Commit Graph

428 Commits

Author SHA1 Message Date
Max Horn
d2f78184af - added new toDetectedGame() template function (analog to toGameSettings)
- made use of the new DetectedGame constructor from my last commit
- some related cleanup

svn-id: r21149
2006-03-09 01:42:56 +00:00
Eugene Sandulenko
76a4bf9e77 Eliminate flip_support.cpp file.
svn-id: r21045
2006-03-03 19:38:17 +00:00
Max Horn
907bd7128d Fix for bug #1438822 (Targets are case sensitive)
svn-id: r21017
2006-03-02 22:29:01 +00:00
Gregory Montoir
2d464787c1 fixed compilation.
svn-id: r21014
2006-03-02 20:08:41 +00:00
Lars Persson
dad7ee3e2f Add PACK macros to structs for it to work on all platforms
svn-id: r21009
2006-03-02 10:52:27 +00:00
Max Horn
c01ef102af Breaking cine, in the hopes that somebody will fix this obviously totally bogus code (even if that fix just means uncommenting it :)
svn-id: r20999
2006-03-02 00:50:52 +00:00
Gregory Montoir
9c80770411 cleanup
svn-id: r20957
2006-02-27 21:25:59 +00:00
Gregory Montoir
164f35b878 cleanup unpacking function and get rid of an old hack to prevent buffer overflows.
svn-id: r20884
2006-02-25 18:26:16 +00:00
Gregory Montoir
0364eeed5c cleanup (endianess fixes, fixed partBufferStruct structure)
svn-id: r20881
2006-02-25 18:16:40 +00:00
Max Horn
a30f829773 Some more cine header cleanup
svn-id: r20859
2006-02-25 01:18:01 +00:00
Max Horn
275344a931 Reducing the header dependencies in cine a bit more
svn-id: r20857
2006-02-25 01:01:27 +00:00
Max Horn
5ea3b8f9cd - avoid using typedef for structs (it is just not necessary in C++)
- added a const/static here and there
- started to reduce header dependencies

svn-id: r20856
2006-02-25 00:46:56 +00:00
Max Horn
e35eb1dd2f Fix cine module.mk file (this fixed the dependencies system)
svn-id: r20855
2006-02-25 00:42:26 +00:00
Max Horn
f396995173 Use static/const on data tables when possible (this helps the compiler to optimize things better)
svn-id: r20853
2006-02-25 00:33:12 +00:00
Max Horn
2fc23c85da Moved cine engine into namespace Cine
svn-id: r20851
2006-02-25 00:26:14 +00:00
Gregory Montoir
481094ada0 cleanup
svn-id: r20846
2006-02-24 22:34:22 +00:00
Paweł Kołodziejski
96838c8ca6 formating code
svn-id: r20837
2006-02-23 20:02:46 +00:00
Paweł Kołodziejski
6b50204eea formating code
svn-id: r20836
2006-02-23 19:28:36 +00:00
Paweł Kołodziejski
e31b271760 formating code
svn-id: r20835
2006-02-23 18:47:28 +00:00
Travis Howell
f4c9c4f4d7 Fix a few more compile warnings.
svn-id: r20827
2006-02-23 11:29:37 +00:00
Travis Howell
26e0d95ef4 Fix a few compile warnings.
svn-id: r20826
2006-02-23 11:05:58 +00:00
Travis Howell
c9d6277d27 Update function type, to match last commit
svn-id: r20825
2006-02-23 10:45:59 +00:00
Travis Howell
8fa8d10c3f Fix a few compile warnings.
svn-id: r20824
2006-02-23 10:35:33 +00:00
Torbjörn Andersson
901edf5b33 Fixed some more compiler warnings. Many still remain.
svn-id: r20823
2006-02-23 10:26:14 +00:00
Travis Howell
3fe8c971f2 Cleanup to remove duplicate type defines
svn-id: r20821
2006-02-23 09:12:21 +00:00
Torbjörn Andersson
725a9d21f9 Fixed some of the compiler warnings.
svn-id: r20819
2006-02-23 07:59:25 +00:00
Torbjörn Andersson
43f2d984fb Don't call exit() directly. Instead, use the backend's quit() method for normal
shutdown, and error() for abnormal termination.

svn-id: r20818
2006-02-23 07:45:51 +00:00
Eugene Sandulenko
71c170bb13 Initial version of Cinematique engine evo 1.
svn-id: r20813
2006-02-22 22:40:53 +00:00