strangerke
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69b1485a22
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
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Ori Avtalion
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9414d7a6e2
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JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
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2011-04-28 15:08:58 +03:00 |
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Max Horn
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a905682cf8
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LURE: Convert printf to debug/warning
Exception: The "decompiler" code still uses fopen/fprintf etc.
but it is disabled by default, hence I am ignoring it for now.
svn-id: r54108
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2010-11-07 01:03:58 +00:00 |
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Johannes Schickel
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d221176c47
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CRUISE: Replace some strncpy with strlcpy.
svn-id: r53495
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2010-10-15 14:14:33 +00:00 |
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Eugene Sandulenko
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b0923dfd76
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CRUISE: Fix some code analysis warnings (bug #3087829)
svn-id: r53472
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2010-10-15 08:57:18 +00:00 |
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Johannes Schickel
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aed02365ec
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Strip trailing spaces/tabs.
svn-id: r47541
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2010-01-25 01:39:44 +00:00 |
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Max Horn
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51933629d1
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Changed foo(void) to foo() in almost all non-backend source files
svn-id: r45616
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2009-11-02 21:54:57 +00:00 |
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Paul Gilbert
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df3fbd432d
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Further memory leak fixes
svn-id: r44861
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2009-10-10 04:15:38 +00:00 |
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Paul Gilbert
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8694b48ae3
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Set up a basic tracing system for all memory allocations to help track down memory leaks
svn-id: r44808
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2009-10-09 08:15:30 +00:00 |
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Paul Gilbert
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49a4df3c8c
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Added Dirty Rect handling functionality
svn-id: r43406
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2009-08-15 11:50:59 +00:00 |
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Paul Gilbert
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b50b5ae5a4
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Removed the shooting workaround delay - the overlay number can vary, so it isn't a reliable way of identifying the specific message
svn-id: r42205
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2009-07-07 07:41:02 +00:00 |
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Paul Gilbert
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3dd21aa218
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Fix to the return values of the Op_GetMouseButton library function now allows the game's "Fisticuffs path" to work properly
svn-id: r42199
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2009-07-07 06:23:09 +00:00 |
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Paul Gilbert
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7cc82cfea1
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Added workaround to briefly pause when displaying the first message of the shooting cut-scene, so it can be read properly
svn-id: r42198
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2009-07-07 02:51:42 +00:00 |
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Paul Gilbert
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08df8dc272
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Bugfix for node enabling/disabling, which was previously allowing the player to walk through closed doors and into the walls
svn-id: r42162
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2009-07-06 02:46:59 +00:00 |
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Johannes Schickel
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6c049f6b29
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Silence unsued variables warnings.
svn-id: r41827
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2009-06-24 17:01:01 +00:00 |
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Paul Gilbert
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510700b086
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Bugfixes to keep sound effects to channel #4 like the original (it ignores the channel parameter to the given library routine)
svn-id: r41787
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2009-06-23 01:01:16 +00:00 |
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Paul Gilbert
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4f631e9a89
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Removed redundant variation of the routine to play sound effects
svn-id: r41763
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2009-06-22 10:41:32 +00:00 |
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Paul Gilbert
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8dfbd0f845
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Implemented the Op_SetVolume method like the original, which simply set a dummy variable and never actually changed the volume
svn-id: r41748
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2009-06-22 06:17:50 +00:00 |
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Paul Gilbert
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b14fa66f9f
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Minor fixes to the individual note playing code
svn-id: r41726
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2009-06-21 11:53:11 +00:00 |
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Paul Gilbert
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382af0407f
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Bugfixes to pre-loading and handling of resources such as sound files
svn-id: r41724
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2009-06-21 05:13:29 +00:00 |
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Paul Gilbert
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31ace2c66c
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Implemented the library function Op_SongExist
svn-id: r41703
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2009-06-20 08:15:39 +00:00 |
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Paul Gilbert
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2f3e5f11cb
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Beginnings of music support for Cruise, based on the cine engine sound code (note that the music played isn't yet correct, though)
svn-id: r41506
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2009-06-14 03:39:30 +00:00 |
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Paul Gilbert
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f2c1b18242
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Added variable to savegame format so that savegames can be correctly loaded from the ScummVM launcher
svn-id: r41423
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2009-06-10 12:15:50 +00:00 |
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Joost Peters
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12837c968c
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Change flip[Short|Long] functions to bigEndian[Short|Long]ToNative to clarify that flipping only occurs on LE systems + some related cleanup.
svn-id: r41107
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2009-06-01 19:29:04 +00:00 |
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Paul Gilbert
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b81270fbc0
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Removed some out of date TODO's
svn-id: r41098
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2009-06-01 09:18:48 +00:00 |
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Paul Gilbert
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2abbcd54a4
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Replaced loadShort/saveShort functions with applicable endian macros
svn-id: r41097
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2009-06-01 09:09:44 +00:00 |
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Johannes Schickel
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b3c6751b9b
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Strip trailing whitespaces in the whole code base.
svn-id: r40867
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2009-05-24 15:17:42 +00:00 |
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Paul Gilbert
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c3cf7420bd
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Fixed incorrect pathfinding data entry being deleted when a temporary actor animation is removed
svn-id: r40615
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2009-05-16 00:33:49 +00:00 |
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Paul Gilbert
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bb45be960d
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Converted various printf statements to use debug, warning, and error.
svn-id: r40588
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2009-05-15 04:35:47 +00:00 |
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Paul Gilbert
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15252ad83c
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Added support for the global menu save/loading, and changed the savegame format to store the savegame name and thumbnail
svn-id: r39979
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2009-04-18 10:16:08 +00:00 |
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Torbjörn Andersson
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f5fb20680f
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Apart from a "const", the volume() and getVolume() function were identical.
Removed the volume() function.
svn-id: r39868
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2009-04-05 15:58:27 +00:00 |
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Paul Gilbert
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5f1c08505f
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Implemented many of the remaining library functions
svn-id: r39857
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2009-04-05 07:52:21 +00:00 |
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Paul Gilbert
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07fb7735b5
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Replaced all occurrences of the constant '257' with the existing constant 'NUM_FILE_ENTRIES'
svn-id: r39824
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2009-04-04 01:21:25 +00:00 |
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Paul Gilbert
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121f174d61
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Fixed incorrect palette range usage so room fade-ins happen correctly
svn-id: r39822
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2009-04-03 23:27:38 +00:00 |
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Johannes Schickel
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44025f03d5
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Fix compilation via manually implementing strToUpper, instead of relying on strupr.
svn-id: r39791
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2009-04-01 14:02:55 +00:00 |
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Paul Gilbert
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d42d6122d9
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Laid the basics for music handling
svn-id: r39786
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2009-04-01 10:43:24 +00:00 |
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Paul Gilbert
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ab31f46676
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Corrected the positions of two library functions in the library function list
svn-id: r39699
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2009-03-26 11:16:34 +00:00 |
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Paul Gilbert
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34d3d7c74d
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Code formatting, added further constant references, and corrected method signatures
svn-id: r39445
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2009-03-16 09:45:37 +00:00 |
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Paul Gilbert
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da6315bb4c
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Formatting fixes, and added extra constants and function name corrections
svn-id: r39063
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2009-03-02 08:32:38 +00:00 |
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Paul Gilbert
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ecb6b7bf54
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Added an explicit clearing of all animation fields for new animations - this fixes a problem where the player could disappear if he had to rotate to face a selected object
svn-id: r39019
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2009-03-01 08:28:10 +00:00 |
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Paul Gilbert
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57c7593325
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Implemented proper support for the Pause 'p' key
svn-id: r38995
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2009-03-01 02:20:22 +00:00 |
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Paul Gilbert
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fc6221e781
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Moved a set of static arrays into the staticres.cpp file
svn-id: r38539
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2009-02-19 09:55:40 +00:00 |
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Paul Gilbert
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a27f4203e0
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Minor cleanup and changed g_cruise to _vm for consistency
svn-id: r36050
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2009-01-25 05:44:18 +00:00 |
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Max Horn
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4c5efaecf4
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Code formatting fixes, automatically performed by astyle
svn-id: r35870
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2009-01-16 02:43:41 +00:00 |
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Jordi Vilalta Prat
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66e9d4f5e8
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Removed trailing spaces.
svn-id: r30664
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2008-01-27 19:47:41 +00:00 |
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Vincent Hamm
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c87ad51470
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Nearly working pathfinder
svn-id: r30015
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2007-12-27 17:37:38 +00:00 |
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Vincent Hamm
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f953ed4dde
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Early pathfinding
svn-id: r30012
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2007-12-27 12:05:43 +00:00 |
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Vincent Hamm
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1b62e2758c
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Fix input
Fix timming
svn-id: r29990
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2007-12-25 21:03:20 +00:00 |
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Vincent Hamm
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b2ab69f455
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Fix palette issues
svn-id: r29989
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2007-12-25 20:16:59 +00:00 |
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Vincent Hamm
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a3f1767009
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Fix title screen regression
svn-id: r29988
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2007-12-25 19:32:51 +00:00 |
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