Max Horn
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d2f78184af
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- added new toDetectedGame() template function (analog to toGameSettings)
- made use of the new DetectedGame constructor from my last commit
- some related cleanup
svn-id: r21149
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2006-03-09 01:42:56 +00:00 |
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Eugene Sandulenko
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76a4bf9e77
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Eliminate flip_support.cpp file.
svn-id: r21045
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2006-03-03 19:38:17 +00:00 |
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Max Horn
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907bd7128d
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Fix for bug #1438822 (Targets are case sensitive)
svn-id: r21017
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2006-03-02 22:29:01 +00:00 |
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Gregory Montoir
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2d464787c1
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fixed compilation.
svn-id: r21014
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2006-03-02 20:08:41 +00:00 |
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Lars Persson
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dad7ee3e2f
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Add PACK macros to structs for it to work on all platforms
svn-id: r21009
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2006-03-02 10:52:27 +00:00 |
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Max Horn
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c01ef102af
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Breaking cine, in the hopes that somebody will fix this obviously totally bogus code (even if that fix just means uncommenting it :)
svn-id: r20999
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2006-03-02 00:50:52 +00:00 |
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Gregory Montoir
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9c80770411
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cleanup
svn-id: r20957
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2006-02-27 21:25:59 +00:00 |
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Gregory Montoir
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164f35b878
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cleanup unpacking function and get rid of an old hack to prevent buffer overflows.
svn-id: r20884
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2006-02-25 18:26:16 +00:00 |
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Gregory Montoir
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0364eeed5c
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cleanup (endianess fixes, fixed partBufferStruct structure)
svn-id: r20881
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2006-02-25 18:16:40 +00:00 |
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Max Horn
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a30f829773
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Some more cine header cleanup
svn-id: r20859
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2006-02-25 01:18:01 +00:00 |
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Max Horn
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275344a931
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Reducing the header dependencies in cine a bit more
svn-id: r20857
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2006-02-25 01:01:27 +00:00 |
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Max Horn
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5ea3b8f9cd
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- avoid using typedef for structs (it is just not necessary in C++)
- added a const/static here and there
- started to reduce header dependencies
svn-id: r20856
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2006-02-25 00:46:56 +00:00 |
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Max Horn
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e35eb1dd2f
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Fix cine module.mk file (this fixed the dependencies system)
svn-id: r20855
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2006-02-25 00:42:26 +00:00 |
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Max Horn
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f396995173
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Use static/const on data tables when possible (this helps the compiler to optimize things better)
svn-id: r20853
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2006-02-25 00:33:12 +00:00 |
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Max Horn
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2fc23c85da
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Moved cine engine into namespace Cine
svn-id: r20851
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2006-02-25 00:26:14 +00:00 |
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Gregory Montoir
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481094ada0
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cleanup
svn-id: r20846
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2006-02-24 22:34:22 +00:00 |
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Paweł Kołodziejski
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96838c8ca6
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formating code
svn-id: r20837
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2006-02-23 20:02:46 +00:00 |
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Paweł Kołodziejski
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6b50204eea
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formating code
svn-id: r20836
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2006-02-23 19:28:36 +00:00 |
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Paweł Kołodziejski
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e31b271760
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formating code
svn-id: r20835
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2006-02-23 18:47:28 +00:00 |
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Travis Howell
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f4c9c4f4d7
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Fix a few more compile warnings.
svn-id: r20827
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2006-02-23 11:29:37 +00:00 |
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Travis Howell
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26e0d95ef4
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Fix a few compile warnings.
svn-id: r20826
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2006-02-23 11:05:58 +00:00 |
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Travis Howell
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c9d6277d27
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Update function type, to match last commit
svn-id: r20825
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2006-02-23 10:45:59 +00:00 |
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Travis Howell
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8fa8d10c3f
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Fix a few compile warnings.
svn-id: r20824
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2006-02-23 10:35:33 +00:00 |
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Torbjörn Andersson
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901edf5b33
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Fixed some more compiler warnings. Many still remain.
svn-id: r20823
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2006-02-23 10:26:14 +00:00 |
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Travis Howell
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3fe8c971f2
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Cleanup to remove duplicate type defines
svn-id: r20821
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2006-02-23 09:12:21 +00:00 |
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Torbjörn Andersson
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725a9d21f9
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Fixed some of the compiler warnings.
svn-id: r20819
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2006-02-23 07:59:25 +00:00 |
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Torbjörn Andersson
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43f2d984fb
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Don't call exit() directly. Instead, use the backend's quit() method for normal
shutdown, and error() for abnormal termination.
svn-id: r20818
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2006-02-23 07:45:51 +00:00 |
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Eugene Sandulenko
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71c170bb13
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Initial version of Cinematique engine evo 1.
svn-id: r20813
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2006-02-22 22:40:53 +00:00 |
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