13 Commits

Author SHA1 Message Date
Eugene Sandulenko
d712d2bcff FULLPIPE: Initial code for scene04 music 2016-11-29 19:39:04 +01:00
Eugene Sandulenko
5d45f740d3 FULLPIPE: Implement track looping in sceneFinal 2016-11-29 18:45:04 +01:00
Torbjörn Andersson
75e2770fae FULLPIPE: Silence GCC warnings (mostly signed/unsigned ones) 2016-11-28 06:42:47 +01:00
Eugene Sandulenko
b5b5c4f341 FULLPIPE: Start final music 2016-11-25 18:53:16 +01:00
Eugene Sandulenko
9b95f9f9c1 FULLPIPE: Rename some methods 2015-10-17 12:45:39 +02:00
Johannes Schickel
387fe8c141 FULLPIPE: Make GPL headers consistent in themselves. 2014-02-18 02:39:34 +01:00
Eugene Sandulenko
19bf8cf4bf FULLPIPE: Implement sceneHandlerFinal_startFinal() 2014-01-23 12:01:26 -08:00
Eugene Sandulenko
e9ced0784b FULLPIPE: Implement sceneHandlerFinal_fallCoin() 2014-01-23 12:01:25 -08:00
Eugene Sandulenko
c776ec6afa FULLPIPE: More code to sceneFinal 2014-01-23 12:01:25 -08:00
Eugene Sandulenko
7ce04e0383 FULLPIPE: Implement sceneHandlerFinal() 2014-01-23 12:01:25 -08:00
Eugene Sandulenko
34c2ba5ff3 FULLPIPE: Implement sceneFinal_updateCursor() 2014-01-23 12:01:25 -08:00
Eugene Sandulenko
7277ad7aa1 FULLPIPE: Plug sceneFinal in 2014-01-23 12:01:25 -08:00
Eugene Sandulenko
8154da85ad FULLPIPE: Initial code for sceneFinal 2014-01-23 12:01:25 -08:00