Alyssa Milburn
305023aef5
COMPOSER: Various minor fixes.
2011-07-18 15:06:17 +02:00
Alyssa Milburn
f5bac84649
COMPOSER: Implement saving/loading.
2011-07-18 15:05:38 +02:00
Alyssa Milburn
7f2f38e5da
COMPOSER: Fix a couple of memory leaks spotted by digitall.
2011-07-18 15:04:57 +02:00
Alyssa Milburn
f6cd3357e8
COMPOSER: Some more sorting fixes.
2011-07-18 15:04:19 +02:00
Alyssa Milburn
9babfcb8a0
COMPOSER: Fix various stupid script bugs.
2011-07-18 15:03:09 +02:00
Paul Gilbert
b3a05ee089
TSAGE: Bugfix to make Return to Launcher work correctly
2011-07-18 21:13:39 +10:00
eriktorbjorn
c378aadc3f
DREAMWEB: Fix Valgrind warning
2011-07-18 10:31:13 +02:00
Eugene Sandulenko
8b1ff572bf
DOC: Added German translation of README (WIP by SimSaw)
2011-07-18 08:37:51 +01:00
Eugene Sandulenko
d07668586c
DOC: Updated German QuickStart (provided by SimSaw)
2011-07-18 08:33:36 +01:00
Eugene Sandulenko
5e7c44b72f
DOC: Renamed README template and translated versions to QuickStart
2011-07-18 08:32:19 +01:00
Alyssa Milburn
2e89bd73f6
COMPOSER: Implement kFuncLoadData.
2011-07-17 23:44:41 +02:00
Alyssa Milburn
0366a982c3
COMPOSER: Implement AddSprite, RemoveSprite, GetSpriteSize script functions.
2011-07-17 23:44:27 +02:00
Alyssa Milburn
b9cd4e7e71
COMPOSER: Some processAnimFrame improvements.
2011-07-17 23:04:29 +02:00
Alyssa Milburn
1608d5a2af
COMPOSER: Various additions/improvements to sprite/mouse code.
2011-07-17 23:03:51 +02:00
Johannes Schickel
37669db8dc
DOCS: Remove executable flag on (translated ) doc files.
2011-07-17 21:45:21 +02:00
Marcus Comstedt
5b2e90504c
DC: Directory handling fixes
...
* Include directory nodes in FSList sent to detectGames
- This is required for correct detection of toon.
* Don't add / at the end of directories found in getChildren
- It looks like that behaviour was removed from posix-fs a long
time ago, and now there's apparently code depending on directories
_not_ having a / at the end of their name...
* Treat games detected in subdirs as duplicates
- This is a workaround for a detection bug in toon; it will incorrectly
detect the game in the MISC subdirectory as well.
* Don't avoid directories called "install" in the game selector
- I don't know if the original reason for ignoring "install" is still
valid, but the code for doing do so was broken anyway.
2011-07-17 20:59:07 +02:00
Alyssa Milburn
85df146ad4
COMPOSER: Don't use memcpy for overlapping copies (fixes gaps in some sprites).
2011-07-17 15:10:58 +02:00
Bertrand Augereau
4d4d3329c3
DREAMWEB: The generator includes a file for custom structs and a file for custom function definitions
...
It also generates C++ symbols for asm proc addresses
2011-07-17 13:42:12 +02:00
Johannes Schickel
69adb13c2f
SCUMM: Fix strange noise in Indy4 outro with AdLib/FM-Towns output.
...
Formerly we tried to play back a ROL resource on AdLib in this case, since the
game does not contain a ADL resource for the sound the game tries to play here.
The original does not exhibit this behavior, thus I changed it to behave the
same now.
Big thanks to eriktorbjorn for noticing and finding the cause of this problem.
Also thanks to Kirben for checking how the original behaved and _athrxx for
checking the FM-Towns version of Indy4.
2011-07-17 02:27:33 +02:00
Johannes Schickel
8800794f4d
SCUMM: Clarify PC Speaker style sound resource handling with a comment.
2011-07-17 00:08:52 +02:00
Alyssa Milburn
1a9ec35de6
COMPOSER: Try handling keyDown event.
2011-07-16 20:55:25 +02:00
Alyssa Milburn
c7f1a87d8b
COMPOSER: Misc tweaks/fixes.
2011-07-16 20:55:07 +02:00
Alyssa Milburn
6f80bce816
COMPOSER: Add the remaining bitmap decompressors (SLW8 is still buggy).
2011-07-16 20:05:30 +02:00
Alyssa Milburn
1cf09e3fbf
COMPOSER: Misc sprite changes.
2011-07-16 20:04:49 +02:00
Alyssa Milburn
c95320bb17
COMPOSER: Clear audio on new page.
2011-07-16 20:04:23 +02:00
Alyssa Milburn
821023678f
COMPOSER: Improve stopping anims.
2011-07-16 20:03:23 +02:00
Alyssa Milburn
aa52698d7e
COMPOSER: Fix z-ordering (properly, this time).
2011-07-16 20:02:19 +02:00
Alyssa Milburn
54f26b6c45
COMPOSER: Implement the rest of the script opcodes.
2011-07-16 16:03:28 +02:00
eriktorbjorn
c709636716
DREAMWEB: Clarify a comment in my previous commit slightly.
2011-07-16 11:07:22 +02:00
eriktorbjorn
d1fbf59520
DREAMWEB: Rewrote lockmon() to fix pausing/unpausing
...
The original function would busy-wait for the user to press space
again. We can't do that, of course, since we don't have interrupt-
driven keyboard input.
2011-07-16 11:04:49 +02:00
Alyssa Milburn
ec77c2f6fd
COMPOSER: Don't complain about on-time animation ending.
2011-07-16 01:04:45 +02:00
Alyssa Milburn
9e127a1032
COMPOSER: Don't die on missing/bad anims.
2011-07-16 00:59:00 +02:00
Alyssa Milburn
70ae2c74e0
COMPOSER: Handle loading/unloading pages properly.
2011-07-16 00:57:50 +02:00
Alyssa Milburn
28d4aaf095
COMPOSER: Fix z-ordering issues.
2011-07-16 00:57:13 +02:00
Alyssa Milburn
acfd13633d
COMPOSER: Always handle multiple resource entries in pipes.
2011-07-16 00:56:18 +02:00
Alyssa Milburn
97d7767e89
COMPOSER: Decompress sprites at load time.
2011-07-15 23:44:00 +02:00
Alyssa Milburn
f396e77cac
COMPOSER: Fix removeSprite behaviour.
2011-07-15 23:43:13 +02:00
Alyssa Milburn
f81010887f
COMPOSER: Stub remaining script function calls.
2011-07-15 21:10:10 +02:00
Eugene Sandulenko
5a1d0ab7e5
BUILD: Include localized readmes into win32 package
2011-07-15 19:36:06 +01:00
Eugene Sandulenko
95af0b82c7
DOCS: move translated readmes one level up
2011-07-15 19:27:03 +01:00
Eugene Sandulenko
3ae2b6f2b8
DOCS: Remove obsolete HE-related file lists
2011-07-15 19:26:03 +01:00
Alyssa Milburn
7849466760
COMPOSER: Detect 'Liam Finds a Story' and the bundled demos.
2011-07-15 15:20:04 +02:00
Alyssa Milburn
8517c17b04
COMPOSER: Handle single-directory games.
2011-07-15 15:19:37 +02:00
Alyssa Milburn
add71297bd
COMPOSER: Don't read off the end of pipes.
2011-07-15 15:18:59 +02:00
CeRiAl
6092b324f3
WINCE: Change default values for "FM_high_quality" & "high_sample_rate"
...
Changed the default values from "false" to "true" as current devices are
fast enough to handle this. It's still possible to change the values to
"false" if the device isn't fast enough.
2011-07-15 01:39:21 +02:00
Alyssa Milburn
24ca79e740
COMPOSER: Detect Gregory and the Hot Air Balloon.
2011-07-15 00:02:28 +02:00
Alyssa Milburn
3935b3ed6b
COMPOSER: Manage/render sprites.
2011-07-14 23:36:49 +02:00
Alyssa Milburn
40a6c232e9
COMPOSER: Add a first attempt at an engine.
2011-07-14 20:08:06 +02:00
Johannes Schickel
482fcea8f3
SCUMM: Add debug output in case the code tries to set up a non-existant iMuse instrument.
2011-07-14 01:09:47 +02:00
athrxx
ed3fe4372a
SCUMM: fix regression caused by recent sjis code changes
2011-07-14 00:53:03 +02:00