Commit Graph

47 Commits

Author SHA1 Message Date
Max Horn
d6723fdea4 updated Win32 & Morphos project/Makefile
svn-id: r4589
2002-07-18 18:40:56 +00:00
Max Horn
76e6d7a197 renamed 2xsai.cpp to scaler.cpp
svn-id: r4564
2002-07-16 11:17:31 +00:00
Max Horn
897a404e6e updated scummvm.dsp file (thx painelf)
svn-id: r4525
2002-07-12 22:07:23 +00:00
Vincent Hamm
9dc2331f32 updated VC6 dsp
svn-id: r4514
2002-07-11 18:24:59 +00:00
James Brown
71080f98ab fix broken commit
svn-id: r4465
2002-07-05 17:09:02 +00:00
James Brown
6895885d7f Updated Visual C project (for simon reorg)
svn-id: r4439
2002-06-29 16:15:32 +00:00
James Brown
4670fee821 Misc. fixes
svn-id: r4338
2002-05-15 10:25:00 +00:00
James Brown
cccb513e32 Added icon and version resource to Visual C project.
svn-id: r4141
2002-04-30 13:57:11 +00:00
James Brown
385c91733e Commit FIXME to fix Largo bridge actor-direction bug
svn-id: r4124
2002-04-28 05:24:18 +00:00
Nicolas Bacca
9adea875fc Removed mp3_cd reference
svn-id: r3983
2002-04-17 20:49:57 +00:00
Ludvig Strigeus
ac62a7cb2e wrote new mixer class,
cleaned up sound header files,
integrated mixer into scummvm & simon

svn-id: r3937
2002-04-14 18:13:08 +00:00
Ludvig Strigeus
9f191ea9c5 new midi driver API,
no more USE_ADLIB,
a couple of sdl graphics driver fixes.

svn-id: r3925
2002-04-13 18:34:11 +00:00
James Brown
94670b2eef Fix various warnings, and things preventing non-win32 platforms from compiling.
svn-id: r3916
2002-04-13 04:39:04 +00:00
Ludvig Strigeus
4e1e1e7552 new video engine (expect broken non-sdl builds),
simon the sorcerer 1 & 2 support (non SCUMM games)

svn-id: r3913
2002-04-12 21:28:56 +00:00
Ludvig Strigeus
d2b0070c5f new video engine (expect broken non-sdl builds),
simon the sorcerer 1 & 2 support (non SCUMM games)

svn-id: r3912
2002-04-12 21:26:59 +00:00
Ludvig Strigeus
3a4fa636ee code cleanup - prepares for simon inclusion
svn-id: r3910
2002-04-12 10:34:46 +00:00
James Brown
511a98ad4f Update workspace
svn-id: r3889
2002-04-07 07:34:15 +00:00
James Brown
a37a4b6f3b New Visual C makefile with mp3_cd support
svn-id: r3872
2002-04-05 05:19:30 +00:00
James Brown
9a751f4e76 Fix some VC6++ debug actor-related crashes.
Mask, Charset color and WaitForMessage hangs still remain.

svn-id: r3838
2002-03-29 12:15:41 +00:00
James Brown
f5fef4c4c1 Allow Visual Studio debug to work. Note, this may be caused by either a fault in ScummVM or a problem with the debug single-threaded runtime....
svn-id: r3837
2002-03-27 10:28:52 +00:00
James Brown
4045ffa462 Update project file, and add some checks for uninitied arrays. Stops full throttle crashing, until the AKOS bug.
svn-id: r3835
2002-03-26 05:23:06 +00:00
Paweł Kołodziejski
ef7ed53887 Visual C++ compilation fixes, and renaming gameDetector
svn-id: r3822
2002-03-25 08:46:24 +00:00
James Brown
ad70aad4ca Make Visual Studio compile again.
svn-id: r3811
2002-03-24 16:05:56 +00:00
James Brown
c9f8dfc5ea Update VC++ project to include wsock32.lib (for gmidi.cpp stuff)
svn-id: r3763
2002-03-16 05:39:14 +00:00
James Brown
3308d6b9da Lots of stuff - GUI fixes. More launcher work... and CD music working in MI1. Thanks to frob and realmz for their work on that.
svn-id: r3762
2002-03-16 05:33:25 +00:00
James Brown
ad800009b2 Added new project configuration: MP3 Enabled Debug
svn-id: r3683
2002-03-07 09:21:43 +00:00
James Brown
aea131d95b Fixes to Sam and Max subgames.
Add 'insane.cpp' to VC++ project.

svn-id: r3675
2002-03-07 04:29:24 +00:00
James Brown
178540c989 Applied cleanup and scaling patch by Rob.
svn-id: r3665
2002-03-06 12:24:56 +00:00
James Brown
c8522359f5 Add vars.c to the Visual C workspace.
svn-id: r3626
2002-02-24 16:23:44 +00:00
Ludvig Strigeus
0355b5df91 implemented shaking,
added a toggle fullscreen patch (doesn't work for me though)

svn-id: r3535
2001-12-28 15:26:28 +00:00
Ludvig Strigeus
5a7b86cbf6 better full throttle support,
a couple of MI2 fixes.

svn-id: r3532
2001-12-27 17:51:58 +00:00
Ludvig Strigeus
761fe5d7bd * better drawBox (tnx sam_k)
* more params allowed for soundKludge opcode (8 instead of 16) will perhaps fix bugs.

svn-id: r3523
2001-12-04 10:44:33 +00:00
Ludvig Strigeus
95646feac9 adlib sound support, use USE_ADLIB
svn-id: r3510
2001-12-01 17:06:13 +00:00
Ludvig Strigeus
38e2a886ce very simple full throttle support, use the FULL_THROTTLE define. (will fix later)
modified some actor parts to work better with full throttle (most likely new bugs because of that).
directions are now stored as angles instead of left/right/up/down
implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also)

svn-id: r3505
2001-11-26 19:57:57 +00:00
Ludvig Strigeus
b8d259d60e music support,
fixed timing bugs

svn-id: r3491
2001-11-14 18:40:39 +00:00
Ludvig Strigeus
7d6994caa6 save/load dialog by pressing F5,
multiple sounds at the same time,
some other fixes

svn-id: r3477
2001-11-09 18:54:15 +00:00
Ludvig Strigeus
097f76ae00 full screen flag,
better mouse cursors,
removed change log from individual files

svn-id: r3462
2001-11-06 20:00:47 +00:00
Ludvig Strigeus
91aa354ebd file fix
svn-id: r3455
2001-11-05 19:24:43 +00:00
Ludvig Strigeus
e5aca15a0b bug fixes,
speech in dott

svn-id: r3454
2001-11-05 19:21:49 +00:00
Ludvig Strigeus
056dd5b15d bug fixes, code cleanup
svn-id: r3446
2001-10-26 17:34:50 +00:00
Ludvig Strigeus
f9daf35824 fixed some bugs related to string handling
svn-id: r3445
2001-10-24 20:12:52 +00:00
Ludvig Strigeus
9fdc578af0 recompile not needed when switching games
debugger skeleton implemented

svn-id: r3442
2001-10-23 19:51:50 +00:00
Ludvig Strigeus
5979ecfdd5 always DOS format
svn-id: r3436
2001-10-16 20:45:16 +00:00
Ludvig Strigeus
a732f32eb0 misc fixes
svn-id: r3435
2001-10-16 20:31:27 +00:00
Ludvig Strigeus
794163c1a3 preliminary DOTT support
svn-id: r3433
2001-10-16 10:01:48 +00:00
Ludvig Strigeus
061f9c1289 alternative mouse cursor
basic save&load

svn-id: r3416
2001-10-10 10:02:33 +00:00
Ludvig Strigeus
c30932afbe Initial revision
svn-id: r3408
2001-10-09 14:30:12 +00:00