fix bug in picture search 2013-09-19 10:15:11 +04:00
Eugene Sandulenko
38a0c8556f FULLPIPE: Implement startWalkTo() 2013-09-19 10:15:11 +04:00
Eugene Sandulenko
3dbab52fc5 FULLPIPE: Unstubbed MovGraph constructor 2013-09-19 10:15:11 +04:00
Paul Gilbert
dd592a67c9 TSAGE: Added missing header change from previous commit 2013-09-18 22:33:17 -04:00
Paul Gilbert
4aac257936 TSAGE: Generalised saving of R2R walk regions resource 2013-09-18 22:21:50 -04:00
Paul Gilbert
f9f4f4eb17 TSAGE: Renamings for R2R elevator shaft 2013-09-18 22:20:24 -04:00
m-kiewitz
448063a8df SCI: Fully explain qfg1vga script patch 2013-09-18 23:11:07 +02:00
Willem Jan Palenstijn
6c85ad12aa SCI: Explain qfg1vga script patch slightly 2013-09-18 23:00:38 +02:00
m-kiewitz
e4568817bb SCI: QfG1VGA script patch fixes bug #3585793 2013-09-18 22:52:32 +02:00
Einar Johan Trøan Sømåen
3703de0723 Merge branch 'warningFix' 2013-09-18 18:27:52 +02:00
Tobia Tesan
2c4d5ae622 WINTERMUTE: Cast rotate in base_sub_frame 2013-09-18 18:19:19 +02:00
Tobia Tesan
9578bab703 WINTERMUTE: Explicitly cast zoom for float version of TransformStruct 2013-09-18 18:19:19 +02:00
Tobia Tesan
64a3294ec5 WINTERMUTE: Cast zoom inside display(Trans?)Zoom 2013-09-18 18:19:19 +02:00
Tobia Tesan
83ea7b7d94 WINTERMUTE: Fix types in transform_struct for coherence; this silences warnings 2013-09-18 18:19:09 +02:00
Eugene Sandulenko
4a6ede35e7 FULLPIPE: CGameLoader -> GameLoader 2013-09-18 19:39:54 +04:00
Eugene Sandulenko
918d2f175a FULLPIPE: CGameVar -> GameVar 2013-09-18 19:39:54 +04:00
Eugene Sandulenko
655054fb37 FULLPIPE: CObjstateCommand -> ObjStateCommand 2013-09-18 19:39:54 +04:00
Eugene Sandulenko
f40787dbbf FULLPIPE: Rename C* modal objects 2013-09-18 19:39:53 +04:00
Eugene Sandulenko
0b358dbdce FULLPIPE: CStepArray -> StepArray 2013-09-18 19:39:53 +04:00
Eugene Sandulenko
fb2d0c02df FULLPIPE: CPtrList -> PtrList 2013-09-18 19:39:53 +04:00
Eugene Sandulenko
1ce1712b7b FULLPIPE: Remove C* prefix from inventory classes 2013-09-18 19:39:53 +04:00
Eugene Sandulenko
c354981037 FULLPIPE: Remove C* prefix from input classes 2013-09-18 19:39:53 +04:00
Eugene Sandulenko
3bd3431ad4 FULLPIPE: Remove C* prefixes from interaction classes 2013-09-18 19:39:53 +04:00
Eugene Sandulenko
f70b737ad9 FULLPIPE: Remove C* prefixes in utils.cpp 2013-09-18 19:39:53 +04:00
Eugene Sandulenko
5d25dd3b36 FULLPIPE: Remove C* prefixes from motion classes 2013-09-18 19:39:53 +04:00
Paul Gilbert
c6ef07f651 TSAGE: Fixes and renaming for the R2R inventory list 2013-09-17 22:52:58 -04:00
Paul Gilbert
7b50481082 TSAGE: Fixes and renaming for R2R Hall of Records and Crevasse 2013-09-17 21:31:33 -04:00
m-kiewitz
ed865856dc SCI: PQ1 script patch, fixes gun locker crash
fixes bug #3303802 / bug #3036933
2013-09-17 23:27:02 +02:00
Thierry Crozat
4132a3b9c1 CONFIGURE: Better default for static lib prefix on OSX
Instead of always assuming /sw (i.e. fink) it should now also pick up
the macports prefix or /usr/local depending on which one exists.
Of course this can still be overwritten with --with-staticlib-prefix
2013-09-17 21:54:58 +01:00