Johannes Schickel
c4fc0cee96
AGOS: Make GPL headers consistent in themselves.
2014-02-18 02:39:32 +01:00
Travis Howell
f20b8ecaa1
AGOS: Fix dumping all images option.
2011-10-07 00:04:08 +11:00
Eugene Sandulenko
6e795a89b0
AGOS: Reduced header dependency
2011-08-06 11:28:40 +01:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Ori Avtalion
9414d7a6e2
JANITORIAL: Reduce header dependencies in shared code
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Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Johannes Schickel
2b62f6bec3
AGOS: Adapt to setPalette RGBA->RGB change.
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I only (minimally) tested this change with Simon 1 + 2 DOS CD.
2011-02-15 23:22:30 +01:00
Max Horn
a7248a0601
ENGINES: Replace many printfs by warning/debug/debugN
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svn-id: r54031
2010-11-01 21:37:47 +00:00
Travis Howell
1c15bcf87d
Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
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svn-id: r43270
2009-08-11 14:42:44 +00:00
Johannes Schickel
b3c6751b9b
Strip trailing whitespaces in the whole code base.
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svn-id: r40867
2009-05-24 15:17:42 +00:00
Travis Howell
f63cf2df8f
Minor corrections.
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svn-id: r40550
2009-05-14 07:20:26 +00:00
Travis Howell
dd54193f95
Expand dump image code to cover all games, and add options to the debugger.
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svn-id: r40548
2009-05-14 07:05:51 +00:00
Travis Howell
56189fcf30
Clarify several errors messages.
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svn-id: r39219
2009-03-08 10:08:09 +00:00
Travis Howell
2620d6836c
Add initial support for Personal Nightmare.
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Thanks to dreammaster for file decompression and icon decoding code.
NOTE: setjmp/longjmp code will require conversion for portability.
svn-id: r39216
2009-03-08 08:45:21 +00:00
Travis Howell
5de19ecb28
Cleanup.
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svn-id: r36232
2009-02-07 03:36:36 +00:00
Travis Howell
b2332744e4
Cleanup.
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svn-id: r36228
2009-02-07 01:11:51 +00:00
Travis Howell
e593015402
Cleanup.
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svn-id: r35323
2008-12-13 03:12:56 +00:00
Max Horn
0be985ce83
Changed class File (and derived classes) to only support read-only access; added a new class DumpFile for writing
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svn-id: r33412
2008-07-29 16:09:10 +00:00
Nicola Mettifogo
258901bab9
Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated.
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svn-id: r28966
2007-09-19 08:40:12 +00:00
Max Horn
218e132e37
Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots
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svn-id: r27024
2007-05-30 21:56:52 +00:00
Travis Howell
1c00843f2b
Cleanup.
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svn-id: r26480
2007-04-15 00:55:16 +00:00
Max Horn
d0f6b3c0dc
Using stat and fopen is not portable (writing to a Common::File isn't either, but at least it doesn't force porters to #define fopen to work around it)
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svn-id: r25661
2007-02-17 20:37:57 +00:00
Torbjörn Andersson
16e7a12878
Some very obvious cleanups.
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svn-id: r25635
2007-02-16 17:13:29 +00:00
Travis Howell
ea9baa0347
Improve debug output of video script
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svn-id: r24621
2006-11-05 06:10:41 +00:00
Travis Howell
2714741606
Correct dump of VGA file in FF
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svn-id: r24555
2006-10-28 13:31:30 +00:00
Travis Howell
4b46821ffb
Add more fixes for Elvira 1
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svn-id: r24547
2006-10-28 03:29:58 +00:00
Travis Howell
162f8e16b0
Update dump code for additional games
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svn-id: r24529
2006-10-27 11:39:04 +00:00
Travis Howell
399f8381a9
Cleanup
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svn-id: r24397
2006-10-21 01:51:59 +00:00
Travis Howell
f46fb07f27
Add differences in opcode table for Elvira 2 and cleanup
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svn-id: r24294
2006-10-13 11:38:41 +00:00
Travis Howell
22a14014b3
Minor cleanup
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svn-id: r24159
2006-10-07 03:43:51 +00:00
Travis Howell
f6a6818c5a
Minor cleanup
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svn-id: r24158
2006-10-07 03:31:17 +00:00
Travis Howell
d16c635a12
Alwats report invalid opcodes when debug output is enabled
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svn-id: r24138
2006-10-06 08:30:07 +00:00
Travis Howell
85c9bb0329
Add initial debug opcode table for Elvira1
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svn-id: r24136
2006-10-06 07:44:03 +00:00
Travis Howell
f1475e24f5
Add debug video opcodes table for Elvira 1
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svn-id: r24135
2006-10-06 06:12:57 +00:00
Travis Howell
3183f36422
Add Amiga demo of Elvira, and switch to elvira1 for Elvira
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svn-id: r24133
2006-10-06 05:13:09 +00:00
Torbjörn Andersson
9ae7bab9f2
I hope this is the right fix for an "invalid opcode" message right after
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SET_PATHFIND_ITEM when dumping scripts. If so, perhaps it should be on the 0.9
branch as well. On the other hand, it only happens when debugging...
svn-id: r24125
2006-10-05 16:43:11 +00:00
Travis Howell
4652cdd1ad
Add video opcode differences in Elvira 2
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svn-id: r24107
2006-10-04 08:53:48 +00:00
Travis Howell
53473f0498
Add debug opcode table for PP and other minor changes for PP
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svn-id: r24050
2006-10-01 10:04:23 +00:00
Travis Howell
f5c5a64d72
Add opcode table for Elvira 2 and cleanup
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svn-id: r24025
2006-09-30 05:51:06 +00:00
Eugene Sandulenko
bb1547ab1c
Phase 5 of Simon engine renaming. Renamed namespace Simon -> AGOS and
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SimonEngine -> AGOSEngine.
Source is compilable and runnable again. I'm done.
svn-id: r24013
2006-09-29 09:44:30 +00:00
Eugene Sandulenko
798c7ee682
Phase 2 of Simon renaming. Simon directory renaming
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svn-id: r24009
2006-09-29 08:37:24 +00:00