Travis Howell
5e7d2494bb
Update comment
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svn-id: r14456
2004-08-03 10:11:54 +00:00
Travis Howell
2b1c98b6ea
Add comment
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svn-id: r14455
2004-08-03 09:46:38 +00:00
Travis Howell
fd2e14f33c
Add invalid version used by French Simon2
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svn-id: r14453
2004-08-03 03:18:51 +00:00
Max Horn
4b6dae31eb
changed loadVOCFile to work on a generic ReadStream instead of a File, and renamed it to loadVOCFromStream; removed readVOCFromMemory as it isn't used anymore, and in the future, a MemoryReadstream plus loadVOCFromStream can achieve the same effect
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svn-id: r14383
2004-07-31 11:46:58 +00:00
Torbjörn Andersson
70f8f689a1
Applied patch #957544 to make output sample rate configurable at runtime.
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svn-id: r14225
2004-07-16 10:24:29 +00:00
James Brown
9756a420a3
Use extrapath in Sword1 engine (from 0.6.0 branch). More verbose errors to go with the forthcoming new manual. Sword1 CD swapping doesn't work as expected HERE, either :)
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svn-id: r14188
2004-07-11 04:41:48 +00:00
Paweł Kołodziejski
c7133de879
getFreeSpace() is not longer used
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svn-id: r14136
2004-07-01 04:43:32 +00:00
Max Horn
4f80e2f36b
Fix for bug #981991 (VORBIS: Crash when using Ogg Vorbis CD tracks)
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svn-id: r14128
2004-06-29 23:27:18 +00:00
Max Horn
e0eab01e63
Make use of new File refcount code; also fixed long standing bug in vorbis code (ov_clear was not being called, resulting in a file not being closed)
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svn-id: r14107
2004-06-28 22:35:22 +00:00
Torbjörn Andersson
51b373eb6f
Fixed a typo in a comment.
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svn-id: r13948
2004-06-09 06:30:49 +00:00
Torbjörn Andersson
6dc0191e03
Make allNotesOff() also turn off all "hanging notes". Without this change,
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I wasn't able to fully stop ITE's XMIDI music - there would always be a
couple of notes hanging even after unloading it. Apparently this music
doesn't use the "active notes" mechanism at all, and I guess the ALSA
driver doesn't support the "All Note Off" event.
I'm still not 100% sure this is the correct fix, but unless someone has any
better idea...
svn-id: r13910
2004-05-31 08:51:10 +00:00
Nicolas Bacca
ab9598e2f5
Config sample switch for WinCE
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svn-id: r13815
2004-05-09 14:26:01 +00:00
Max Horn
90cced2a5b
Remove odd sample rate hack (for DOTT demo); instead, be slightly less strict about VOC headers, since DOTT demo (and maybe others) use buggy VOC headers
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svn-id: r13787
2004-05-05 10:58:07 +00:00
Max Horn
151d92e8cd
Explain a bit what getSampleRateFromVOCRate() does; mark a hack in it more clearly; disable warning
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svn-id: r13756
2004-05-02 22:33:28 +00:00
Torbjörn Andersson
3ebb895e9a
Doubled the buffer size to prevent crashes with the Inherit the Earth
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MIDIs. This is a temporary fix - Jamieson630 said something about making a
better fix later - but it will have to do for now.
svn-id: r13719
2004-05-01 16:42:58 +00:00
Jamieson Christian
72568a8b43
Fix for [945497] Possible bug in midiparser_smf.cpp
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Corrected Type 0 SMF compression to properly account
for command lengths when Running Status is being used.
Also increased buffer size for Type 0 output since
Running Status can result in the Type 0 output being
larger than the source data. Needs some more work,
but at least the Wyrmkeep people can keep going in
the meantime.
svn-id: r13707
2004-05-01 13:16:45 +00:00
Torbjörn Andersson
182cbf7091
Changed printf() to warning()
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svn-id: r13684
2004-04-30 17:48:20 +00:00
Torbjörn Andersson
a0623e6012
Changed printf() to warning(). (Even in the case where the message used to
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say "ERROR".)
svn-id: r13677
2004-04-29 11:57:25 +00:00
Torbjörn Andersson
92407c56b3
Changed printf() to warning(), plus some formatting changes.
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svn-id: r13676
2004-04-29 11:51:11 +00:00
Paweł Kołodziejski
d2fa7bbcc7
synced code free space with buffer changes
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svn-id: r13646
2004-04-26 20:48:09 +00:00
Jamieson Christian
f7084c20e9
MIDI control change 18 is no longer transmitted.
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It is not a valid MIDI control change message.
It is used internally in the SCUMM MIDI tracks
to indicate part priority.
The only MidiDriver that needs it is Adlib.
It should be noted that the priority values are
out of bounds for a regular MIDI message anyway.
Valid control change values are 0-127, but the
priority value ranges from 0-255.
This fixes a crash with a certain software MT-32
emulator running under Linux. Thanks to olki for
bringing up this issue.
svn-id: r13645
2004-04-26 20:34:59 +00:00
Jamieson Christian
4ee0365a23
Tweaked a few things to accommodate
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MSVC6's idiosyncracies.
svn-id: r13644
2004-04-26 20:28:34 +00:00
Paweł Kołodziejski
43979c9012
delete CustomProcInputStream and add getFreeSpace for appendable audiostream
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svn-id: r13629
2004-04-25 18:43:46 +00:00
Paweł Kołodziejski
6680c5368d
added CustomProcInputStream
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svn-id: r13570
2004-04-13 05:57:52 +00:00
Max Horn
6bf0cce89c
Clean up VOC code, and fix potential out-of-bounds access
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svn-id: r13535
2004-04-10 22:34:07 +00:00
Max Horn
56b5b9f7df
Fix for bug #885490 (FT: Ben stops talking mid-scentence @ the gorge) -> this only works for monster.sou files; compressed audio is incomplete, and we have to fix the extract tool to correct that
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svn-id: r13531
2004-04-10 01:46:38 +00:00
Torbjörn Andersson
86a5466526
Changed the UNIX line breaks.
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Fixed the problem where the lookout music didn't play in the MI1CD intro.
At least, I *think* I fixed it. It worked at home, but I can't test it on
this particular computer.
svn-id: r13515
2004-04-09 07:24:08 +00:00
Max Horn
650dc2117c
seems it is 'endianness' and not 'endianess'
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svn-id: r13504
2004-04-08 22:46:46 +00:00
Torbjörn Andersson
0fb1d56589
Format string fix.
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svn-id: r13408
2004-03-28 15:04:48 +00:00
Torbjörn Andersson
3f99723423
When I played an Ogg Vorbis-encoded FotAQ I noticed that whenever a sound
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effect happened during a line of speech there was a chance - not a
certainty - that the speech would get cut off prematurely.
As far as I can tell, this is because the Vorbis decoder isn't the only one
who's accessing the same file. Now the Vorbis decoder will explicitly seek
to the position where it expects the file to be at before reading from it.
I hope this is the correct fix. It does fix the problem for me, at least.
I don't know if any of the other decoders needs a similar patch. I couldn't
reproduce the problem with my MP3-encoded FotAQ, but there are other
possible explanations for that, e.g. the bug gets harder to trigger the
more sound data that is decoded in each pass.
svn-id: r13353
2004-03-21 16:59:10 +00:00
Max Horn
1b537be8d4
Patch #902111 : Change remaining random function calls to use RandomSource
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svn-id: r13262
2004-03-13 18:44:10 +00:00
Max Horn
c6752cccf5
renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend
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svn-id: r13087
2004-02-28 12:58:13 +00:00
Max Horn
d158280425
the OSystem changes we discussed on the ML (note: renaming of the existing OSystem API is not yet finished); porters will have to fix their ports to get them to compile again
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svn-id: r13036
2004-02-24 22:39:42 +00:00
Max Horn
aa6ec62e9d
Patch #885904 (Flac Support) with some tweaks by me
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svn-id: r12984
2004-02-22 14:11:16 +00:00
Paweł Kołodziejski
abdb4fbe87
fixed bug #892426 - improved FT sound loops
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svn-id: r12886
2004-02-14 15:14:30 +00:00
Torbjörn Andersson
a8f8ceee0f
Removed now obsolete getSamplesPlayed() function. It was only ever used for
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the Broken Sword cutscenes, where it didn't work very well, and was never
fully implemented.
svn-id: r12832
2004-02-12 17:31:33 +00:00
Torbjörn Andersson
9003dbbcb3
With no comments from fingolfin, and a go-ahead from ender, I've committed
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patch #892455 ("getElapsedTime() for sounds") despite its current
shortcomings. It should be good enough for the Broken Sword cutscenes
anyway, which is what I'll be looking at next.
svn-id: r12829
2004-02-12 16:25:28 +00:00
James Brown
9301f0b0ff
Change AppendableMemoryStream overflows to debug messages, so people stop believing them to be the cause of errors in bug reports :P
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svn-id: r12775
2004-02-08 17:19:09 +00:00
Torbjörn Andersson
7ae1cc0f96
Fixed "no newline at end of file" warning.
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svn-id: r12746
2004-02-06 08:35:24 +00:00
Chris Apers
2420bf2900
Prepare Zodiac MIDI support
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svn-id: r12734
2004-02-05 13:56:39 +00:00
Max Horn
f36710f8b4
Act more gracefully when failing to load a (VOC) sound (should help bug #889442 )
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svn-id: r12719
2004-02-03 08:53:13 +00:00
Max Horn
da76ac5890
Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
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svn-id: r12680
2004-01-30 21:54:28 +00:00
Max Horn
176aa74827
Renamed the 'pan' effect of the mixer to 'balance', since that is what we actually do; applied patch #886786 which corrects a bug in the balance code
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svn-id: r12665
2004-01-29 18:15:27 +00:00
Chris Apers
f05654662c
No more needed
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svn-id: r12559
2004-01-20 14:39:38 +00:00
Chris Apers
65d2e4e718
Enable those drivers (still no sound on PalmOS)
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svn-id: r12558
2004-01-20 14:38:15 +00:00
Max Horn
aa0ad9b491
Patch #878883 : Fix for Ogg Vorbis playback
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svn-id: r12503
2004-01-18 20:57:45 +00:00
James Brown
04f2bc0276
Update BS2 cutscene player with changes from roever: overlay support (default, 8bit backends should define BACKEND_8BIT for fast colour remapping) and sound syncronisation.
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svn-id: r12456
2004-01-17 14:20:32 +00:00
Max Horn
033ff78ae9
updated copyright notice
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svn-id: r12176
2004-01-06 12:45:34 +00:00
Max Horn
e049e24a2c
no need to specify game data path here: File::setDefaultDirectory() took care of that
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svn-id: r12135
2004-01-04 14:06:06 +00:00
Max Horn
bfea71b0c4
renamed AudioInputStream -> AudioStream
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svn-id: r12110
2004-01-03 14:10:13 +00:00